2012-10-20, 12:08 | Link #3561 |
likes cute things
Join Date: Nov 2007
Location: Searching for more imoutos
Age: 43
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Unless I'm getting my timeline mixed up (pretty sure I am), then going as far back as to the First Contact War should also involve the Rachni Wars. Now that's a race I want to learn more about, they still feel like a mystery to me.
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2012-10-20, 12:27 | Link #3562 | ||
Senior Member
Join Date: Apr 2007
Location: East Cupcake
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That being said, I wouldn't mind a full game just set during the Rachni Wars (this would be a good way of expanding the Leviathan storyline as well). You could even do a Dragon Age: Origins style game were you play a storyline based on each race (Salarian, Asari, Turian and Krogan) and their actions will influence the end result for the Mass Effect universe. (If they really wanted to make a fun experience, the Krogan story could be told as a FPS, the Turian story as a standard ME-style gameplay, and the Salarian and or Asari as a full RPG; that would be a fun and interesting way of expanding the universe plus pleasing all Biowares fans...) |
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2012-10-20, 13:02 | Link #3564 | |
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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They had so much potential for a post-reaper war and they threw it out the door.
Look at Halo, yes the covenant and the flood were defeated but it was a bitter victory and despite getting all of this new tech they aren't exactly in a golden age. How could they have screwed that up so bad? They could've made a Mass Effect 4 that takes place decades after the war (when the relays were rebuilt) and have a new character go around as an explorer and dealing with the repurcussions that Shepard made in ME3. IE. Geth and Quarians working together but at the same time dealing with extremists factions within that wants to exterminate each other...Krogan empire rebuilding or gearing up for a new war...Rachnii.....sooooo much potential there. Quote:
Valve too...with their damn hats. |
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2012-10-20, 13:40 | Link #3565 | ||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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They've been doing that long before WoW. |
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2012-10-20, 14:06 | Link #3566 | ||
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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However taking your time can lead to fiascos like Duke Nukem forever. |
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2012-10-20, 15:32 | Link #3567 | ||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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I know we have whined a lot about how little impact the endings of ME3 had, but when it comes to a sequel that's rather hard to quantify. Think about it for a minute, you have either an ending in which the reapers and all synthetics are dead, an ending where the entire galaxy is being watched over by Shepard controlled reapers, or an ending in which the entire galaxy is some sort of organic/syntetic hybrid. There is absolutely no way you can make a sequel and still say all endings are canon. If you make a sequel, you have to choose one ending and say "this is the canon one, all others are non-canon." The endings have just too much of a major impact to ignore. Quite ironic, really. Quote:
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2012-10-20, 16:07 | Link #3568 | |
Hiding Under Your Bed
Join Date: May 2008
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I will agree, however, that Blizzard is given a much longer leash than virtually any other game developer in today's world of pumping out games and their sequels in a yearly cycle. I just don't think they've spent all that time all that well, like they used to. Opinions, you know? A Mass Effect 4 game could be set at any time. Presumably, it won't involve Shepard, and if they're thinking long term appeal at all, they'll likely try to make a new protagonist that people will hopefully follow, ala Dragon Age 2. Due to the insanity of the very vocal Mass Effect fanbase, I can't for one second believe there's any hope of pulling that off successfully, again, ala Dragon Age 2. Edit: Oh, wait. Here's an Escapist article: http://www.escapistmagazine.com/news...d-or-Shepard-2 In fact, I'd say the safe money is on a story that is completely phoned in, with the brunt of the development team's focus on multiplayer, especially with so much of what was pre-EA Bioware when this franchise was started seems to be gone now. But, I've been told I can be overly cynical.
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2012-10-20, 16:13 | Link #3569 |
Senior Member
Join Date: Apr 2007
Location: East Cupcake
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In the Elder Scrolls universe, it is know as the "Miracle of Peace" or the "Warp in the West". Since there are 6 distinct endings to Elder Scrolls II, the writers for the sequel had to come up with a way to make all the endings canon, so they explained the paradox away with gods and time magic. Bioware could do the same thing here (the amount of power from the Crucible created temporal disturbances that resulted in parallel realities, or at least actions taking place that directly contradicted each other - Consequently, part of the Reapers were destroyed, others were synthesized, and still others were controlled), especially since certain endings have similar effects.
