2010-06-17, 11:44 | Link #2 |
Senior Member
Join Date: Jan 2009
Location: NY, USA
Age: 33
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First thing I thought was where it fit into the timeline. orz
In terms of visuals, it seemed like a step backward in comparison to Twilight Princess but now that I see it another time, it's starting to grow on me. Gameplay-wise... the Wii Motion feature seems intuitive but I'll probably just use the regular Gamecube controller. :x In short... can't wait to get it. |
2010-06-17, 12:21 | Link #4 |
Mad Scientist
Join Date: May 2007
Location: Jersey
Age: 38
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I was really worried when it was first shown off at E3. The handling looked ATROCIOUS, but Miyamoto chalked it up to radio interference. Still, I didn't like the way Twilight Princess handled with Wii controls and I wanted them to fix it this time around. From the actual hands-on reports I've read, the controls actually seem to feel great and responsive, unlike the stage demo would lead you to believe.
Actually, it's sort of a mix between Twilight Princess and that "cartoon crap" style of Wind Waker. Basically plopping bright, slightly cell-shaded colors on Twilight Princess designs. I've read that Miyamoto was going after a painterly "Cezanne" look.
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2010-06-17, 12:48 | Link #5 |
Wiggle Your Big Toe
Join Date: Feb 2007
Location: Milwaukee
Age: 33
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While I've never been a fan of the vibrant art styles of some Zelda games, this looks like a pretty good mix of Twilight and those vibrant graphic styles.
All in all it has caught my interest, but not in a way that I'll buy it day one.
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2010-06-17, 18:13 | Link #10 |
Senior Member
Join Date: Apr 2007
Location: East Cupcake
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The title is a little akward. "Skyward Sword" sounds more like a title you'd find for a DS Zelda game (not that those games are bad, but they have awful titles) than a main platform game.
As for the visuals...no problems on this end. Personally, I though "Wind Waker" was beautiful, so mixing the more realistic character designs of "Twilight Princess" with the visual effects of "Wind Waker" is a definite plus in my book. |
2010-06-17, 21:56 | Link #11 |
Senior Member
Join Date: Jan 2009
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Whe I first saw this I thought "Wow, the 3DS is going to be THIS good?"
Then I saw it was a Wii game. DOH!! Then again, it resembles a very polished and cleaned up version of the now pixelated Orcarina of Time universe, which is always a plus.
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2010-06-18, 10:03 | Link #12 |
Beautiful fighter.
Join Date: Dec 2005
Location: England, UK
Age: 37
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I can't help but think of Wind Waker when watching that promo video, which is great news because it's easily my favorite of the series. Just hope i don't have the same problems i did with TW, though that's mainly just me not really adjusting to the Wii mote for action games.
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2010-06-18, 10:11 | Link #14 |
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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I hope they'll make it more of a spiritual sequel to The Wind Waker than Twilight Princess. No more empty environments, the freedom to explore, less rupees, rupees actually being useful, and most important: NO MORE PATRONISING EVERY TIME I PICK SOMETHING UP.
Twilight Princess was a disappointment pretty much from the start because it went back to Ocarina of Time and made its bad aspects even worse. The two last ending sequences weren't even well executed. Usually the The Legend of Zelda games are at their strongest at the end.
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2010-06-18, 21:44 | Link #15 | |
Custom User Title
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Quote:
I'm sorry, but storyline is not what made Ocarina of Time great. It had really great gameplay that was ahead of it's time, but the story was ridiculous.
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2010-06-19, 04:06 | Link #19 |
Custom User Title
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I think you're confusing atmoshpere with story, which was basically "Find all the magic ammulettes and save the day," no twists or turns, nothing out of the ordinary, except for Shiek's real idendity which was fairly obvious. I really think that Zelda is one of the greatest video game series, but storywise it just is nothing special.
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Tags |
adventure, fantasy |
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