2009-08-16, 20:44 | Link #1 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
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How to make your computer play Japanese games (Linux settings)
Long has Windows been the only OS where people could play their favorite games, but nevermore! Thanks to the steady development of platforms like WINE, there are a lot of different games, Japanese games included which can be run under Linux
For a comprehensive list of titles which have been tested and successfully run under Linux using Wine visit this link The first thing we have to do in order to run Japanese games is to set up our Wine configuration to be able to use Japanese fonts. My favorite guide in that respect is this one, wineloc is a little script based on wine which automatically sets up the locale for a single program without affecting the whole wine configuration. After this you are set up to run Japanese games in their native form. However, many people have made use of tools like AGTH, Atlas and Rikaichan to aid their gaming experience. AGTH is a text hooker that intercepts text calls from a game engine and sends them to the clipboard, which can in itself can be sent to a Japanese dictionary like Atlas or Rikaichan. There already is a guide here on how to set AGTH and Atlas to run with WINE. Atlas is your must viable solution if you possess little to none knowledge of Japanese. However, if you have a decent grammar (JLPT 3 level) you may want to use a tool like Firefox's Rikaichan. Rikaichan is a popup based dictionary where you can hover your mouse pointer over a certain Kanji, and the dictionary will tell you the meaning and reading of that specific Kanji without having to translate the whole thing. There is a guide on setting AGTH and rikaichan under Windows. To do the same under Linux, you have to install AGTH (iwth Wine) and Rikaichan installed. Then, instead of the whole Autoit script thing run this shell script (written by yours truly ) Code:
#!/bin/bash OLDCOPY='' LOCATION="$(pwd)/agth.html" while [ 1 = 1 ]; do COPY=$(xsel -b -o) if [ "$COPY" != "$OLDCOPY" ]; then echo -e "$COPY <br>" >> $LOCATION OLDCOPY=$COPY (firefox -remote "openFile($LOCATION)") fi done appreciated. Code:
chmod a+x script.sh ./script.sh After that just run your game in another terminal with the following command Code:
wineloc -l ja_JP agth.exe /C yourGame.exe An example of this running with Tomoyo After: I will update this post as needed. So if you have any doubts or recommendations to make this thread more helpful don't hesitate to drop a line
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Last edited by Proto; 2009-08-17 at 16:21. |
2009-08-16, 20:57 | Link #2 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
|
Onscripter: There are some games that can be run natively like those based on the oscripter engine (including but not limited to: Higurashi, Umineko, Tsukihime).
Most distributions will have onscripter on their repository, which you can install (on Ubuntu) using Code:
apt-get install onscripter First, onscripter depends on a lot of dependencies. A lot of them. The version that comes with the svn also comes with a script that allows you to get those dependencies automatically, but as usual with installations in Linux that require you to install a lot of things by hand, there are a lot of chances that things can go wrong somewhere. For installing things the easy way, type Code:
apt-get build-deb onscripter After that, we have to download the source code from the svn Code:
svn co svn://svn.denpa.mobi/onscripter/trunk onscripter-en After that go to the newly download directory, and it's a straight Code:
./configure make make install An example of this running with Umineko
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Last edited by Proto; 2009-09-17 at 15:05. |
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