2013-07-07, 00:39 | Link #282 | |
>AS
Join Date: Oct 2009
|
Quote:
Either way, I think the notion of pregnancy endings to be rather , so I'm glad it only stuck with Origami. |
|
2013-07-07, 03:07 | Link #283 | ||
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
|
Quote:
I was skeptical of it since back then, but I ended up letting my hopes get up a bit in the time up to the game's release. >.> Quote:
I saw so many animes/mangas back in the 90s that ended with "we leave it up to your imagination" endings. They were in love, they confessed to each other, but they didn't do anything definitive. So I like to see definitvely "complete" endings.
__________________
|
||
2013-07-07, 05:34 | Link #284 | ||
Spinning round and round~
Join Date: Mar 2012
Location: Singapore
Age: 32
|
Quote:
Quote:
|
||
2013-07-07, 05:59 | Link #285 |
Ashigara's master
Join Date: Dec 2009
Location: A disclosed area off coast Ryuku Islands
Age: 32
|
Okay... Then we ought stick with the "leave it up to your imagination" endings instead. Cause they already left some goodie-goodie stuffs for us, especially the "family ever after" ending with their "love child", so that we could sugar-coat our imaginations about a particular happy ending.
|
2013-07-07, 10:20 | Link #286 | |
>AS
Join Date: Oct 2009
|
Quote:
Spoiler:
And Yoshino's theoretical pregnancy ending would be just outright pedophilia. While I get what you're trying to say as to how such an ending would feel more "conclusive" than a conventional "and they sort of went off into the sunset holding hands" ending, I feel like it would just feel extremely forced when it comes to a series like this. |
|
2013-07-07, 10:50 | Link #287 | |
NOM.
Join Date: May 2013
Location: Singapore
Age: 31
|
Quote:
Spoiler:
A theoretical Yoshino (or Kotori) pregnancy ending would not be paedophilia if you fast forwarded the epilogue, say, 5-10 years ahead. Spoiler:
I can't comment much on whether pregnancy endings would feel forced or not here though. In any case, I thought choosing just one girl out of 6 when half the girls were liable to go put of control anytime you're not around (and even sometimes when you are) felt weird. Oh well, seems like it all worked out in the end. |
|
2013-07-07, 11:43 | Link #288 | |
>AS
Join Date: Oct 2009
|
Spoiler:
Quote:
And it feels forced because while it technically "concludes" a relationship, it doesn't do anything to actually conclude the main plot- Which is why such an ending would feel like a pandering material than anything. |
|
2013-07-07, 15:56 | Link #290 | ||||
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
|
Quote:
Spoiler:
Quote:
And the whole question of spirits aging or not can be put to rest with Spoiler:
Quote:
Spoiler:
Spoiler:
Quote:
Spoiler:
You have games that are meant to be their own stories and sell for being themselves like the Final Fantasy games, the Tales of games, the Uncharted series, etc. These games get big budgets and lots of work put into them to make them good. Then you have milking games, which are made to make more money off the popularity of the base title, like the Toaru games, Sword Art Online, the games made for Captain America and Iron Man, and of course DAL: Rinne Utopia. Most of the time, these games don't get the best of budgets (certainly nothing on the level of a Final Fantasy or Tales of game) and feel cheap since the fans buy them mostly because it's part of the title they like. One good example of this is the Black Cat game for PS2; absolutely HORRIBLE combat gameplay. >.> Though DAL: Rinne Utopia, as well as SAO: Infinity Moment and the Oreimo PSP games, were pretty good and well-funded for milking games, they still showed signs of lackluster development. To finish off the main plot of DAL and have Rinne Utopia offer a real ending, they'd have to put a lot more work, meaning a lot more money, into it. But milking games just don't get that kind of budget. So the whole point of games like this basically is to pander to the fans.
__________________
Last edited by Shinji103; 2013-07-07 at 16:06. |
||||
2013-07-07, 17:26 | Link #291 | |
Senior Member
Join Date: Dec 2005
|
Quote:
As for the Pregnancy Endings, those have become a Selling Point in Visual Novel Games based off Anime/Manga/Novels. Games like Toradora and Oreimo helped to contribute in making it a selling point. The reason why people find Pregnancy to be so appealing in this regard, is because when you look at the Source Material, whether it's an Anime, Manga or a Novel, everyone has in their mind some kind of Ending that they view. Whether it's a Character Ending, or some other type of ending. So for them, instead of waiting for the End of the Story to come out after a long time, they have a Game they can play instead in order to appeal to them. To see whether it's possible that the ending they want to see can be done in this game. Pregnancy is a very rare ending that everyone doesn't really get to see. So creators have seized on it in order to make more sales and more Money. When it comes to the endings in Rinne Utopia, here's my opinion about them. Spoiler:
But that's just my opinion. |
|
2013-07-07, 18:12 | Link #292 | ||
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
|
Quote:
Quote:
__________________
|
||
2013-07-07, 18:21 | Link #293 |
Spinning round and round~
Join Date: Mar 2012
Location: Singapore
Age: 32
|
Well, everyone has to understand that there will be games that will be purely profit-driven, especially in the case of a "cash-cow" series where numerous of these are made, regardless of actual final quality, and the prices aren't exactly the cheapest either. There are times where you wonder is it really worth putting your penny to the test and buying the game, even if it turns out horrendous, sometimes due in part of being a fan of a series.
Nonetheless, we can always treat this game's events like a possible "what if" scenario, given it's branching from off the main plot of the original source material. Date A Live is a pretty popular series, and I'd say it'll continue to get exposure. Quite extreme to put it this way since Yoshino has been stated to be around Kotori's age (13-14) based on appearance alone; then again this point is moot because we don't even know if Spirits age normally if they have their powers sealed. Moreover some epilogues in the game went fast-forward so it wouldn't have ruled out the same thing for Yoshino's route. |
2013-07-07, 19:14 | Link #295 | |
>AS
Join Date: Oct 2009
|
Quote:
Spoiler:
Spoiler:
Spoiler:
What I don't get is why Sting was involved with this game when it seems like Compile Heart could have done just as much by themselves. It actually gave an impression that this was going to be something other than a generic VN since Sting has a decent track record. |
|
2013-07-07, 21:37 | Link #297 | |
NOM.
Join Date: May 2013
Location: Singapore
Age: 31
|
Since Shinji103 has explained everything else already...
Quote:
And from online comments people were saying that Sting didn't have a decent track record lol. |
|
2013-07-08, 07:21 | Link #299 | |||
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
|
Spoiler:
Quote:
Spoiler:
Quote:
Spoiler:
Quote:
Spoiler:
Bottom line, I think you're reading far too deep into this and making it far too complicated.
__________________
Last edited by Shinji103; 2013-07-08 at 07:53. |
|||
|
|