Then again, they could just pick a "canon" ending (probably Synthesis since they do not want to piss off the Geth/EDI lovers ). |
2012-10-20, 16:26 | Link #3570 | |
OC Belka Scriptor
Join Date: Oct 2007
Location: Germany
Age: 40
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And seeing how many compared the endings of ME3 with the Deus Ex ones... and don't want to think about the fan reactions right now... *shudder*
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2012-10-20, 16:34 | Link #3571 | |
likes cute things
Join Date: Nov 2007
Location: Searching for more imoutos
Age: 43
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The decision to make the new protagonist not even "a soldier in the universe" is an interesting one, given the military focus of the Mass Effect trilogy. This can actually mean anything. We had Mordin, Grunt (in ME2), Lisara, and several others that are not military soldiers, just people with their own occupation or situation. Exploring Mass Effect 4 as a scientist or an archaeologist could be interesting, but I'm afraid of how much exploration (as an archaeologist) versus action there would be. |
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2012-10-20, 16:42 | Link #3572 | ||
Goat Herder
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Join Date: Jun 2008
Age: 36
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And I don't think anyone really wants an ending where all synthetics were destroyed, the Reapers are under Shepard's control, and everyone else is techno-organic anyway. Quote:
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2012-10-20, 18:02 | Link #3573 | ||
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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It can take many years aftewards and with control/synthetic you simply have the Reapers out of the way. Just like monks going into seclusion in dark parts of the galaxy as they aren't needed after the relays are repaired. With destroy then you don't have the Reapers, probably have more chaos running around and synthetics aren't a big issue since they can always be rebuilt. But that's all wishful thinking/ |
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2012-10-20, 18:56 | Link #3574 | |||||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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Then again, given how long they've been letting Blizz draw out the development of Heart of the Swarm, it seems that Activision has eased on that department. Quote:
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Sucks for those who went the extra mile for peace (and me who told the quarians to piss off with their bullshit nobleright attitude) but it'd make the most sense from a writers standpoint. Quote:
That's a couple of very big differences, which means Bioware has to choose. And that's just the obvious ending ones, and not the above mentioned details. |
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2012-10-20, 19:38 | Link #3575 | |
Senior Member
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Blizzard's main reason for going downhill is because most of the good developers at the company have left. And before anyone says "that's because of Activision", they all left long before Vivendi purchased Activision. Last edited by Tokkan; 2012-10-21 at 03:39. |
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2012-10-20, 21:10 | Link #3576 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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"There is no time to Explain". Word of God. There is no point bringing up the plot in the middle of the story, when it is the ending that matters. Synthetics can't be allowed to exist according to Bioware. The Synthesis is even worse. "Look, we CURED your horrible condition called 'being Synthetic!' Aren't you glad you are not Synthetic any-more? Now we don't have to kill you because we mutated you against your will!"
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2012-10-21, 03:27 | Link #3577 |
Carbon
Join Date: Nov 2003
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To be fair, I think you should differentiate what a certain Bioware believes and what happens in game
I think the Catalyst simply choose to believe that because he wants and NEEDs to believe that. He does not want to be reasoned with He's a rogue AI that was given an enormous task and broke, so he has to justify his past action or else his world view will crumble. Have you ever played KOTOR2? The Catalyst is exactly like GO-TO If you had the option of saying say.. "Uhmm. The Geth and Quarian just resolved their conflict peacefully.." (which btw.. is a conflict that you helped started) he would probably go on an infinite "la la la I'm not listening!" routine.
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2012-10-21, 03:30 | Link #3578 | |
Carbon
Join Date: Nov 2003
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by that time, technology would have advanced enough that everyone would have some kind of nano-machine implants in their bloodstream
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2012-10-21, 05:39 | Link #3579 | ||
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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There's rational dislike, and then there's mindless rage, and I think you crossed that line long ago. Quote:
I'm not saying Bioware can't make a sequel, I'm saying that if Bioware chooses to do so, they're going to have to start making choices about which parts of the Mass Effect games are canon. A prequel or a game that takes place in the ME1 and 2 timeframe (which is several years, mind you) is a lot less troublesome, since the events there are a lot easier to deal with or outright ignore. |
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2012-10-21, 21:28 | Link #3580 |
Carbon
Join Date: Nov 2003
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Well.. if I was the lead writer, then my solutions is to say that enough time has passed that all remaining synthetics eventually become one new synthetic race which is called something else. This way, even if you chose destroy, the Quarians or someone else would make a new synthetic race which eventually will become this new race
it's not a solution that will make everyone happy Honestly though, even a few hundred years is not enough of a gap. The butterfly effect of the ending choices are just too powerful to handwave The logical thing to do from a story telling perspective is to make another sci fi franchise. But I understand they want to re-use their assets. All of this would not happen if they just stuck to their supposed original goal and end the story with the destruction of the Reapers. Introducing synthesis and control just complicates further sequels. ..
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effect, games, mass |
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