2019-07-15, 23:41 | Link #41 | |
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Mamako is literally the best example of a mom that's always on top of her kids, taking care of them, asking about everything without understanding that maybe giving them some space would be a good idea. Masato's reaction in this first episode is understandable, especially at his age and of course Mamako didn't deserved that but at least both of them managed to fix the problem in a pretty good way. Is quite sad to see that some people are completely unable to graps these ideas. |
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2019-07-16, 04:26 | Link #42 |
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Join Date: May 2014
Location: California(Current).
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Very relatable.
And Mamako, she is going to start with Masato's wife towards the girls right off the bat, skipping the starting from friends and lovely couple steps. With this, her villainous villainous plans already set in motion. |
2019-07-19, 11:46 | Link #43 |
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Join Date: Dec 2018
Location: Cali
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Ahh the good old fanservice episode, Wise's pantyshots and Mamako vs the slime were pure gold. Not gonna lie that was pretty fun, a very relaxed episode but I feel like Wise is going to be the origin of many problems here.
Now as for the adaptation, I'm suprised that JC Staff slowed down the pacing a lot, which leads to the question, why they rushed episode 1 so hard? I hope the next episode keeps this same pacing, if they do that volume 1 will be done in the first 3 or 4 episodes which is good. |
2019-07-19, 12:46 | Link #44 |
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Join Date: Oct 2014
Location: Texas
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Went kind of old-school there for a bit. When he described his prediction of Wise's personality I expected a certain loli with an eyepatch to show up, not Lina.
Also, I wonder why they cut out Porter's mother situation. I've only read up to the interviews, but I recall Mamako was supposed to ask where her mother was, and she responds that her mom was too busy to participate and made her play alone, which the admins somehow allowed despite the clear conditions. Kind of makes sense: a guy whose problem is his mother's too doting and annoying working with a girl who hates her mother and a girl whose mother doesn't have time for her. Three very different mother-child relationships, and each may be able to help one another. |
2019-07-19, 14:57 | Link #47 |
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This episode was successful in some ways. It did leave me thinking "I should just be rewatching Slayers instead of this."
It's an odd setup to be sure. The devs seem very incompetent in a lot of ways. They let someone enter the game that can't possibly ever clear it, keeping people trapped that can't get along with their parents, and at least in this case make the mother so overpowered that conflict is bound to arise between parent and child. Although I guess there isn't much worry of that right now. Already had a confrontation between parent and child in the first episode. Probably take a bit before the MC is so tired of his mother being able to easily deal with everything that he doesn't even bother pulling out his weapon anymore.
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2019-07-19, 15:40 | Link #48 | |
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For Mamako and Masato, things are working just fine, I think. Sure his pride has taken a beating, but he's getting over it just fine.
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Last edited by Kazu-kun; 2019-07-19 at 16:51. |
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2019-07-19, 16:18 | Link #49 | |
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This seems to almost encourage child abuse and unquestioned deference to authority. The mentality of the maker is apparent... And Mamako as is annoying as ever this episode... |
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2019-07-19, 16:31 | Link #51 | |
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The fact that Masato is trying to understand her mother and how Mamako is trying to understand her son shows that they're on equal terms, improving their relationship one step at a time without breaking the basis of a parent/child connection, which is what Kazu-kun mentioned on his post. This is something that happens on every family, is not so hard to understand. |
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2019-07-19, 16:44 | Link #52 |
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Join Date: Jul 2007
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Let me say I'm more of a 21st century type that thinks a parental-child relationship, especially at the same when they are playing MMORPGs, should not be based around the parent holding all the physical power. Heck, even real parents are not >100 times more capable than their kids (ref stats from Ep1).
If anything, given the recent spate of child abuse cases, perhaps a better program would be to force the parents to be weaker than their kids, so they will learn to find another way to maintain their leadership. The author can of course rule that somehow this worked out. How reasonable this ruling is is another matter. |
2019-07-19, 16:44 | Link #53 |
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She's okay. She's just trying to have a proper relationship with his son. Masato's a bit of a tsundere but deep down he loves his mother. He's just got to be more honest. Sure she's a little over enthusiastic about it. She's not perfect. But I'm pretty sure that's gonna change over time too.
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2019-07-19, 16:45 | Link #54 | |
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2019-07-19, 16:59 | Link #55 | |
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2019-07-19, 16:59 | Link #56 | ||
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BTW, I'm not sure how you define "defer", but to me "defer" implies following a decision despite it being against your own judgment due to an assumption (not knowledge!!!) the other guy knows better. If it was genuinely good to you, you could simply "agree". Especially since we are talking about adolescent-parent relations here, call me an idealist but I don't think children should "defer" to their parents. Parents should be able to pitch their reasoning so that the adolescent can agree with the decision on the merits. |
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2019-07-19, 17:05 | Link #57 |
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Join Date: Apr 2016
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Deferring to a parent in a parent-child relationship makes sense IRL outside the most extreme cases such as abuse. But in a game where players are supposed to be equal in choice it's absurd notion that natural just make of the younger players feel oppressed. Even in a party where their is a clear leader at least that upto players follow that person or simply leave the group because the power dynamics lack the emotional familial connection that parent to child does.
The if the goal of the game is to bring a child closer to their parents in than at least in this context the later should not be dictating all of their actions together especially playing games in the first place to escape constraints and meet other in fairest play ground possible. So the issue here isn't just on Masato's side but Mamako's who has to learn there are times such as these where she needs to let him breathe. Last edited by Applehell; 2019-07-19 at 17:29. |
2019-07-19, 17:10 | Link #58 | ||
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Last edited by Kazu-kun; 2019-07-19 at 17:24. |
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2019-07-19, 17:18 | Link #59 | |
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And I don't see how giving parents some additional power is going to encourage them to abuse their kids. We haven't seen that much of an imbalance so far. The mother's massive power was caused by her getting lucky on the draw and stupidly not understanding that she was only supposed to draw one sword. Similarly, Masato is only weak relative to his mother because he unknowingly drew the weakest of the three blades. That's not a built-in allocation, it's a fluke. Heck, we don't even know if the few powers the mother has received won't be available for the kids as well. They were granted as a result of the parent expressing concern and strong feelings about her child. For all we know, if Masato were to express a similar concern toward his mother he might also gain some sort of bonus skill. |
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2019-07-19, 17:34 | Link #60 |
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Join Date: Jul 2012
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Assertion that parent authority is or should be based on difference in power is totally wrong. That's why giving parent preferential treatment in game world especially doesn't do any good and is likely only escalate any issue they might have. I wouldn't go that far to say it would support abusive relationship, but offspring would certainly have good reasons to feel mistreated and project that onto relationship with their parent.
If it's game there is no point sticking with traditional hierarchy in first place. It's wasted opportunity to flip things around and have children show their better side instead
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mom protagonist, virtual reality |
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