2011-11-20, 01:09 | Link #921 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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There are some unconfirmed rumour that you would need to progress in the main quest further before you could marry her. But all in all it is still a big mystery how to do so without code editing.
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2011-11-20, 01:29 | Link #922 |
MSN, FNP-C
Join Date: Apr 2010
Location: Ontario, CA
Age: 34
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Beat Skyrim's main quest! Weeeee
Well I finally got slightly sick/bored of doing miscellaneous quests and scouting caves and such and decided to essentially "beat" the game in terms of the main quest. Not going to give any spoilers...so yeah, it's freaking epic. The only thing I would recommend is getting it done early for some of the perks you get for completing parts of it.
I rolled a Wood Elf Archer (maxed) with almost maxed Sneak and Lockpicking. I have perk points in all 3 as well as in Smithing, Enchanting, Light Armor, Pickpocketing, and One-Handed. I only put perk points in the ones that I thought was necessary or needed. I have points in One-Handed because I maxed Archery fairly fast so I decided to go Dual Wield just for kicks and I love it. Vallen is right in what he said about how Daedric Smithing provides the best possible weapon. I went light armor so I only leveled up the left side of the tree up to Dragonscale Armor. Dragoscale Armor consists of both Heavy and Light Armor pieces + shields but no weapons which would make the Daedric Smithing have the highest base weapon damage. When I improved my glass bow to legendary (not sure if I used a potion if it was it was a 20 or 30%) my bow is at 158 (that's including 20 point fire enchant as well as gear with +27/28% bow damage). I used a 40% potion smithing and went to improve my bow and it shoots it up to about 180 so if I craft myself a maxed out fortify smithing, an impovement on my glass bow would be epic. It would be "godly" as Vallen says, on a Daedric bow Keep in mind that "improving/crafting" isn't the only thing that increases your damage but fortify bonuses from potions and from enchantments do too and actually I would say they increase your damage more than crafting. I have 4 pieces of +27% increase bow damage EACH (gloves, helmet, ring, and necklace) which allows me to sneak attack a dragon for about 1/3 of it's health not including a critical xD. +27% fortify isn't the lowest, as I increased my enchant it went up to 32%. Long story short - If you want a godly weapon: -max out smithing + craft your weapon -max out enchanting and get the perk stat things (especially the double enchant) -create an armor set of +% fortify smithing gear but be sure to toss up a +% fortify enchanting potion to maximize the +% (I'm not aware of a max fortify for enchanting) -wear the armor and drink a +40% improved smithing potion (I haven't found anything higher than 40% potion) -bring your weapon to the grindstone on wallah, there is your godly basic weapon -not done yet, to make it truly godly bring it to the Arcane Enchanter but before you do drink another one of those +% fortify enchantment to maximize enchant damage -enchant your weapon twice (enchant perk allows 2 enchants on a gear) with say, fire and shock BAMBOOM ZOMGZ godly Daedric weapon. Don't forget to name it something epic! Time to roll a pure mage! I will craft myself a Daedric bow and see how godly I can make it later
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2011-11-20, 01:36 | Link #923 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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After I am done with this current mage character, I would likely try an archer next. Not the melee type personally. So I would likely end up being a steal archer with super-boosted bow.
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2011-11-20, 02:02 | Link #924 |
MSN, FNP-C
Join Date: Apr 2010
Location: Ontario, CA
Age: 34
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I thought the x15 sneak damage boost for daggers was OP'd but considering our range as an archer including the high amounts of damage from our bows, we do just as much with our x6 sneak damage boost. I would even say that we do more damage especially if it's the x6 + critical hit. I know for a fact that I take down bosses (which you can't "sneak attack" forever) a lot faster than my brother. My brother is OP'd though. He found a jewelry piece (or armor piece I forget) that DOUBLES the sneak attack damage so with his dagger he does x30
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2011-11-20, 02:44 | Link #925 |
Onani Master
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Cowards, face your enemy face to face! XD
The Quick Reflexes perk under Block has really helped me with boss characters. Soon as power attack and time slows, I drop my shield, circle around and begin my own power attack against them. Still running fairly basic gear at the moment, I ran across a vampire sanctuary near the Grey Beards and the Master Vampire there was quite the tough fellow. To sweeten the deal though my character cleaved his head off. XD Plan to finally unlock some smithing perks as I've got a ton of Ebony ore yet I'm still running Steel Plate.
