2012-12-18, 02:36 | Link #421 |
Banned
Join Date: Dec 2004
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There's more moves that aren't included if you look up a wikipedia of Zoro and compare it to the moves in the game. There's no excuse to not include stuff like that but this game was never really fun to play from the beginning. It gets repetitive and boring really fast.
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2012-12-18, 10:08 | Link #423 |
NEW WORLD BABY~!
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As someone who owns the game, I can GUARANTEE they are in there. Zoro only uses Yasha Garasu when he's equipped with Wado Ichimonji, Sandai Kitetsu, and Shusui... then it replaces his Hyo Kin Dama. As for Ace's Shinka: Shiranui, it's part of one of his branching combos.... Square, Triangle, Square I believe.
Well, I guess that somewhat confirms we'll atleast get the Post Strawhat's actual costumes~
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2012-12-18, 10:20 | Link #424 | |
Banned
Join Date: Dec 2004
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2012-12-18, 11:08 | Link #425 |
Senior Member
Join Date: Dec 2007
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Too bad you're wrong as usual. You were proven wrong with Ace's Shinka Shiranui, and now you've been proven wrong again with what SOGESNAKE said about Zoro equipping different items to do Yasha Garasu (thanks for that clarification, SOGESNAKE). So to reiterate my point, know what you're talking about before complaining about something (but then again that's all you ever do anyways).
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2012-12-19, 10:17 | Link #426 | |
Banned
Join Date: Dec 2004
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2012-12-19, 21:03 | Link #429 | |
Banned
Join Date: Dec 2004
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2012-12-20, 17:17 | Link #431 |
NEW WORLD BABY~!
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Yeah, the list doesn't show what the moves turn into when other weapons are equipped, like Zoro's 36 Pound Canon transforms to 108 Pound Cannon when Wado Ichimonji, Sandai Kitetsu, and Shusui are equipped....
ANYWAY.... that conversation is done... I DO wonder keep the Luffy vs Akainu fight at the end (seeing as it had alot of complaints about it).... actually.... it was all more or less this scene that had people raging...
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2012-12-22, 15:37 | Link #434 |
Senior Member
Join Date: Dec 2007
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I've heard that this game is primarily going to be focusing on post-time-skip material. The thing is, there isn't much to work off of right now. They've got Fishman Island and Punk Hazard, but nothing else really. Perhaps they'll include film Z to give the game a bit more material (post-skip Aokiji is shown on the cover, after all). Skypiea is already confirmed, so they should add Thriller Bark at the very least to beef up the content to an acceptable level.
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2012-12-23, 16:24 | Link #435 |
Senior Member
Join Date: Dec 2007
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Looks like the release date for Japan has been announced. Kaizoku Musou 2 is coming out on March 20, 2013. Sadly, that's not nearly enough time to get through the Punk Hazard arc in the anime, which means said arc most likely won't make the cut in the story mode. I feel they're being too hasty with this game's release. At least so far, there doesn't seem to be enough additional content to warrant a sequel.
Source: http://www.saiyanisland.com/2012/12/...march-20-2013/
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2012-12-24, 13:40 | Link #436 | |
Senior Member
Join Date: Jul 2008
Location: 1431 Highland Drive
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2012-12-26, 15:26 | Link #440 | |
Senior Member
Join Date: Dec 2005
Location: U.S.
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The stage should all at least being redone, if not, than I would join you in raging against KT. Being an avid KT fan, they usually will do just enough to keep you interested and buying. Just be glad there isn't Kaizouku Musou: Yonku or Kaizouku Musou: Shikibukai or any expansion crap that they always do.
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ps3, video games |
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