2011-05-04, 01:08 | Link #1 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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Secret World (MMO by Funcom)
http://en.wikipedia.org/wiki/The_Secret_World
http://www.thesecretworld.com/ Been following development on this for a few years.... it may actually release this fall. Something that may actually be different than the usual fantasy MMO (wow/rift/adnauseum) or asian f2p MMO. Uses the ultra-realistic Dreamworld engine.
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2011-05-04, 09:17 | Link #4 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Frankly, I think it will have very good potential, buuut...yeah I just think the online community will kill this game. When there's any kind of gameplay besides button mashing and grinding, people always go "OMG you haven't read the FAQs yet? N00000B gtfo my party!". Well, something along these lines^^
Single player option is one I'll have to play though. |
2011-05-04, 22:41 | Link #6 | |
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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I'm just ready to play a modern period MMO with some complexity. This might be as close as it gets. I'm wondering how much of the world they'll really model (though I hear the DC Universe has some amazing dimensions to cityscapes). I haven't taken the quiz.... but I could roleplay any of the 3 big factions (edit: took the quiz.... smack in the center of "Dragon" faction. Figures, but however, in the German MMO called Neocron I played a corporatist assassin - so it goes)
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Last edited by Vexx; 2011-05-04 at 22:55. |
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2011-05-05, 06:56 | Link #7 | ||
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On another note: as for the factions' battledress (which I understand only crop up in certain instances), they're all nice, though I'm not too crazy about the Illuminati's gas masks; would prefer a half-balaclava (see: 'old-school' Cobra battledress) - in concert with the coat, you'd have a Syndicate nod of sorts going on. Spoiler for reference imagery:
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2011-05-05, 08:18 | Link #8 | |
sleepyhead
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Join Date: Dec 2005
Location: event horizon
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I’m with Elvin. I expect, at least in some areas, it will disappoint. The (type of) hype they are raising isn’t all too healthy to have either. The idea of no level-point progression (or alternative to level-point progression) is something that’s been (finally) coming to mainstream and frankly I’m not so sure it’s that easy to pull of like they make it out to be. I mean you can’t just not have any kind of progression at all, that would be just two steps back. So what are you gonna do, have exp pretty much gather like gold? Equipment based progression? Action style progression, which is just you being better at what you do?
You then have the environment. I haven’t really seen anything really appealing (yet). In some of the videos that actually showed what I think was ingame footage everything seemed kind of plain. Really really plain. If anyone has images of skyscrapers, or at least reasonably tall buildings, I would like to see them. Quote:
Same. Somehow I expect most people got dragon though. It’s pretty much the “lesser evil” out of the three.
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2011-05-05, 08:29 | Link #9 | ||
Moving in circles
Join Date: Apr 2006
Location: Singapore
Age: 49
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But like many, I think it's been over-hyped. A "classless", no-level RPG system has been used before (Ultima Online anyone?) but that by no means eliminate the grind. You'd simply be grinding for different things (money and skill points most likely). Quote:
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2011-05-05, 12:08 | Link #11 | |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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something they actually belive in? I'm a good person, i will always play a good person so I went with templars.
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2011-05-05, 13:22 | Link #12 | |||
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Nonetheless, methinks any MMO released in 2012 will have to contend with Diablo 3 for players, no matter how powerful the engine is. Then again, I don't think I would have time for any MMO since I would be working full-time and schooling part-time by them. Not at least until the end of 2013.
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2011-05-05, 18:08 | Link #13 | |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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"Classless" mechanics basically mean one huge tree with lots of branches (rather than a class skill tree which automatically eliminates every other class's skills from your choice). So I imagine the opportunity exists to completely gimp yourself (which I actually find amusing). So technically you could build a gunslinger that can heal a bit and hurl a few lightning bolts when they run out of bullets..... or whatever. Naturally, the more branches you try to learn the less deep in any particular branch you can go (in the same amount of time). I'm curious to see if the designers wimp out for fear of confusing the "lead-me-by-the-nose" MMO player too much. All the big MMOs have been trending to what I find hard to call anything else but "dumbing down" to attract a larger crowd. I hate that because it looks good to marketing but that group generally also has a short attention span and drifts away again. Meanwhile the folks who want challenge and complexity -- and who are more likely to stay long term --- don't. I'm the sort that hopes the crafting minigames look something like THIS -> http://www.spacechemthegame.com/about
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2011-05-05, 18:42 | Link #14 | |
Senior Member
Join Date: Sep 2008
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2011-05-06, 00:32 | Link #16 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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heh,... in asian literature there are no "good guys" or "bad guys" ... just people with conflicting goals or methods of achieving them. Think about it... even in WoW the Horde and the Alliance aren't really "evil" or "good" ... just two group in conflict (though the Alliance creates a mythos that they are "good" for propaganda).
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