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2011-11-20, 03:04 | Link #926 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 39
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Anyone got a good enchanting guide somewhere? Wanna see if I can make my magic knight dual wield unlimited magika while wearing full legendary Daedrics. I've got the legendary Daudrics already and I wanted to try some magika training.
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2011-11-20, 03:19 | Link #927 | ||
Senior Member
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Spoiler for :
As for the bow, dunno. If there is, you'll probably get it through a quest, like you can get the Mehrune's Razor from one. Or the staff that can summon a Daedra to fight for you. Ps. If someone here has all the masks, or knows what will happen, goddamnit please do put that in spoiler tag because I do not want to know what will happen. Quote:
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2011-11-20, 04:40 | Link #929 |
大巧不工
Join Date: Dec 2003
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been playing an assassin on master with illusion:
- Sneak is very easy to level. Sneaking behind mobs+doing a sneak power attack with daggers gives me a rank up every 2 attacks. The last perk in sneak is very very useful. - The DB gloves+x15 damage perk together gives x30. Using the blade of woe from end of DB quest I can kill almost anything using a single power attack. - Calm is a pretty broken spell against targets that I can calm. As I have next to no armor, giving myself extra health wouldn't do much. I also do not need stamina because I wouldn't really be fighting in prolonged combat. So I dumped all my level ups into magicka. - While playing this character I learned a lot about how to distract enemies using bows. The mechanical sentries in dwarven ruins become easier to deal with after I figured out that I can pop them out using an arrow. - Because of the x30 bonus. The character does not require any tricky enchanting/blacksmithing overpowerness to work. x30 also mean minor upgrades make a major difference. - The most annoying enemy so far has got to be ice wraiths >.< - This assassin build is terrible in actual straight up combat. The lack of armor and weapon proficiency at higher levels pretty much makes me useless in a straight up fight. I can barely take out 1/6 of my opponent's health in 1 power attack. - Nothing is cooler than to slit someone's throat from behind or stabbing them to death. |
2011-11-20, 07:33 | Link #930 |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
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Other than the masks and the flame thrower staffs, the only other unique weapons i found was that 'ghost sword'. It's quite weak through.
@Scanner: what is the attacks of that godly weapon you talked about, for bow or dagger. Like 100 or something? I thought legendary is the highest level already? And any recommendations on how to get the +40% smithing and enchant potions? But to say the truth, it's probably quite a pain to lvl up alchemy to make the smiting and enchanting potions. Then lvl up smithing and enchanting to make that Godly weapons. For now i'm happy enough with my glass weapons, decent enough for 'backstabbing' or 'sneak arrows' while still make the game challenging enough A Question: One of the sneak perk, 'getting rid of the pressure plate' or something, what is it? Edit:i think i found the answer, the pressure plates are those trap triggering plates on the ground when running dungeons. Basically "light foot skills" will helps you stop triggering most of dungeon traps
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Last edited by risingstar3110; 2011-11-20 at 09:04. |
2011-11-20, 09:39 | Link #931 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 39
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Pweh just started the Thieves Guild questline and realized that they annoyed me (also my character isn't specced AT ALL for their quests). Is the a questline for a sanctioned beheading and electrocution of the guild members?
Also... I assume the DB doesn't require a sneak oriented combat character to accomplish and my swordie mage can do it fine?
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2011-11-20, 10:18 | Link #932 |
Senior Member
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You just need to kill. But think about it ; Do you want to kill your target out in the open for the guards to see, or would you rather sneak in their home during the night and slit their throat open?
Well I'm sure shocking them to death works too .. maybe.. Not sure if the guards would hear that.
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2011-11-20, 11:00 | Link #933 |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
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Btw, for those who haven't known, if you want to lvl up your archer quickly,there is that girl live right at the edge of the mountain at south of Falkreath, who give you practice archer quest. Everytime you finish one practice, your archer is increased by 1, so you can get like 10 points for all the practices
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2011-11-20, 12:13 | Link #934 |
I LOVE FLAN_CHAN
Graphic Designer
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For the Alteration tree, does Atronach and Magic Resistance perks act passively or only when you have Alteration skills activated? Also thanks for answering my questions before, I cookie'd.
