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Old 2017-02-24, 09:57   Link #19801
Kakurin
私は影の国の女王、異境、魔境の主
 
 
Join Date: Jun 2013


Rather unexpected clearing run. Perfect S-ranked the first two nodes. Air nodes resulted in chūha Chōkai and Kitakami.

At night battle a single CVH at 43 HP was left and the twins at 403 HP. With the help of a crushing strike by Ōi their HP was brought down to 100. However, Ayanami failed to cut-in (how I dislike relying on cut-ins), but somehow still dealt 60 damage - I didn't bother with debuff. And then Kitakami finished it with this 93 crit at chūha.
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Old 2017-02-24, 16:10   Link #19802
RapidPotential
Spinning round and round~
 
 
Join Date: Mar 2012
Location: Singapore
Age: 26
The feeling of clearing with the literal last run you can afford. The relief is immense.

The near perfect run all the way, and then Ooi and KTKM did the double dance (Ooi cleared the CVH) and KTKM finished the boss off with CI.

Cleared on Medium but man this ranks up with my best clears because of the circumstances. Now I'm left with 94 ammo.
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Old 2017-02-25, 05:17   Link #19803
Rocksmash
Trapped within boundaries
 
 
Join Date: Nov 2007
January's ranking reward is some sub-only torpedoes and an old ranking reward dive bomber.

1 to 5: Skilled listener + Late model Bow Torpedo Mount (6 tubes), Late model Bow Torpedo Mount (6 tubes) x2, Prototype Nanzan
6 to 20: Skilled listener + Late model Bow Torpedo Mount (6 tubes), Late model Bow Torpedo Mount (6 tubes), Prototype Nanzan
21 to 100: Late model Bow Torpedo Mount (6 tubes) x2, Prototype Nanzan
101 to 500: Late model Bow Torpedo Mount (6 tubes), Prototype Nanzan
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Old 2017-02-25, 09:36   Link #19804
AC-Phoenix
Detective
 
 
Join Date: Aug 2010
Age: 30
Quote:
Originally Posted by Rocksmash View Post
January's ranking reward is some sub-only torpedoes and an old ranking reward dive bomber.

1 to 5: Skilled listener + Late model Bow Torpedo Mount (6 tubes), Late model Bow Torpedo Mount (6 tubes) x2, Prototype Nanzan
6 to 20: Skilled listener + Late model Bow Torpedo Mount (6 tubes), Late model Bow Torpedo Mount (6 tubes), Prototype Nanzan
21 to 100: Late model Bow Torpedo Mount (6 tubes) x2, Prototype Nanzan
101 to 500: Late model Bow Torpedo Mount (6 tubes), Prototype Nanzan
Now the wait for them to release for everyone via a quest or akashi

I also wonder whether i401 will get a 3rd slot... cause you know she was kinda bigger than I14 and 13
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Old 2017-02-25, 17:27   Link #19805
Strigon 13
Electrosphere
 
 
Join Date: Mar 2011
I swear, something is trying to force me to just give up and not finish the event. So far I've only managed to cut nothing more than 100hp every chipping run at the boss (those damn CV himes are freacking TCI magnets).

Already lost 35k fuel and ammo trying to finish, If I drop to less than 20k rewards be damned and I'll go full kuso-mode.
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Old 2017-02-25, 17:42   Link #19806
Academus
Senior Member
 
 
Join Date: Jul 2009
Location: Far East
Quote:
Originally Posted by Strigon 13 View Post
I swear, something is trying to force me to just give up and not finish the event. So far I've only managed to cut nothing more than 100hp every chipping run at the boss (those damn CV himes are freacking TCI magnets).

