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Old 2009-08-27, 10:05   Link #1
Miko Miko
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Join Date: Mar 2007
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I want to make a game..

I really want to make my own game.

How do i do it?
Is anyone here experienced with game making?
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Old 2009-08-27, 10:06   Link #2
Larthak
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Quote:
Originally Posted by Miko Miko View Post
I really want to make my own game.

How do i do it?
Is anyone here experienced with game making?
Any specifics, perhaps?
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Old 2009-08-27, 10:07   Link #3
Miko Miko
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What does specifics mean? Ideas?
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Old 2009-08-27, 10:18   Link #4
Larthak
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Quote:
Originally Posted by Miko Miko View Post
What does specifics mean? Ideas?
I assume we're talking about computer games, right? I hope you realize how many diverse types of games and their creation processes are, right? If you want to make a game, you better know something about it. You can't just learn that stuff in a day.

Or did you mean some other games? I dunno, board games and stuff like that?

At least give some example of what you want to make.
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Old 2009-08-27, 10:35   Link #5
Miko Miko
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Quote:
Originally Posted by Larthak View Post
I assume we're talking about computer games, right? I hope you realize how many diverse types of games and their creation processes are, right? If you want to make a game, you better know something about it. You can't just learn that stuff in a day.

Or did you mean some other games? I dunno, board games and stuff like that?

At least give some example of what you want to make.
I know I can't learn it in one day, and I meant a computer game.
Just a small game but I want to make one really bad. And I know there are so many creation processes and it looks really hard.
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Old 2009-08-27, 11:04   Link #6
Furuno
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Well, actually it's depends on what kind and how serious you about it. For example, if you want to create simple casual RPG, you can use some of the RPG creation tool like RPG maker. If you want to make a visual novel then there's something like RenPy.

If you need more than that, the best first step I think is by learning computer programming. However, the learning curve is pretty step, and obviously not for the faint of the heart. You can use any language here, but I suggest you learn the language that has a good performance like C/C++ (altough I'm a Java/Ruby guy here). Phyton might be slightly easier thought... It seems...

Anyway, I have created two games during my college time, and . The one is a simple side-scrolling shooter (like Touhou) and the other is a visual novel engine (currently stalled and I'm considering rebuilding it from scratch).

Wether it's hard or not is really depends on the scale and complexity of your game. For example, you can create a simple visual novel with virtually no programming knowledge by using the engine mentioned above (of course, I mean RenPy), altought it is assumed that you can do the graphic and story. In other case, if you want to create, let's say, a simple FPS game, it's much more complex and you must have not only programming knowledge but also 3D API knowledge (like DirectX / OpenGL) which is pretty much complicated (I only can do basic OpenGL).

However, at least for me, all of that hard work will surely be played. I can't figure out any words to express my feelings when I'm playing my own game. It is really make me happy, and satisfied. And that's why game development can be very fun.

And just like everyone saying, you might need to specify what kind of game that you want to make, and we (or I?) *might* help you in someway...
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Old 2009-08-27, 11:48   Link #7
Miko Miko
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O_O

It all sounds so hard and confusing.. I guess I could give learning computer language ago. With RenPy can you make a VN where you have to make choices for the ending of the game?
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Old 2009-08-27, 12:25   Link #8
Vexx
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um, I guess you'll HAVE to give computer languages a go.... check out your local bookstore for language teaching books that use games as a design focus. They'll probably either use Java or C++ as a base language.

A virtual novel (choose your path) is probably one of the easiest type of games to get your feet wet with. It lets you concentrate on the content (imagery, text) since the programming is relatively simple.
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Old 2009-08-27, 12:38   Link #9
Daniel E.
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And lol, I had already forgotten about this!
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Old 2009-08-27, 15:22   Link #10
Furuno
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Quote:
Originally Posted by Vexx View Post
A virtual novel (choose your path) is probably one of the easiest type of games to get your feet wet with. It lets you concentrate on the content (imagery, text) since the programming is relatively simple.
If you don't try to make your own engine... i.e. use RenPy instead.

Well, to get started with programming language let me give you some useful link :

For Java :
Get the SDK (Software Development Kit)
Get some IDE (Integrated Development Environment)
Run through this tutorial
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Old 2009-08-27, 15:39   Link #11
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there's a lot of software you can use to make small games
here's a list of 2 more:
Flash
Macromedia Director

I made a simple ant squash game and a Kero tamagotchi with Director before, its an old program though or at least the version I have. No matter what you pick you will always have coding to take care of D:
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Old 2009-08-27, 15:46   Link #12
Furuno
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Quote:
Originally Posted by -KarumA- View Post
there's a lot of software you can use to make small games
here's a list of 2 more:
Flash
Macromedia Director
Well, I think, the biggest problem of those software are :

Adobe Flash CS4 - $ 699.99
Adobe Director 11.5 - $ 979.99

Which is absolutely not a small price for a small game

EDIT: Oh I just remembered about this interesting piece of sotware, check it out (it's free & open source) :
http://www.greenfoot.org/
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Old 2009-08-27, 16:20   Link #13
-KarumA-
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Quote:
Originally Posted by Furuno View Post
Well, I think, the biggest problem of those software are :

Adobe Flash CS4 - $ 699.99
Adobe Director 11.5 - $ 979.99

Which is absolutely not a small price for a small game

EDIT: Oh I just remembered about this interesting piece of sotware, check it out (it's free & open source) :
http://www.greenfoot.org/
true that is one of the major downside with many software nowadays >:
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Old 2009-08-27, 17:08   Link #14
KiNA
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Microsoft Visual Sudio Express Edition

Its free.

Good luck
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Old 2009-08-27, 20:40   Link #15
dragon4dudes
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For a low quality game, Game Maker or Alice or Starlogo. Though the options for Alice are limited and both Alice and Starlogo require a large amount of patience. Starlogo also requires creative thinking in terms of using the script.
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Old 2009-08-27, 22:32   Link #16
Evil Rick
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Try MUGEN along with Fighter Factory for a (crappy) fighthing game. lol

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