2013-07-19, 18:40 | Link #1 | |
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Atlus: discussion, speculation and whatnot
Report: Atlus parent company to seek buyer
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Use this thread to discuss anything Atlus related, stuff that would be off-topic in any of the specific game threads.
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Last edited by Daniel E.; 2013-08-10 at 21:16. |
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2013-07-19, 18:54 | Link #3 | |
Enjoying Snack Time!
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Keeping my fingers crosses that MS doesn't buy them off "shudders in disgust". Hope Sony picks them due to the fact that most of the Persona series platforms have been exclusive for them for so long and to keep the fanbase consistence. Others port would be fine to, but need to see where this goes in the future.
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2013-07-19, 18:59 | Link #4 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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C'mon Nintendo. It'd do you some good to have a second party like Atlus under your belt.~
Persona 5 = Wii U exclusive. You can just see the consoles flying off the shelves at that announcement.~
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2013-07-19, 19:47 | Link #5 |
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Honestly speaking, I can't see Sony, Nintendo, or any third party for that matters, picking up Atlus in a buyout. Most Japanese gaming companies seem too troubled financially or don't even have the kind of capital needed to take in an entire subsidiary. And Atlus is also a publishing house as well, which should mean a decent net worth in terms of franchises. My money's on some corporate investment group picking them up.
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2013-07-20, 00:19 | Link #7 | |
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2013-07-20, 03:52 | Link #8 | |
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The most likely buyers should be Sony, Marvelous AQL or GungHo (Puzzle & Dragons). I can see the Atlus doing fairly well with those three.
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2013-07-20, 04:14 | Link #9 | |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
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And being second party developer isn't much different from being third-party. The only major differences being they can only develop exclusively for the contracting company's hardware and they can receive access to IP licenses and financial support from the first party without any direct interference.
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2013-07-20, 06:53 | Link #10 | |
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I don't think Nintendo has any problem with leaving Atlus alone. |
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2013-07-20, 07:00 | Link #12 | |
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Again, virtually every modern Megami Tensei game not Persona has been Nintendo exclusive lately, including the main Shin Megami Tensei games. |
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2013-07-20, 07:25 | Link #13 | |||
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2013-07-20, 07:29 | Link #14 | |
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If anything it sounds like Nintendo could do just that. |
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2013-07-20, 07:46 | Link #15 | |
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I just don't see these companies fitting each other very well. The only way I see Nintendo doing much to secure Atlus is if they're afraid that Atlus will no longer make titles for the 3DS. Nintendo is much better served by allocating their resources developing their internal design teams and maybe finally getting to the point where they can make games for the Wii U in a timely manner.
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2013-07-20, 07:55 | Link #16 | |
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Nintendo also has Intelligent Systems and planned a SMT x Fire Emblem crossover, so I think they're perfectly fine with Atlus' RPGs. Atlus games are also not HD or graphically demanding in any form, so there is less reason for them to run late on developing games. |
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2013-07-20, 07:59 | Link #17 |
~Night of Gales~
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Join Date: Dec 2005
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I'm not sure why either company would want to acquire Atlus, to be honest.
With the exception of Persona, none of Atlus's franchises are that big of a seller. And even Persona's around 500k - 800k, it's relatively niche, all things considered. It's definitely appealing to a company like say... Gungho, who's reeling in massive cash from a one-hit wonder, but doesn't have an established 'hardcore' fanbase, but to platform holders like Nintendo and Sony? It's not like they're in thirst for IPs of Atlus's scale, they have many franchises that easily dwarf the sales of what the entirety of what Atlus can offer. It seems like a more rational choice to just poach away key talent from Altus into their existing studios to build an 'RPG team.'
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2013-07-20, 08:15 | Link #18 | |||
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I see Sony as a less likely candidate than a company like GungHo, but one of their most pressing needs is to bolster their appeal in Japan. While Atlus has only a modest fanbase, it's still a very good fit for that need. Moreover, I get the feeling that Sony wants to get back into making JRPGs, and I've heard murmurings that an announcement may be coming for TGS. Quote:
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2013-07-20, 09:10 | Link #19 | |
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Hmmm, it makes wonder what kind of setting Persona 5 will take place. It'll be GREAT if it takes place in college; make it have the player choose a major which will affect what social links will be available. And maybe work in a plot about the recession and the worrying future of getting a job; ya know, something similar to [C] without the gratuitous use of financial terms.
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Last edited by darkchibi07; 2013-07-20 at 09:23. |
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2013-07-20, 10:38 | Link #20 | |
~Night of Gales~
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Join Date: Dec 2005
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X360 is pretty much not relevant in the Japan market anymore. Most console games in Japan are pretty much PS3 exclusives, with their 360 counterparts either not being sold there, or not supported well. As for the Wii U, well... it looks like it's not going to have any momentum for the next 6 months at least. All the 'system sellers' that Wii U's going to have is not going to be out anytime soon. Sony's de-facto approach in Japan has still primarily been through their Japan Studio, or co-development with 3rd-party devs ( Demon's Soul, WKC ), and that doesn't seem to change. The only real shift their Japan branch had done was the change of leadership with Allan Becker taking the helms of Studio Japan, and a possible expansion of Polyphony Digital. And while it's true that Sony is likely to dive back into making JRPGs, I don't think they're going to do so via a niche approach, like Persona. I think they're more than comfortable letting 3rd-party devs manage the more 'niche' RPGs in the market, like Gust and their Atelier franchise. I expect any JRPGs they do to have a lot more 'global appeal', so that it can be nurtured into a AAA-franchise. WKC was clearly an attempt at this, which failed due to poor game quality.
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