2017-05-31, 17:41 | Link #1325 |
Senior Member
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Shall we cue up select music from the late great John Barry, then?
This would be a good place to test semi-destructible environments (example: one of those glass panels takes too much fire, it shatters and a steel shutter drops down over it)... further, we do have the seeds laid for another event. After all, as Winston notes, that facility is going to have to be retaken sometime soon. And there is nothing which says Hammond will be a playable operator - he might well be the leader of the insurgency which drove Winston to Terra, and therefore the final boss of a theoretical 'Retaking of Horizon' event.
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2017-05-31, 19:02 | Link #1326 |
Senior Member
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Uh... Jeff said at the anniversary press event in New York that the 2nd year won't be getting new events and will instead be focusing on improving the existing events with tweaks and new things (like more sections in Junkenstein's Revenge for example). He doesn't rule out new events entirely though, as he said a new event is not completely off the table, but it sounded like it was unlikely we'll be getting new events for year 2, just reruns of old ones with new stuff.
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2017-05-31, 21:21 | Link #1327 |
Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 39
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New PTR changes up including the new map.
Major buffs to McCree Deadeye. Now charges faster. No more life orbs for Resper but now he has lifesteal. Major nerf to Roadhog damage per shot but increase in clip size. One shot hook kills at full life are now gone but now has more damage sustain.
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2017-06-13, 13:20 | Link #1332 |
Senior Member
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The Horizon Lunar Colony map now has a confirmed release date: June 20.
Also, not in the Horizon update but in the next update after they will be adding more crosshair options. There's a thread on the official forums where Jeff's asking people to suggest crosshair colours using RGB values so that they may add them (an in game colour wheel is a non-trivial addition and is not on the cards at this time due to allotted dev time). Last edited by Tokkan; 2017-06-13 at 13:31. |
2017-06-22, 22:34 | Link #1333 |
Senior Member
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On the PTR right now:
-Loot boxes now drop significantly less dupes. They also drop more credits to keep the flow of credits gain roughly the same (or even higher for some people). -Highlights feature has been massively changed. The "Top 5" highlights are no longer lost when you log out of the game, they instead stay for 24 hours. You can also capture up to 3 custom highlights in a single game; when you capture a highlight, it capture the 12 seconds that happened prior to you pressing the button. Custom highlights are only saved if the game they are captured in finishes so you can't leave the game. You can only have a maximum of 36 captured highlights at a given time, though they can be deleted and they are also automatically removed after a new patch. You can also export highlights to a video file, and for PC players you can even do so in higher resolutions and graphical settings than your PC can handle (though this will increase the size of the video and the export will take longer). -New reticle options: you can customise your reticle's width, thickness, centre gap and opacity. BTW, this also means "short crosshairs" is no longer a separate option from "crosshairs". But there is now also a "circle and crosshairs" option if you ever wanted both a circle and crosshairs at the same time. -This isn't mentioned in the notes but it appears that the custom game browser is now separate from Arcade and has its own card in the "Play" menu. Last edited by Tokkan; 2017-06-23 at 00:18. |
2017-07-04, 12:54 | Link #1339 |
Senior Member
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DOOMFIST TEASER
https://playoverwatch.com/en-us/blog/20877886 (NA link) https://playoverwatch.com/en-gb/blog/20877886 (EU link in case the NA one comes up as "Page Not Found" for you) |
Tags |
blizzard, first person shooter |
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