Already lost 35k fuel and ammo trying to finish, If I drop to less than 20k rewards be damned and I'll go full kuso-mode.
Post your fleet, otherwise there's nothing we could do.
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17 Winter 17 Spring
16 Winter: E1&2 E3 Spring: Prep E7 Summer: Prep E1&2 16 Fall
15 Winter: E1&2 E5 Spring: Prep E6 Summer: Prep E7 Fall: Prep E5
14 Summer: E6 Fall: E4
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Old 2017-02-25, 19:02   Link #19807
Strigon 13
Electrosphere
 
 
Join Date: Mar 2011
Spoiler for Composition:


The fleet is strong enough to get to the boss and survive day battle, it's just yasen the trouble since both himes survive to eat the girls TCI.
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Old 2017-02-25, 19:30   Link #19808
Klashikari
阿賀野型3番艦、矢矧 Lv165
*Graphic Designer
*Moderator
 
 
Join Date: Mar 2006
Location: Belgium, Brussels
Age: 32
Ooyodo is terrible if you aim for night battle. Not only she barely does anything useful during the day, but she has the lowest night battle power among all CL.
Jintsuu Kai ni and Abukuma Kai ni are much better in that department. If you don't have them readily available, just pick Kuma/Nagara for the job.

Shigure isn't exactly any good either even though she has a good base luck. You should use someone like Ayanami (either DA or CI) or DA specialists like Yuudachi.

In fact, considering how ASW equipments improve the damage dealt to the boss, I'd argue DA is vastly better because of its reliability.
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Old 2017-02-25, 20:56   Link #19809
AC-Phoenix
Detective
 
 
Join Date: Aug 2010
Age: 30
I don't understand why people do this with a STF - Sure the way to the boss is a bit more painful and you will loose bomber proficiency but overall I had the feeling that it went a lot smoother than with the STF (which is probably tied to none of the carriers being useless fighter carriers only)

And in contrast to what the wiki tells you this fleet DOES go Node O - Q (On medium that is no idea if its difficulty locked)


Saratoga Kai
Tenzan Model 12 (Murata Squadron) »7 x36
Type 0 Fighter Model 53 (Iwamoto Squadron) +6 »7 x18
Reppuu (601 Air Group) »7 x18
Reppuu »7 x18
Bofors 40mm Quadruple Autocannon Mount

Lv.139
Iowa Kai
OS2U »7 x4
16inch Triple Gun Mount Mk.7 +5
16inch Triple Gun Mount Mk.7
Type 1 AP Shell
1QF 2-pounder Octuple Pom-pom Gun Mount

Lv.82
Roma Kai
25Type 0 Reconnaissance Seaplane »7 x3
381mm/50 Triple Gun Mount Kai
381mm/50 Triple Gun Mount Kai
Type 91 Armor Piercing Shell

Lv.99
Maya Kai Ni
Type 0 Reconnaissance Seaplane »7 x3
5inch Twin Gun Mount Mk.28 mod.2
5inch Twin Gun Mount Mk.28 mod.2
FuMO25 Radar
Bofors 40mm Quadruple Autocannon Mount

Lv.99
Shoukaku Kai Ni A
Jet Keiun Kai »7 x34
Kikka Kai »5 x21
159Fw 190T Kai »7 x12
F6F-3 »7 x9
1Pugliese Underwater Protection Bulkhead

Lv.99
Zuikaku Kai Ni A
Type 97 Torpedo Bomber (Tomonaga Squadron) »7 x34
53Zero Fighter Model 52C (w/ Iwai Flight) »7 x24
Fw 190T Kai »7 x12
Saiun »7 x6
3.7cm FlaK M42

+

Lv.99
Abukuma Kai Ni
Kouhyouteki
20.3cm (No.3) Twin Gun Mount +4
OTO 152mm Triple Rapid Fire Gun Mount +3
2cm Flakvierling

Lv.98
Yuudachi Kai Ni
10cm Twin High-angle Gun Mount + Anti-Aircraft Fire Director
10cm Twin High-angle Gun Mount + Anti-Aircraft Fire Director
Star Shell
QF 2-pounder Octuple Pom-pom Gun Mount

Lv.99
Bismarck drei
Ar196 Kai »7 x4
38cm Twin Gun Mount Kai +6
38cm Twin Gun Mount Kai +6
Type 1 AP Shell
3.7cm FlaK M42

Lv.99
Kitakami Kai Ni
Kouhyouteki
561cm Triple (Oxygen) Torpedo Mount
61cm Quadruple (Oxygen) Torpedo Mount
Emergency Repair Goddess

Lv.98
Prinz Eugen Kai
Type 98 Reconnaissance Seaplane (Night Recon) »7 x3
61cm Quintuple (Oxygen) Torpedo Mount
61cm Triple (Oxygen) Torpedo Mount
Skilled Lookouts
43Emergency Repair Goddess