Another question: Why would mage wear robes? If your enchanting is high enough and using a bit of enchanting potion, you can enchant for -27% reduction cost in destruction and +68% magic regeneration for any set of armor. Since it is additive and not multiplicative, you basically cast for no cost at a specific field, ie destruction. Also, if you want to grindfest Grindfest guide Other ways to grindfest: Restoration, using the storm in High H*****/Forge fires and constantly casting restoration. Also with Equilibrium, you can convert life to mana while healing yourself constantly. Edit: I just realized you can hotkey spells instead of constantly spamming Q....................after so many hours of gameplay......:<<<<<
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Last edited by Izayoi; 2011-11-20 at 12:23. |
2011-11-20, 12:57 | Link #935 | |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
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Quote:
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2011-11-20, 13:25 | Link #936 | |
Senior Member
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And why wear robes? It depends which robes. Archmage robes give -20% cost to ALL schools of magic, plus 100% magicka regeneration AND 50 magicka points. I also would wear robes even if I didn't have Archmage robes, because I want my mage to look like a mage, and not like a walking pile of metal ;< Btw, when you asked earlier about the Archmage Quarters and if you can store stuff in them.. I'm not so sure anymore. Someone inside the College must be stealing my stuff or something D:. I had placed that very special Wooden Mask which I got from Labyrinthian inside the display case, but oh look.. I return from my travels and the mask is gone? D:. I had to use console to regain the mask as I've no idea where the eff it had disappeared off to <.<. With that said, don't place anything important on those display cases D:. Stuff seems to also magically disappear from my home at Whiterun.. I placed the Daedric Ebony Blade on the wall mount, and it was gone couple days later <.<
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2011-11-20, 13:55 | Link #937 | |
I LOVE FLAN_CHAN
Graphic Designer
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Youtube The spell cost reduction is accumulative, meaning 27+27+27+27 = -108% cost reduction. Thus, all cost for that specific spell is 0%. Broken.... Also, I would enchant the other bonus on something like +health or magic resistance since magic regeneration is useless cause destruction is the only thing you need mana for. You can do it for robes too if you want to use alteration's stoneflesh/w/e, although it would never provide as much armor. I have the Arch mage robe, and from experience, this is considerably better. Edit: Also another concept that broke the game. 1. Make increase enchanting effect potion 2. Drink potion, enchant object with increase alchemy enchantment 3. Repeat 1 and 2 4. Infinitely powerful enchantments for as long as you want to do it I guess. The idea is that since the potion give you +enchantment and the stronger enchanted object makes +potions, you can loop it infinitely. People keep posting that they have +700 damage swords. Well even without that enchanting by itself is overpowering. Edit2: I think there is a cap of 32% due to degrading return, but it is still nice.
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Last edited by Izayoi; 2011-11-20 at 14:46. |
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2011-11-20, 15:03 | Link #938 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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It's been a long time since the aged prisoner escaped death in Helgen. The old man has changed since then. After learning how to make a decent armor, he ripped the scales from a dragon and hammered them together to make something a bit more befitting his new title as Arch-mage of Winterhold. His destruction skills went from "frying your ass" to "only ash remains" and that's only if you survive getting cut to pieces by your own comrades while he watches the mayhem from the cover of his invisibility. By the way, with enchants he now has a 100% mana cost reduction in destruction and illusion (fortify mana dual-enchanted on the head, torso, ring and necklace) Still need to enchant the boots and gloves though. Probably going to put resist fire/frost on the boots, maybe fortify light armor on the gloves. Or carry weight. |
2011-11-20, 15:03 | Link #939 | |
✘˵╹◡╹˶✘
Join Date: Nov 2006
Location: Australia
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Quote:
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2011-11-20, 16:28 | Link #940 |
OC Belka Scriptor
Join Date: Oct 2007
Location: Germany
Age: 40
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From what I read here it seems that pretty much everyone is a lot more into the game than I am. xD
Ah well, here is my character as he is atm. Clad in full Ebony, smiting everything with one stroke of his mighty blade. Still has a long way to go, but he'll be there eventually.
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bethesda, elder scrolls, rpg, skyrim |
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