2013-01-27, 14:14 | Link #41 | |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Quote:
I did legitimate enough research on this, so I know it's a thing. Out of the 50 people I asked (through internet and real life), 21 said they had serious problems with the controls (as I did), and the other 29 said the game moved beautifully. If it was one or two copies I'd call them faulty and have 'em replaced, but by god.
__________________
|
|
2013-01-27, 14:21 | Link #42 | |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
|
Quote:
However, what was new was that it it implemented a boss rush/replay mode that no previous versions of OoT ever had. So it's incorrect to say the 3DS version was just a graphical enhancement, it did in fact have a new feature even if it was very miniscule.
__________________
Last edited by SilverSyko; 2013-01-27 at 14:44. |
|
2013-01-27, 14:23 | Link #43 | |
Senior Member
Join Date: Dec 2005
Age: 38
|
Quote:
Also some of the visual indicators for making motions just aren't very good and can easily be misunderstood. Like it took me about half the game to finally understand what it wanted me to do with the stupid harp, lol... |
|
2013-01-27, 15:31 | Link #44 | |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Quote:
Just look that up and it shows how many people pushed through the game. It's just not fun when it's doing that.
__________________
|
|
2013-01-27, 17:04 | Link #45 | |
Senior Member
Join Date: May 2009
|
Quote:
|
|
2013-01-27, 17:20 | Link #46 |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Every other game I play it with works as intended, and that has been tried. Multiple remotes tried. Moved television and setup around. Played in both night and day situations, nothing. Something was seriously wrong with that game alone.
__________________
|
2013-01-27, 17:48 | Link #48 |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Yes, I did that. By "night or day", I was suggesting the lighting conditions of the time- darker and brighter. Also used room lights and turned them off too but the problem still persisted.
__________________
|
2013-01-27, 18:48 | Link #49 | |||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
|
Quote:
Quote:
If you really need your HD fix, you can always emulate the game in Dolphin and bump the internal resolution to HD levels. Quote:
__________________
|
|||
2013-01-27, 19:18 | Link #50 | ||
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Quote:
That, and it's a console game. You can't just tell people to bump up their Dolphin emulator to match it when most people who avidly console game won't have a corresponding gaming PC, or at least one that will run those HD graphics smoothly. Quote:
On a random note, I still think motion controls in general should be burned before it becomes the quintessential fad.
__________________
|
||
2013-01-27, 20:34 | Link #52 |
Senior Member
Join Date: May 2009
|
Phew, lucky you man! Where I'm at you can't find any GC games anymore, not even the ones with seemingly infinite prints like Wind Waker. The only games from that era the shops have in spades are PS2 games, I guess because the damn thing's still not dead (or maybe it died recently, I can't keep up with gaming to the minute anymore). My local store has brand new Slims for $89.99 and brand new Kingdom Hearts 2 for $15.99. And we still got some third party companies actually releasing stuff on there (though all just doo ports of the Wii versions, really ).
|
2013-01-27, 21:04 | Link #54 |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Agreed. Especially for Nintendo's consoles, it's nigh impossible to achieve a similar feeling to the authentic brand. That rectangular NES controller and sitting in front of the CRT. That trident N64 controller and snapping in the cartridge. Gamecube especially; it has a special feel that I can't even compare to a different Nintendo console.
__________________
|
2013-01-27, 22:54 | Link #55 | |
Senior Member
Join Date: May 2009
|
Quote:
|
|
2013-01-27, 23:11 | Link #57 | |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Quote:
Here's the pic I kept. I just bought 'em all online. Easy access for us folk nowadays, but people are more into CoD and such instead of Chrono Trigger, y'know? [Ultimate irony: CoD4 and MW3 are on that shelf of mine. Those aren't mine, but I do own Black Ops, I will not deny.) Let's not go off topic though.
__________________
Last edited by Hiroi Sekai; 2013-01-27 at 23:29. |
|
2013-01-28, 08:29 | Link #59 | ||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
|
Quote:
Quote:
__________________
|
||
2013-01-28, 17:02 | Link #60 | ||
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
|
Quote:
Quote:
But hey, I'll be open minded here. I think at the base you mean that it gives potential for simple, pickup/expansive ideas to exist, and I'll agree. However, referring back up to my last paragraph, the industry standard just seems to be junk/broken. Either bring the standard up to the games that do work/are enjoyable, or stop shoving motion things where they don't need to be.
__________________
|
||
Thread Tools | |
|
|