Lv.93
Yukikaze Kai
61cm Triple (Oxygen) Torpedo Mount
61cm Quintuple (Oxygen) Torpedo Mount
9Skilled Lookouts
25mm Trirple Auto Cannon
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Those who forget about the past are condemned to repeat it - Santayana

Sidenote: I'm seemingly too dumb for my current keyboard, so if you see the same character twice in a row, when it doesn't belong there just ignore it.
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Old 2017-02-25, 21:04   Link #19810
Klashikari
阿賀野型3番艦、矢矧 Lv165
*Graphic Designer
*Moderator
 
 
Join Date: Mar 2006
Location: Belgium, Brussels
Age: 32
Kidou butai is vastly less effective, mostly because you arguably don't have enough firepower in general compared to Suijou, especially considering BB are vastly superior to deal with trash than bombers during shelling phases.
To make things worse, there is an elite tsu class there. If the LBA don't sink it early, your carrier strike is at risk of being heavily damaged, which in turn reduce their performance, leading to more trouble for night battle in the process
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Old 2017-02-25, 21:31   Link #19811
AC-Phoenix
Detective
 
 
Join Date: Aug 2010
Age: 30
While there was definitely some luck with the LBAs there too, overall it still felt a lot easier than having 2 utterly useless ships in the fleet, to just barely make the required Fighter power - again though this was on medium and other people's experiences may differ:

And in case any english wiki admin reads this, it hopefully also destroys all doubt about FBBs in CTFs going O-> Q.

Edit: i actually wanted to add in the code for a replay here but apparently it gets broken when being copied to the forums and back :/
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Those who forget about the past are condemned to repeat it - Santayana

Sidenote: I'm seemingly too dumb for my current keyboard, so if you see the same character twice in a row, when it doesn't belong there just ignore it.
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Old 2017-02-25, 21:51   Link #19812
Estavali
物語は、もう、おしまい……?
 
 
Join Date: Jan 2007
Location: In the Horizon
Age: 37
Zarararararara.... Okay, I'll stop.

Anyway, teaser pic for Zara's 2nd remodel:
Images
Sorry; dynamic content not loaded. Reload?

I wonder if they'll name her Kai Ni in her native tongue like what they did with the Germans. Zara Due, perhaps?
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Old 2017-02-25, 22:17   Link #19813
Myssa Rei
Moderate Haruhiist
 
 
Join Date: Mar 2008
Location: Metro Manila, Philippines
Age: 37
Send a message via ICQ to Myssa Rei Send a message via Yahoo to Myssa Rei
10 Sorties, not a single one hit the boss node, most got stopped at node W or L. GG Tanaka.

That's just annoying.
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Old 2017-02-25, 23:22   Link #19814
Kakurin
私は影の国の女王、異境、魔境の主
 
 
Join Date: Jun 2013
Quote:
Originally Posted by AC-Phoenix View Post
While there was definitely some luck with the LBAs there too, overall it still felt a lot easier than having 2 utterly useless ships in the fleet, to just barely make the required Fighter power - again though this was on medium and other people's experiences may differ
Then you shouldn't say you don't understand why people would do XYZ.

On 甲 you are dealing with a Tsu-elite instead of a regular Tsu. Additionally the twins have a whopping total of 30 more armour 20 more AA on 甲 compared to 乙. As Klash's said, if the LBA don't take out the Tsu-elite on 甲 it can easily happen that all of your prized carriers (in your case three) are, to borrow your words, utterly useless. And to make things worse, on 甲 you got another extra Tsu-elite at node L instead of a normal Tsu on 乙.

Quote:
Originally Posted by Myssa Rei View Post
10 Sorties, not a single one hit the boss node, most got stopped at node W or L. GG Tanaka.

