2009-08-27, 10:18 | Link #4 |
♪ ~ ♫
Artist
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I assume we're talking about computer games, right? I hope you realize how many diverse types of games and their creation processes are, right? If you want to make a game, you better know something about it. You can't just learn that stuff in a day.
Or did you mean some other games? I dunno, board games and stuff like that? At least give some example of what you want to make.
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2009-08-27, 10:35 | Link #5 | |
Imouto-Chan♥
Graphic Designer
Join Date: Mar 2007
Location: England
Age: 30
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Just a small game but I want to make one really bad. And I know there are so many creation processes and it looks really hard.
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2009-08-27, 11:04 | Link #6 |
Fuwaaa~~~
IT Support
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Well, actually it's depends on what kind and how serious you about it. For example, if you want to create simple casual RPG, you can use some of the RPG creation tool like RPG maker. If you want to make a visual novel then there's something like RenPy.
If you need more than that, the best first step I think is by learning computer programming. However, the learning curve is pretty step, and obviously not for the faint of the heart. You can use any language here, but I suggest you learn the language that has a good performance like C/C++ (altough I'm a Java/Ruby guy here). Phyton might be slightly easier thought... It seems... Anyway, I have created two games during my college time, and . The one is a simple side-scrolling shooter (like Touhou) and the other is a visual novel engine (currently stalled and I'm considering rebuilding it from scratch). Wether it's hard or not is really depends on the scale and complexity of your game. For example, you can create a simple visual novel with virtually no programming knowledge by using the engine mentioned above (of course, I mean RenPy), altought it is assumed that you can do the graphic and story. In other case, if you want to create, let's say, a simple FPS game, it's much more complex and you must have not only programming knowledge but also 3D API knowledge (like DirectX / OpenGL) which is pretty much complicated (I only can do basic OpenGL). However, at least for me, all of that hard work will surely be played. I can't figure out any words to express my feelings when I'm playing my own game. It is really make me happy, and satisfied. And that's why game development can be very fun. And just like everyone saying, you might need to specify what kind of game that you want to make, and we (or I?) *might* help you in someway...
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2009-08-27, 11:48 | Link #7 |
Imouto-Chan♥
Graphic Designer
Join Date: Mar 2007
Location: England
Age: 30
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O_O
It all sounds so hard and confusing.. I guess I could give learning computer language ago. With RenPy can you make a VN where you have to make choices for the ending of the game?
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2009-08-27, 12:25 | Link #8 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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um, I guess you'll HAVE to give computer languages a go.... check out your local bookstore for language teaching books that use games as a design focus. They'll probably either use Java or C++ as a base language.
A virtual novel (choose your path) is probably one of the easiest type of games to get your feet wet with. It lets you concentrate on the content (imagery, text) since the programming is relatively simple.
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2009-08-27, 15:22 | Link #10 | |
Fuwaaa~~~
IT Support
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Well, to get started with programming language let me give you some useful link : For Java : Get the SDK (Software Development Kit) Get some IDE (Integrated Development Environment) Run through this tutorial
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2009-08-27, 15:39 | Link #11 |
(。☉౪ ⊙。)
Author
Join Date: Jul 2004
Location: In Maya world, where all is 3D and everything crashes
Age: 36
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there's a lot of software you can use to make small games
here's a list of 2 more: Flash Macromedia Director I made a simple ant squash game and a Kero tamagotchi with Director before, its an old program though or at least the version I have. No matter what you pick you will always have coding to take care of D: |
2009-08-27, 15:46 | Link #12 | |
Fuwaaa~~~
IT Support
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Adobe Flash CS4 - $ 699.99 Adobe Director 11.5 - $ 979.99 Which is absolutely not a small price for a small game EDIT: Oh I just remembered about this interesting piece of sotware, check it out (it's free & open source) : http://www.greenfoot.org/
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2009-08-27, 16:20 | Link #13 | |
(。☉౪ ⊙。)
Author
Join Date: Jul 2004
Location: In Maya world, where all is 3D and everything crashes
Age: 36
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2009-08-27, 20:40 | Link #15 |
Uncountable rationality
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For a low quality game, Game Maker or Alice or Starlogo. Though the options for Alice are limited and both Alice and Starlogo require a large amount of patience. Starlogo also requires creative thinking in terms of using the script.
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