2013-05-15, 02:02 | Link #6441 |
Member
Join Date: Jan 2013
Location: North America
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Alright, thread's up: http://forum.worldoftanks.com/index....g-new-tankers/
We've a troll already. bombard him with neg reps, would you? |
2013-05-15, 02:07 | Link #6442 | ||
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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Most maps have designated areas where different classes of vehicles usually go to. For example, in Ruinberg, heavies usually brawl in the city in the west while mediums, lights and tank destroyers take the field and town in the east. Of course, this is just a generalization. You will have tank destroyers in the city and heavies in the field. Nobody forces you to follow the rest, but sometimes you can be chewed out for making stupid moves and costing the team as a result. Basically, my point is that you don't always have to engage heavies as much as you do other types of tanks. And flanking can be fun as hell if you pull it off successfully. Even an IS or T29 (tier 7 heavies) will be penned, for damage, by your Panzer IV or M4 Sherman (tier 5 mediums) from the sides or back. It won't blast away half their HP, but the seemingly anemic damage could be crucial for your allies to take out the enemy in time. It can even distract the enemy enough for them to turn towards you, and you can just bolt away with your superior speed while your allies take the enemy down. Quote:
Heavy tanks have better armor and superior firepower in general. Yes, this makes them the definite winners in one-on-one static engagements with mediums or lights. Note how I said "static", by which I mean "not moving". Heavy tanks have terrible camouflage, lower maneuverability, lower speed, and bigger profiles. It was a learning process for me when I started with heavies, played them like mediums or lights, and got spotted and killed easily at the start of the battle because of my low camo. The low speed makes you more prone to being hit by artillery, who will be after your butt anyway because you have a bigger gun and a larger HP pool. The large profile makes it harder to hide behind corners, rocks, or hills, which can be paramount to survival. Sorry, but you can't just become king of the battlefield in a heavy tank. They have their own separate style of play which you'll have to learn and get good at. |
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2013-05-15, 02:18 | Link #6443 |
Unspecified
Scanlator
Join Date: May 2010
Location: Unspecified
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I think the problem with Spectacular_Insanity is that he thinking this game is "Yes I am super expert player. I can Kill everyone with one Tank!!!!"
NOPE! even real "super expert player" cannot say that This is team based game. not CoD! each tank have specific role. you dont just go there and kill everyone. some of them scout. other sniping. some flanking and other absorbing damage. You need to work together!
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2013-05-15, 02:19 | Link #6444 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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And of course, not all heavy tanks are equal. That Tiger gets an awesome gun once you get the 88mm L/71, but its hull is paper; the IS is more a medium tank with a big gun that needs to get close to the enemy to hit them; the T29 has a paper hull but has a good gun on an impenetrable gun mantle; the Black Prince has nice all around armor but is slow and has piss-poor firepower etc...
Just because you're a "Heavy" tank doesn't mean you're going to be owning in battles all the time. There have been many occasions in a heavy where my ass has been nailed by wolfpacks of medium and/or light tanks, and of course artillery. Only thing you get transferring to Heavies is that you play differently.
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2013-05-15, 02:36 | Link #6446 | |
思想工作
Join Date: Mar 2008
Location: Vereinigte Staaten
Age: 31
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2013-05-15, 02:49 | Link #6447 | |
Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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And I tend to prefer urban fighting rather than field fighting. When you're out in the open, it's a lot harder to angle correctly.
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2013-05-15, 02:56 | Link #6448 | |
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Join Date: May 2010
Location: Unspecified
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mobility is the key what is your Ps2/4 crew percentage?
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2013-05-15, 02:56 | Link #6449 | |
Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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Quote:
And if I'm going to keep using a medium tank, should I keep aiming for the Panzer/Panzer II, or go for the Indien-Pz. research line instead?
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2013-05-15, 03:02 | Link #6450 | |
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Join Date: May 2010
Location: Unspecified
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Quote:
try different nation like US or soviet before trying again with german
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2013-05-15, 03:04 | Link #6451 | |
Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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Quote:
But maybe it's the Pz. III/IV. Do other med tanks have the trouble I'm having? And speaking of mobility, if I'm supposed to be moving so much, shouldn't I switch to a light tank instead like the Pz. I C/Luchs? I've seen Pz. I C's do quite well even in T5 matches by harassing SPGs.
