2009-07-29, 12:48 | Link #17986 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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...You sure you guys okay? |
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2009-07-29, 13:21 | Link #17987 | |
Senior Member
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Spoiler for exemple:
(the "jump totalunreasonable" is unnecessery on that exemple) The other option is: Spoiler for another exemple:
Both work well, but I think the jump(go to) is easier to follow. And smaller, use less lines(the jump exemple only used 11, while the call use 16). When the scenes have a common point to back, like the first few days, the call work well. However, as the flowchart becomes more and more complex, it is harder to follow. Anyway, the point is the jump can be bad programing in most cases, but not really here, as no problem happen. Last edited by Heatth; 2009-07-29 at 14:17. |
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2009-07-29, 14:19 | Link #17988 |
Melancholic Swim Captain
Join Date: Aug 2008
Location: Pennyslvania
Age: 34
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Alright, I'm back from touring around Washington DC and back in the game.
Looks like we've reached 900 pages and almost 18,000 posts while I was gone. Plus Kaisos wrote some pretty amusing scenes. Looks like our luckless heroine is about to fall down the rabbit hole. Hopefully she doesn't land on her head. I immediately visualize a corner done by a complaining Taniguchi(M) and an informative yet snarky Kunikida(M) with other minor characters and some "special guests" inbetween. Now we just need a cleaver name. But how often would we have bad ends? Currently we just have the lack of points ends planned out.
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Last edited by swtrooper42; 2009-07-29 at 14:31. |
2009-07-29, 14:28 | Link #17989 | ||
Kneel Before Your King!
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2009-07-29, 14:48 | Link #17990 | |
Senior Member
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Besides, isn't the point of the game be dark and ungsting? So Bad Ends must be very common. |
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2009-07-29, 15:18 | Link #17991 |
Otaku Apprentice
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Where will this be sold if the project is completed?
And the good end will probably be when Kyon wakes up before the day that the Endless 8 is about to end. And Haruhi will end that loop. Or Kyon wakes up: Kyon: It's just a dream... *something stirs in the blankets, Kyon removes the blankets* Kyon: HARUHI?!
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2009-07-29, 16:03 | Link #17992 | ||
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Can't be sold, it uses copyrighted characters.
We're not doing this to make money here. We're doing this because ART. Quote:
Remember that this is based around the consequences of E8, and not the events of it. Quote:
Picking the wrong choice will get you killed. It's pretty simple. Sometimes picking certain flags will auto-set you on the fast track to a bad end. It depends. Succeeding in VNs is about experimenting with flags. Or, failing that, using a walkthrough. |
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2009-07-29, 16:13 | Link #17994 |
Melancholic Swim Captain
Join Date: Aug 2008
Location: Pennyslvania
Age: 34
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If Fate/Stay Night has taught me anything, it's that you must always choose the suicidal stupid option, always attack, and never back down no matter how outclassed you are.
And running away gets you a swift and incredibly painful death.
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2009-07-29, 16:15 | Link #17995 | |
Kneel Before Your King!
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*e* ... I was going to do something if I got the 18,000th reply, but I forgot what it was...
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2009-07-29, 16:16 | Link #17996 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Quote:
Shirou only wins because lolIamtheboneofmysword hax. Kyon is a completely normal if fairly agile human. All he's really good at is dodging and throwing chairs. ...Yeah, him getting into a fight is a bad idea. Edit: Hey, congrats to swtrooper who got post 18000! IT'S DOUBLE NINE THOUSAAAAAAAND |
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genderbender, seitenkan |
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