2017-09-06, 02:01 | Link #501 |
そのおっぱいで13才
Join Date: Dec 2006
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Damage calculator I made. It's an application type, so you can run it like the Windows calculator app right off your desktop.
http://tdnshumi.blogspot.com/2017/09...alculator.html If there are any problems (aside from my opinions), don't hesitate to let me know. PS: Voting Gauntlet is a bad idea? Everyone knew that except the people that decided to make a web page just for it. They have too much free time, I guess.
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2017-09-07, 18:21 | Link #502 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Me personally, I'm in the gauntlet only for the feathers, or for fun if there's someone I really like (Julia probably the only one I adored due to Cassandra Morris voicing her). In either case, whoever wins doesn't really bother me because it's not as if the winning character gets anything. Sure individual players can get tons of feathers by going to losing side matchups and monitor for multipliers, but the characters get jack squat so it's not a big of deal if they don't win.
I admit, before multipliers it was so much easier since you just drop your flags and forget about it, but one thing multipliers did was made people watch the match more closely. And anything that makes the game more interactive is a win overall for IS, as I doubt ANY one is going to quit FEH just because their character got upset in a voting contest that has no character rewards. :shrug: How do you guys build Brave Ike anyway? I know of distant counter, but RNG decided to give me Amelia instead of a Hector while rolling for the TT banner. I still have an extra Hector, but my bait cavalry team (Camus/Xander/Cav healer) REALLY needs Titania with Distant Counter. Basically what I'm asking is that, does Brave Ike really need distant counter? Brave Lyn is an epidemic in Arena Assault (like Takumi was at release), and that does squat against her. I guess getting rid of enemy blue mages IS nice on the counter, but if anyone has experience using BIke without DC, I would love to hear how he is used.
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2017-09-08, 01:56 | Link #503 | |
そのおっぱいで13才
Join Date: Dec 2006
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I mean, the only reason you would give him that is to take out Linehart (or whatever you spell his localized name). If you let him counter ranged attack, Urvan's damage reduction ability doesn't work either, which actually could result in him dying from a mage's attack. On top of that, his unique A Skill is pretty much "Absorb a mage's attack and kill him on the next turn", so you are also giving that up. In other words, while the Counter skill can do something, you have much better options like Titania. Even if you had a hundred Hectors to use, "really need" is an exaggeration.
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2017-09-08, 14:56 | Link #504 | ||
Senior Member
Join Date: Sep 2008
Age: 38
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There's basically two ways I've seen to build BIke. One is Beorc's Blessing or QR (C skill doesn't really matter, special either Aether or Luna). The other is Shield Pulse/Aegis for when you want him to tank anything and everything. He even survives Cecila (or Cecilia... I forget which one the red mage is). Also saw one build that used Windsweep/Threaten SPD on a +SPD Ike... not sure what the point of that is to be honest. |
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2017-09-08, 15:05 | Link #505 | |
そのおっぱいで13才
Join Date: Dec 2006
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That itself sucks, since those multiplier moments can sometimes happen in the middle of the night. And missing out on just one of them can kick you off to the lower ranks, pretty much impossible to recover. Or maybe the staff is trying to be smart (Eh?) and is trying to teach people the lesson that hard work doesn't always pay off, since some people just have better opportunities.
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2017-09-08, 15:18 | Link #506 |
Senior Member
Join Date: Sep 2008
Age: 38
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No, I mean people who normally play as much as they can, but campaigning for people to not do the gauntlet so the other team "outperforms expectations" and triggers a bonus.
They need to modify the multiplier to just be a flat bonus based on how many people are on either team, and then weigh points based on victory and level of the victory. Ie: A level 40 unit gives more points than a level 1 unit. And make it so rank is not affected by modifier, so people literally only choose who they like, and the winner is based on which team can actually perform better. |
2017-09-09, 01:15 | Link #507 |
そのおっぱいで13才
Join Date: Dec 2006
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I just realized that there was an English term for the Kozaki artwork of Lance Lucina.
The Uncanny Valley. ...Yeah, I could have just clicked on "English" when I was looking at the JP wiki page. I didn't think of the possibility there was a term for that doll-ish... artwork thing.
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2017-09-09, 08:37 | Link #509 | |
Senior Member
Join Date: Jul 2012
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I would say -def/+res is better Lyn. You really don't wanna tank physical damage (and with Sacae's blessing you don't really need to), in other hands being able tank more mages is much appreciated.
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2017-09-10, 01:47 | Link #510 | |
そのおっぱいで13才
Join Date: Dec 2006
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1. Better 2. Yeah. His whole idea is to attack twice and immediately activate his Special with Attack -> Counter -> Attack, so losing the speed to attack twice is... Putting aside the fact he draws slowly and has a big ego, Kozaki's front-side artwork is extraordinarily bad for some reason.
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2017-09-10, 14:07 | Link #512 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Playing a bit with Brave Ike at Arena Assault (usually against total merge levels of +30 when my non-main teams are +0), I'm finding that it's not bad against Rein WITHOUT horse support (uncommon). He's a better version of Anna since I can count on him not getting ORKO'd, but will get run over by enemy horse support if you decide to kill Rein during playing phase. I think he's good enough without Distant Counter (as Titania is TERRIBLE without it), but Reinhardt being so prevalent makes me miss killing him on the spot. Will see if I can scrounge up enough orbs before TT is done, but if not it's not worth real money IMO.