That's just annoying.
What fleet you running with? I found the route to be okay. 16 of 23 sorties made the boss node. Three retreats each after W/L and one retreat after M.
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Old 2017-02-26, 05:49   Link #19815
AC-Phoenix
Detective
 
 
Join Date: Aug 2010
Age: 30
Quote:
Originally Posted by Kakurin-san View Post
Then you shouldn't say you don't understand why people would do XYZ.
Luck and RNG is a big part of this game though - mine was primarily that one of the CV himes got damaged enough for any ship in the main fleet, bar Maya to be able to pick her off.
Even without good LBA hits though, the boss fights itself went a LOT smoóther for me with the carriers than it did with the surface fleets- alone because they can still pick off weaker enemies and have a good chance to reduce AS loss on the way when Jets are being used.
In my Last run for example my Shoukaku only had fighters and the two jet planes, and would have still killed the Flagship BBs there twice with one of her attack runs.

I also remember the few runs I did on hard mode where my STF couldn't even reach the boss once it crossed Node L or the airnode
For a final kill run, the CTF is actually rather good - and I'm not even the only one as I tried it out in response to someone on the wiki claiming there was a video of someone cakewalking it with a CTF.
As for the carriers being useless - I thought of that too and took the cranes and Sara (as FS) with me) and while Zuikaku did get Major damage her output afterwards was still better than that of 2 Pure fighter CVLs

Edit:
The one who actually got shot critical was one of my FBBs btw.
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Those who forget about the past are condemned to repeat it - Santayana

Sidenote: I'm seemingly too dumb for my current keyboard, so if you see the same character twice in a row, when it doesn't belong there just ignore it.
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Last edited by AC-Phoenix; 2017-02-26 at 06:02.
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Old 2017-02-26, 06:23   Link #19816
Sheba
Part-Time TTK & Master
 
 
Join Date: Jun 2006
Location: Iwakawa base and Chaldea
Age: 38
There is a huge difficulty gap between HARD mode AND the OTHERS. Which is why it's irritating to see you coming with that know-it-all attitude and borderline patronizing people for choosing a composition that guarantee them a shorter route than if they went CTF. It's not like we guys who picked CTF rushed in with our light cruiser equiped with radar, seaplane, and destroyer guns, or our battleships all equiped with quad yellow guns or something.
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Old 2017-02-26, 06:24   Link #19817
Kakurin
私は影の国の女王、異境、魔境の主
 
 
Join Date: Jun 2013
Quote:
Originally Posted by AC-Phoenix View Post
Luck and RNG is a big part of this game though - mine was primarily that one of the CV himes got damaged enough for any ship in the main fleet, bar Maya to be able to pick her off.
There is RNG and then there is odds maximisation. If you build a strategy around needing a specific amount of luck it's not a good strategy and you misunderstand the key issue of luck and RNG. With enough luck somebody could perhaps beat the map with a transport fleet. Doesn't mean that the guy would be right in saying "I can't understand why anybody would go with KB or SJ".

Quote:
Even without good LBA hits though, the boss fights itself went a LOT smoóther for me with the carriers than it did with the surface fleets- alone because they can still pick off weaker enemies and have a good chance to reduce AS loss on the way when Jets are being used.
Set up SJ right and it can get rid of the trash pretty reliably as well, on top of having four BBs that can cripple a CVH with one DA strike.

Last but not least, don't forget that SJ reduces the path by one node and on 甲 it's not a gimmick.

Quote:
Originally Posted by AC-Phoenix View Post
As for the carriers being useless - I thought of that too and took the cranes and Sara (as FS) with me) and while Zuikaku did get Major damage her output afterwards was still better than that of 2 Pure fighter CVLs
Again, you were dealing with two less Tsu-elites compared to 甲. Don't just gloss this over.
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Old 2017-02-26, 06:39   Link #19818
Klashikari
阿賀野型3番艦、矢矧 Lv165
*Graphic Designer
*Moderator
 
 
Join Date: Mar 2006
Location: Belgium, Brussels
Age: 32
Quote:
Originally Posted by AC-Phoenix View Post
Luck and RNG is a big part of this game though - mine was primarily that one of the CV himes got damaged enough for any ship in the main fleet, bar Maya to be able to pick her off.
For goodness sake, stop using your own runs as if they were a gospel of truth.
Not only your runs were in 乙 and not 甲, but you hardly had to toy around enough runs to make a proper conclusion.

