2010-07-27, 23:39 | Link #1761 |
Udon-YAAAAAAAA
Join Date: Jan 2008
Age: 35
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2 hour session with friends. /\ feels so clunky compared to Nu. i mean, did they have to increase the startup or recover on EVERYTHING she has? plus i was having trouble inputting what i wanted to. oh well, it'll get better with time. just need some time in practice and challenge to get down the bnbs.
plus i need time to develop character specific strategies. no more easy zoning to victory.
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2010-07-28, 03:59 | Link #1762 |
Lazy
Join Date: Jan 2010
Location: Oklahoma
Age: 35
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Well i'm loving this so far as well, good upgrade I say.
UNL Hazama is a bitch unless i'm Bang, which I main, even though Bangs melee UNL Hazama isn't really a problem, even on Hell Mode. But when trying to beat it with someone it's like punching a wall with cotton candy... @C.A. you don't need a stick at all, you don't NEED either because both are fine. Unless you have an arcade near you that you frequent then the choices are evenly split on what you like.
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2010-07-28, 08:30 | Link #1763 |
Senior Member
Join Date: Jul 2008
Location: Malaysia
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The only way to defeat unlimited Hazama is projectile character like Noel or Jin, Hazama kinda tricky this time, follow the step how to defeat him ( I chose Hell mode for sake that stupid time attack):
1. Hazama start his green zone barrier but be careful, he might dashed in front of you if you almost near him, just use dash or double-jump dash at far distance from him. 2. Once you already far away from him, use projectile attack, (If Hazama defend or jump, follow number one step again but I find Hazama always jumping if missed hit) 3. When Hazama got hit, quick dash-forward at him & do whatever combo you like expert, beginner or anything you can pull combo by yourself. 4. Hazama's projectile (Jabaki) was easiest to avoid, just defend (If you jump, that also help too) but if you got hit & Hazama use knife butterflies, i recommand use air recovery & dash-backward ASAP because Hazama will shoot his projectile again. 5. This sound might stupid but seriously, do not attack him like punch or kick, Hazama will defend & his barrier will comeback, ( If you use Tager, i recommand grap him ASAP before his barrier active again). 6. If you use character which don't have projectile, just use combo whatever you feel can pull off, but remember, just follow the step number five, If Hazama defend then, his barrier will active ( It took 2 hour to defeat him just using Hakumen but i'm not Hakumen's expert because i wait Hakumen's hyper bar become full to kill this guy ASAP.) 7. Again, Hamaza's distortion & astral finish will kill you permantly about half 45% damage for distortion & astral finish was easy to avoid if your health bar was 20-30%, just follow the step number one but this time, you can use projectile with crazy style XD just shoot him with projectile & no punch or kick, okay XD. As for distortin finish, Jayoku Houtenjin is basically that i hate because hard to avoid, depend your luck if you able dash-backward or defend but this distortion only active when you near him if Hamaza active this power from escaping pressure. Mizuchi Rekkazan can be tricky if you know where Hazama call his snake from behind you but use air recovery ASAP (If you hit) & double jump because this thing will not catch you when you double jump. 8. As for unlimited character, i recommand Jin, Mu, Hakumen or Ragna will guarantee will defeat Unlimited Hazama in Time attack or aracde mode in hell mode. I use Jin because his projectile kinda useful to freeze your opponet. I hope this tip can help you to defeat U.Hazama without getting lose (Stupid Time Attack ~_~) Thank You. BTW It took 14 time to ahcieve time attack to unlock unlimited character, sheesh~_~. |
2010-07-28, 19:20 | Link #1766 |
Rargna
Join Date: Jun 2010
Location: Behind the sycamore tree.
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Is anyone else having trouble adjusting to the moveset changes?
Being a Noel user I'm really dissapointed with the spring raid, and Bolverk twirl changes, Fenrir is understandable to have variety since CT just had the aerial as the same command, however her drive is much slower as well, but while that is what it is I can say i'm enjoying the new astral heats command for her; It makes doing it whilst in her drive much easier imo. I went to Challenge Mode with Ragna..........I feel ashamed that I can't pull off the 4th mission. |
2010-07-28, 20:48 | Link #1767 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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Quote:
But Noel is still good, or I'm just watching too much competitive matches of her.