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2013-05-15, 03:15 | Link #6452 |
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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@Spectacular Insanity:
Oh man, you only have played 200 battles and you're already at tier 6? No wonder you are have having trouble. At 200 battles, I believe I was still working on tier 3. You shouldn't feel obligated to jump up a tier immediately. It's better to get comfortable with the lower tiers before working on tier 6. Find the tier 2 or 3 tank you can tolerate the most and do several dozen battles in it. Get antiquated with strategies in the lower tiers, because they just become more complex and unforgiving in higher tiers. This game doesn't get easier in higher tier vehicles; quite the contrary, actually. And when you buy a tank, it's good to spend a few extra credits to get your crew at 75% from the start. The difference in performance in incredible. You will shoot faster and more accurately. You will accelerate faster and your turret will turn faster. Even your camouflage will be better. |
2013-05-15, 03:17 | Link #6453 | |||
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Join Date: May 2010
Location: Unspecified
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that the problem. try to buy 75 crew training if you have money. it will help you a lot.
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since you still new. try to stay behind the line and provide necessary support. you still new. nobody become a hero in first 1000 game or so. learn how your teammates play (obviously a good one not a bad one) you will loss a lot in first few game. that fine since 1) you still newbie 2) you tank is not fully upgraded along with the crew for 1 you need to learn you self for 2 you need to grind keep playing with Pz3/4 until you fully upgraded. then you can move to T6. Keep Pz3/4 since you will start losing money on T6 whether you win or not. while in T5 you will gain money even if you lose (for most of the time)
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2013-05-15, 03:46 | Link #6454 |
Senior Member
Join Date: Aug 2006
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@Spectacular_Insanity
Tier 5 is the best tier for training and money making (Even better if you are medium tank). I recommend you to spend your time in tier 5 tank about 400-500 games before moving to play tier 6. You will learn a lot of thing in tier 5 that is necessary in Tier6+ match. Also, Tier6+ tank repairing and ammo cost are very expensive. Unless you do well, you will found that you loss money more than you can gain in each match. So, get use to tier 5 tanks.You will have to come back to play them a lot in the future.
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2013-05-15, 04:06 | Link #6455 |
Moderate Haruhiist
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Spectacular Insanity: Each kind of unit has a specific role. For mediums at times it's as a mobile support, and even then depending on the tier and the Country this can vary too. For example, some tanks you pretty much HAVE to be a flanker to be useful (T-43 and Cromwell), while others long range sniping is the name of the game (the Panther comes to mind). In general though, Mediums aren't made for brawling (few mediums have the front armor needed for that); instead you support, and look for openings in the lines of the opposing team, then you punch through and outflank.
Oh, we had a productive set of games again with Sahin and Pen3. 13 games in a platoon, 9 wins over 3 losses, most of that at Tier 9. I used the T-54 (a good example of a fast medium that can fit in most roles, including dogfighting and outflanking) in most of that, then Sahin got tired of me heading ahead and asked me to use the E-75. Which I did fine with too. Caps of the results of the matches to follow. And yes, always keep a Tier 5 in handy. It's the point where you can still earn good money (unless you're a derp user heh). From Tier 6s and above, you can't do that with regularity, and once you hit Tier 9 you LOSE money even on a win. EDIT: Promised Screenies!
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Last edited by Myssa Rei; 2013-05-15 at 04:22. |
2013-05-15, 04:52 | Link #6456 | |
Senior Member
Join Date: Aug 2007
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2013-05-15, 05:44 | Link #6458 |
Moderate Haruhiist
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Pen3: I'm not sure what's happening, but I'm still hemorrhaging silver, and barring one occasion during the platoon I only fired APCR once (when I went against the Type squad). Hmm, might have to hit the tier 5s for a while.
Oh, and ironically according to WoT Labs my 60-day Efficiency is actually getting lower DESPITE the damage done at the high tier games. Hmm.
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mmo games, war game, wargaming.net, world of tanks |
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