As for the Braves, Lyn with -DEF +RES is usable. I personally trained up a bunch of archers with Bowbreakers to specifically counter the +10 Lyns (even a 4* Gordin can bait ORKO them if not fortified), mainly because it's cheaper to counter them through physical than through magical. Most people, judging through other sites, are complaining about the epidemic of Horse Lyns, so they clearly haven't done the same. As such, with Archer Bowbreaker out of the meta still, -DEF is best bane since she ignores Distant Counter. +RES as boon is not on the same level as +ATK/+SPD, but is usable since she's not running Desperation. Overall, I'd say -DEF/+RES is slightly better than neutral. Brave Roy on the other hand, TBH anything but +SPD feels terrible. His entire shctick is getting Galeforce procced on the first attack, then either run away or kill another enemy outside of danger zones. I'm glad he isn't as common as the other braves, since the +10's I face crushes my +0 lance users unless they run Triangle Adept (he is bulky enough to survive non-TA counter, procs galeforce, then desparation kills them on his free turn). That said, he's still a Brave Unit, so he could see use in Arena Assault. Maybe run Darting Blow instead of his usual A Skill, as 31 base SPD + 6 Darting + 6 Horse buffs = 43 SPD should have him double a good amount of units as long as they aren't horse/flier buffed.
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2017-09-10, 22:46 | Link #513 | ||
Senior Member
Join Date: Aug 2012
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Brave Lyn on the other hand just looks way too generic and sterile whether it's the style, use of colors or the poses. My ranking for the Brave heroes art would be Roy>Ike>Lucina>>>>>Lyn Oh yeah you might want to read up on the Uncanny Valley, because I can asure you that whatever your idea of the term's definition is, is completely wrong. |
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2017-09-10, 23:05 | Link #514 | ||
Senior Member
Join Date: Mar 2012
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Last edited by shadow1296; 2017-09-10 at 23:23. |
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2017-09-11, 01:29 | Link #515 | |
Senior Member
Join Date: Jul 2012
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Lucina is one looking "sterile" like some kind of plastic doll. While, I don't think Kozaki is bad, but Maiponpon's Lucinas are certaily better.
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2017-09-11, 10:57 | Link #516 |
Ava courtesy of patchy
Join Date: Jan 2009
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After burning through most of my orbs, finally manage to get +ATK -HP Brave Roy. Granted, +SPD is the best, but I'm happy just getting him at all So, for Brave Roy's A skill with my IV, which one is the best? Darting Blow, Fury, or his original skill?(I know swift sparrow might be the best, but I'm not whaling to get Katarina just to sacrifice her )
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2017-09-11, 11:38 | Link #517 |
Senior Member
Join Date: Sep 2008
Age: 38
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As you said, Swift Sparrow is the best, but it's so rare that outside of whales, super lucky/unlucky folks (depending on point of view), and super Roy fanboys I don't see anyone sacrificing what's needed for it.
From there, I honestly don't know whether I'd prefer Fury, LAD, or Darting Blow on him. I'm trying to use him enough (took him as my neutral choice) to get an idea of how often I'd let him take a hit. Problem is my Horse team is too freaking mobile and he hasn't really needed to test his defenses yet. |
2017-09-11, 12:27 | Link #518 |
Senior Member
Join Date: Jul 2012
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I don't think LoD is good option for him, given you need get into desperation range recieving one counter is needed (unless you give him Ardent or repro as well), LoD make higher chance you will get 1HKO before even getting there.
Fury sound like really good option as even if enemy doesn't hit him you still loose some lives. Darting Blow is bit unoffensive (figuratively speaking), but it does give him more speed than fury as long as Roy initiate and obviously you don't want it any other way...
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2017-09-11, 20:54 | Link #519 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Brave Roy should have 21 DEF with LnD, or 59 effective HP for one hit WITHOUT horse buffs. Unless you're charging into a +ATK Fury Chrom, Zanbato/Ridersbane wielders, blue melee, swordbreakers, or wary armors, Brave Roy should survive one hit, proc Galeforce on his second hit, and go into desperation mode or run away.
My +0 Tharja has the same effective HP without LnD, and I generally can attack into almost all non-blue units (even fully merged) expecting her to survive. Biggest exception to this is +ATK/Fury/Fully Merged Ryomas, but these are much more rare than +SPD versions. BRoy has access to fortify cav anyway, so it should be a non-issue for him if you set it up. I'd say LnD is even superior to Swift Sparrow, but worth 20k feathers? Me personally I think Green/Raven+/TA/QR/decent DEF mages are just too good as anti-meta units right now, but if you have fully outfitted a Boey, Merric, and FRobin with them, then go for it.
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2017-09-11, 20:58 | Link #520 | ||
そのおっぱいで13才
Join Date: Dec 2006
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And yeah, generic. I'm not sure if they have some preference to use this illustrator for every artwork of Lyn or not, but in that case, they should have just let Watanabe Mai (probably her real name to Maiponpon) draw Lucina too. Quote:
If someone said you almost looked human, I don't think you would take that as a compliment.
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fire emblem, mobile game, nintendo, turn-based strategy |
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