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2010-07-28, 22:59 | Link #1769 | |
Rargna
Join Date: Jun 2010
Location: Behind the sycamore tree.
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Quote:
Has anyone got the joke endings? GOLDEN TAGER!!!!!!!!!!!!!, and SILVER HAKUMEN!!!!!!!!!!!!! made me lol. |
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2010-07-29, 17:32 | Link #1771 |
Powder Hunter
Join Date: Sep 2006
Age: 36
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I think Rachel has the best joke ending so far.
But Nu switching between a valley and sea accent in Ragna's is a close second
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2010-07-29, 19:05 | Link #1772 |
poo
Join Date: May 2008
Location: California
Age: 34
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Just got the game in the mail today and started going through the tutorials.
First impressions are: the game is really deep and makes me feel extremely overwhelmed, lmao. Definitely not a pickup and mash friendly type game like Tekken. xD Sucks being a noob. |
2010-07-29, 21:57 | Link #1773 | |
Divine Akuma
Join Date: Aug 2008
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Quote:
Moving on @ kyosak, just take baby steps. My cousin back in CT tried maining Rachel right off the bat and ended up being overwhelmed by how hard she was to use. I told him to switch to ragna and learn the basics, and now he's a crazy good Ragna. Lastly, if you wanna get better at the game, 1. learn those challenge mode combos and 2. go here http://www.dustloop.com/forums/forum.php to find info about your character.
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2010-07-30, 01:30 | Link #1774 | |
Member
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Quote:
Rachel's still my main in BBCS. Rachel's too playstyle isn't bad, I just wished they didn't lower her damage so much. Oh well, I still have fun using her. Tsubaki is my secondary while Ragna might be third. |
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2010-07-30, 03:01 | Link #1775 | |
Rargna
Join Date: Jun 2010
Location: Behind the sycamore tree.
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Quote:
Speaks for itself. Did anyone else have trouble with Unlimited Hazama? |
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2010-07-30, 03:07 | Link #1776 |
Absolute Haruhist!
Artist
Join Date: Mar 2006
Age: 37
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Jin's joke ending was the most hilarious for me, where he kept all 3 Ragnas from the 'Jin Kisaragi ranking for favourite Ragna lines'. Then he went completely yandere and stays on the island in complete bliss fighting the 3 Ragnas for eternity. The whole thing is just too insane lol
And yea, most of us have some kind of trouble with Unlimited Hazama, he is indeed a very broken boss.
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2010-07-30, 03:23 | Link #1777 | |
Lets be reality
Join Date: May 2007
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Quote:
http://iplaywinner.com/blazblue-cs Not exactly live yet... |
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2010-07-30, 04:45 | Link #1778 | |
poo
Join Date: May 2008
Location: California
Age: 34
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Quote:
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2010-07-30, 12:21 | Link #1779 |
Senior Member
Join Date: Mar 2007
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It's the complete opposite for me. The basic system in this game is pretty intuitive and they made it VERY mash friendly. Whereas for Tekken, I hit buttons I do all these pokes that look the same, or go into stances where I don't know what it's supposed to do only to get knocked out of it. I've found Tekken to be really hard to get into.
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2010-07-30, 14:21 | Link #1780 |
Udon-YAAAAAAAA
Join Date: Jan 2008
Age: 35
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^^ depends on which character you mash with. try it with Rachel or Hazama and you're guaranteed to be screwed.
yes, i have trouble with Hazama. i'm doing arcade on very hard, and its crazy how many moves he has with invincibility. i believe iplaywinner is almost up. they're doing a lot more previews for different characters. does the game feel "slow" for anyone else? i know they nerfed Nu, so she's a bit slow, but Jin too.
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Tags |
3ds, arc system works, arcade, fighting, ps vita, ps3, psp, windows, xbox360 |
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