There is a very specific reason why the vast majority of people clearing it in 甲 used Suijou, be it frontliners or people who cleared it 1-2 weeks afterwards.
Quote:
Even without good LBA hits though, the boss fights itself went a LOT smoóther for me with the carriers than it did with the surface fleets- alone because they can still pick off weaker enemies and have a good chance to reduce AS loss on the way when Jets are being used.
In my Last run for example my Shoukaku only had fighters and the two jet planes, and would have still killed the Flagship BBs there twice with one of her attack runs.
You do realize that even in 甲, you can have 1 CVL with 1 bomber? That's exactly what I did and she could deal with trash like anyone else. And for some reason, you are also forgetting one major difference: with Suijou, there are four ships able to use artillery spotting (contrary with Kidou where you have 2 FBB at best, and the CV can be crippled by the tsu), have armor piercing property AND can withstand attacks better than CV.

Quote:
I also remember the few runs I did on hard mode where my STF couldn't even reach the boss once it crossed Node L or the airnode
It never happened to me, and that's counting my grinding runs and test runs. So either you did something extremely wrong or you are merely counting extremely bad luck runs as "conclusion" which is arguably not enough for that.
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Old 2017-02-26, 07:14   Link #19819
Kakurin
私は影の国の女王、異境、魔境の主
 
 
Join Date: Jun 2013
Quote:
Originally Posted by AC-Phoenix View Post
Reyling on LBA luck a bit isn't that bad btw imho - It was known pretty much from the beginning that LBAS do extra damage to the CV princesses after all. (I read about instances where they got one shot)
Again, it's not that simple with Tsu-elite. I had multiple runs where the one of the two LBA runs got completely annihilated. And just about every time I had anything between 1-3 squadrons that got reduced to 0-3 bombers after the run. I was counting on the LBAs reducing the trash somewhat, anything on top of that was a bonus.

Quote:
Originally Posted by AC-Phoenix View Post
Its not an issue of relying on luck, or not - I did runs with both fleets on medium and the CTF was far less painful,while even at its worst runs, did comparable amounts of damage - on Hard, my STF couldn't even make it to the boss node.
If you aren't posting the info on how your SJ looked like it's not possible to conclude anything. I was 16-23 in making it to the boss node (and for the record, I didn't bother with map support, also no use of FCF).

Quote:
Originally Posted by AC-Phoenix View Post
While my STF had trouble getting the Boss into moderate damage, the CTF at least always put it into critical.
Damage dealt to the twins during the chipping phase (keep in mind that I didn't know the trick with the DCs and also didn't bother with debuff):

617, 608, 440, 679, 100, 134, S-rank, 584, S-rank

Needed seven boss trips for the final kill, aside from the kill run (another S-rank) four of the other six sorties put the twins anywhere between 70 and 200 HP.

Fleet utilised:

Kongō (2x 38cm 9*, T91 AP 6*, T0 Obs)
Kirishima (2x 35.6cm Prototype 9*, T91 AP 9*, T0 Obs)
Iowa (2x 16in Mk7 (6*/4*), T91 AP 9*, T0 Obs)
Bismarck (2x 38cm 9*, T91 AP 9*, T0 Obs)
Chitose (Iwamoto, Reppu 601, Re.2005 Kai, Reppu)
Chiyoda (Reppu Kai, Reppu 601, FW190T, Saiun)

Abukuma (2x OTO152mm 4*, Kō-hyōteki)
Teruzuki (2x 10cm HA/AAFD 9*, T13 radar 4*)
Chōkai (2x 20.3cm No3 6*, FuMO, Night Scout)
Ōi (2x OTO152mm 4*, Kō-hyōteki)
Ayanami (Prototype 61cm sext, 61cm quint 6*, Star shell)
Kitakami (2x 61cm quint 6*, Kō-hyōteki)

- During chipping both Kitakami and Ayanami were equipped with DA setup
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Old 2017-02-26, 07:29   Link #19820
ganbaru
books-eater youkai
 
 
Join Date: Dec 2007
Location: Betweem wisdom and insanity
That's the end of the event for me; I still have resource for some E3 farming but the time and willpower is lacking. 187 run toward the boss and I didn't manage to get I-13, the last time I didn't get a ship from it's first introduction was Arashi. At least Fujinami took me 19 run and all the extra Amatsukaze and Takanami will provide some good boilers, type13 air radar and skilled lookout so, while the farming was more expensive than the map clearing it wasn't a full waste in my case.
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