2009-01-14, 08:36 | Link #21 |
WHO DO YOU THINK WE ARE?!
Scanlator
Join Date: Dec 2007
Age: 36
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I'll definitely sound like a noob here but:
Is it that hard/expensive for american companies to obtain copyrights for these kinds of game (Super Robot Taisen, etc.). I mean, there are so much crap games that they license but they seem to avoid this series like the plague. |
2009-01-14, 08:46 | Link #22 | |
うるとらぺど
Join Date: Oct 2004
Age: 44
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But in America, the licensing of various titles featured in the games falls under different distributors like ADV, Funimation, 4Kids, etc. It will be hell to get green lights from all of them for the game and there's no gurantee that the game will reap profit after all the complication. Furthermore, Atlus did try with the GBA OGs. It flopped, ensuring the death of this series in America. |
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2009-01-14, 09:13 | Link #23 | |
Senior Member
Join Date: Sep 2007
Location: Hinamizawa
Age: 38
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Speaking about this game if there is space for other series they should add Right of Left. Last edited by astranagun; 2009-01-14 at 13:14. |
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2009-01-14, 17:27 | Link #27 |
勇者
Join Date: Dec 2006
Location: Tesla Leicht Institute
Age: 34
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I agree with you there, never liked Seed in Alpha 3 , J, or W. Some of the missions with them are downright annoying especially destroying nuclear missile missions. Though don't mind Destiny as I thought Destiny Gundam was great unit and their missions were not that bad. But Stargazer? I don't know about this, I just have a feeling that Stargazer will be like Gundam Alex
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2009-01-14, 18:07 | Link #28 | ||
うるとらぺど
Join Date: Oct 2004
Age: 44
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2009-01-14, 18:09 | Link #29 |
Absolute Haruhist!
Artist
Join Date: Mar 2006
Age: 36
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I liked the SEED units, but hate their stages. 3 damned Druggies? Huge mobs in 3 turns? While trying to trigger 5 events?
Why love the SEED units? Firstly they have insane stats for both pilots and mechs. Next their upgrades, especially Alpha 3: Full upgrade Strike = Freedom, Justice, Strike Rouge, Buster, Duel, all fully upgraded, what? The most insane upgrade carryover in SRW history. Choose defend, End of Galaxy does zero damage to my usual platoon of Freedom/Justice/Strike/Rouge. 65k damage Combination Assault is win. If I didn't remember wrongly, its the same for SRWJ and that's 6 separate units fully upgraded, not compressed into platoons. What? Coordinator ability + SEED + Phase Shift, friendship bonus, Meteor MAP, erm what else? W and Z nerfed the upgrades and stats a little, but they're still cost effective and damn strong.
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2009-01-16, 23:27 | Link #30 | ||
勇者
Join Date: Dec 2006
Location: Tesla Leicht Institute
Age: 34
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As for Stargazer, looking at that at best it will best as squad member, but it seems that this one doesn't have a squad system that means that I say its pretty useless. But its been while I watched Stargazer, so does anyone remember any decent weapons it had? Quote:
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2009-01-17, 00:07 | Link #31 |
Absolute Haruhist!
Artist
Join Date: Mar 2006
Age: 36
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For Phase Shift, it was really bad in SRWZ. Its counted as the new 'armour' ability instead of 'barrier' and ignore barriers don't apply.
Well, in Stargazer we have: Stargazer Strike Noir Blu Duel Verde Buster Depending they play with the plot, we may get to use at least Stargazer and Strike Noir. Blu Duel and Verde Buster may be kept alive, or may die but can work as secret units and such.
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2009-01-17, 08:17 | Link #32 |
Lost in your Eyes~~~
Join Date: Dec 2004
Location: UK
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I hated how the SEED units were broken as fuck as practically forced upon you in Alpha 3. Personally I thought they did a better job of toning them down in W with Kira joining extremely late and Meteor coming even later. Plus their stats taking a big hit overall it helped too since W focused more on the awesome of the Astray's.
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2009-01-17, 10:15 | Link #33 |
うるとらぺど
Join Date: Oct 2004
Age: 44
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http://blog.spalog.jp/?eid=698275
Terada is now aiming for a parallel story that takes place between 2 planets. A closer look at the title lineups will reveal who belong to which camp. |
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