2013-03-09, 00:15 | Link #161 | |
:cool:
Join Date: Jun 2007
Location: Idaho
Age: 32
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Do I care? No. Even though I've played previous Sim City games, I still enjoy this title. I've yet to see many legitimate reviews of this game that actually focus on the actual features, and not just what people are generally unhappy about at first glance. If you don't want to buy Sim City because you don't like the map size, or you don't like the DRM, DON'T. That doesn't give anyone permission to crusade against it. I've seen very little constructive criticism out of this topic, and a whole lot of flaming from people who admit they have little to no interest in purchasing the game.
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2013-03-09, 01:08 | Link #163 | |
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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2013-03-09, 02:31 | Link #164 |
=^^=
Join Date: Aug 2007
Location: 42° 10' N (Latitude) 87° 33' W (Longitude)
Age: 45
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Well kudos to this lady:
http://www.ea.com/news/a-simcity-upd...r-your-trouble That's how you speak to a pissed off audience. None of those "other" EA responses did much to quell the fire. Reading this actually made me feel a little better.
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2013-03-09, 11:01 | Link #168 | |
Senior Member
Join Date: Jul 2009
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However, the $60 game is a model that publishers are shifting away from anyway. Command & Conquer will be a free-to-play game. These things are services by nature (like any MMORPG), and they've proven to be immensely popular without attracting the same outrage. Diablo III and SimCity are transition points. As I see it, the failure of this approach will simply quicken the F2P transition, which is what investors are banking on. There's way less money going into traditional packages now, and I think the decline can already be felt this year (and will be especially noticeable once the next generation of consoles kick off, hence the talk of an uncertain future. Players will find far fewer retail games to choose from). |
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2013-03-09, 21:14 | Link #170 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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And the train of hilarity continues to crash. Now EA apparently thinks it's okay to hold your other games hostage if you attempt to take legal action.
Remember all those old complaints the doomsayers used to preach about Steam? About how leaving your games in the hands of the companies could only go wrong? EA's showing us just how wrong this can go. |
2013-03-09, 21:32 | Link #173 | |
=^^=
Join Date: Aug 2007
Location: 42° 10' N (Latitude) 87° 33' W (Longitude)
Age: 45
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Starcraft is online for the multiplayer. It is playable offline for the campaign missions, which only needs online access for achievements. If developers want to enforce DRM for games, fine. But at least, they could dump unnecessary processing power into home computers, so that company servers can be used for DRM purposes, like authentication, updates, and multiplayer.
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2013-03-09, 21:50 | Link #174 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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There is a reason most people don't even bother. Because your character would die from lag at random.
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2013-03-09, 23:03 | Link #175 |
大巧不工
Join Date: Dec 2003
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There are ways for EA to make money via SimCity through microtransactions: unique building packs, special events, etc
or maybe they are already in the pipeline. There are quite a few simple games which imo does not justify the concept of being always online. SimCity for example is a game which I would like to play while travelling, but cannot do so because of the internet requirement. Interactions with neighboring cities can be emulated easily - you just do not get the full experience if not connected online. In fact, I believe that if the game is good, a pirate may be encouraged to get the full version with online capabilities to enjoy the game at its full glory. Alternatively, the server hiccups and you get hundreds of people losing their HC characters... |
2013-03-10, 02:48 | Link #176 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Simcity2013 was shown to be playable for up to 20 minutes while disconnected from the internet, if it was unplugged during play.
Whatever simulation limitations that prevents offline play are a lie. The worst thing that can happen is a lack of interaction with neighbouring cities. EA sales people are simply lying. It's not that they can't make it offline, it's that they don't want you to.
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2013-03-10, 06:16 | Link #179 | |
Itadaki-nyaaa !!
Join Date: Apr 2008
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I wonder what it's like to work in the EA PR department, must be pretty similar to working for the tobacco industry or an arms manufacturer these days. |
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