2015-03-12, 04:05 | Link #483 |
ecchi sage
Join Date: Nov 2013
Location: moonlight kingdom
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What rub me wrong about sword is not a cheat... game allowed, so whats the deal with all of sissys crying for it?
All rich guys spend so many money and underground tactics to rob mc of goods. After... admn can level up some classes if them are unbalanced too much. But a sword? Ne? Our mc is not invencible with sword alone... personal skills count too.
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2015-03-12, 04:28 | Link #484 | |
Senior Member
Join Date: Sep 2014
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2015-03-12, 09:56 | Link #489 |
Senior Member
Join Date: Nov 2010
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It makes sense. The Generals decided they value relationships made in game more then a short term item upgrade. They are currently killing gold and purples bosses, that drop 1-3 silver/gold/purple loots. Besides the first guild creation tablet on the server is worth a real fortune.
This appears to be a setting where reputation is more valuable the short term item worth. |
2015-03-12, 10:07 | Link #490 |
Senior Member
Join Date: Jul 2006
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And they're all friends here right now, reputation is more of a public tone. Kind of silly that they want him to just sell it to put money in his pocket, when giving the berserker the axe would allow them to take down gold and purple bosses easier was well.
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2015-03-12, 17:57 | Link #493 | ||
Senior Member
Join Date: Jan 2006
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- Healers' effectiveness - Main Tank defense and Health - Main Tank damage/aggro generation - (maybe) burst DPS for mages for hit-and-run tactic Additional sustained damage for a close combat DPS class like Berserker is not going to contribute much to their boss killing capability - adding an extra DPS member would provide greater effect. What that axe is good for is solo monster farming to increase level up speed. |
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2015-03-12, 19:11 | Link #495 |
Senior Member
Join Date: Oct 2013
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Is this novel good further ahead?
I Am asking because the game is probably one of worst conceived games i can think of. The more we know of the game the worse it is and the MC kind of falls constantly short on the expectations.... Really, this last chapters have pointed so many flaws of the game that it gives the idea that the more we know of the game the worse it gets |
2015-03-12, 22:44 | Link #497 |
Senior Member
Join Date: Jan 2006
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1. Unbelievable mandatory grindfest required. Quests need 10-20 times more monsters killed than is feasible and fun.
2. Extremely PK friendly (and player non-friendly) game system that greatly encourages griefing and item/boss kill stealing - you are resurrected right where you died, so that the boss (or enemy) can kill you again and again. 3. Extremely huge penalty for dying - you lose several levels and equipment. I don't know why anyone would want to actually pay for that game - it sounds like extremely hard and non-satisfying work and not a game. |
2015-03-12, 23:13 | Link #499 | |
Senior Member
Join Date: Jul 2014
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It is like the game is telling you to be PKer and you just have to wait an hour or two for the PK symbol to disappear. And when you die you get 1 lvl down (no matter your lvl) and 1 or more item drop. And when you die you resurrect in your corpse. Meaning there is possibility for infinite PK. Just this alone can make this a very crappy game. Royal road is much better.
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2015-03-13, 02:13 | Link #500 | |
Senior Member
Join Date: Jan 2009
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Actually those aren't the biggest problems about the game. :P Anyway the story isn't about the game, the game is just a prop for the story, although there's a lot of loot porn in the first part of the story. It's a switch your brain off kinda kinda thing. |
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webnovel |
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