2012-04-03, 08:21 | Link #2781 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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2012-04-03, 08:37 | Link #2782 |
Senior Member
Join Date: May 2009
Age: 31
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To be honest I was pleased when Quarians died.
Maybe if Bioware somehow manages to fix the ending, I will replay all the trilogy and make different choices. Btw, is there a rumor that this Friday some announcement will be made about ME 3 ending and stuff?
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2012-04-03, 08:59 | Link #2783 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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That's quite odd. If you've talked to everyone and had every sidequest possible done by that point, you should have enough Reputation by that time to initiate a Paragon or Renegade option.
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2012-04-03, 09:29 | Link #2784 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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In fact, the more quests you do, the harder it is. So if not for the fact that you want to keep Kelly alive, we wouldn't be forced to rescue Legion last. This is a major complaint of ME2 and why they changed the system for ME3.
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2012-04-03, 10:03 | Link #2785 |
Senior Member
Join Date: May 2009
Age: 31
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Playing with wiki isn't fun as you know the consequences of the choices.
The only time I reloaded in ME 3 after making a choice was when I was facing off Kaidan. I thought that blue Paragon or red Renegade choice would lead to his death, so I chose the simply non-coloured answer. But it killed him instead lol.
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2012-04-03, 10:10 | Link #2786 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Still, I never had any problem with getting enough points in ME2, using only my guts and intuition without any guides.
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2012-04-03, 11:23 | Link #2787 | |
Carbon
Join Date: Nov 2003
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Quote:
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2012-04-03, 11:29 | Link #2790 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Quote:
Essentially, I was foiled by game design rather than my choices. In ME2, yes. ME2 measures your paragon/renegade persuade and intimidate options by how far you are in the game and along it's track. Playing anything but a pure paragon/renegade is severely punished in ME2. |
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2012-04-03, 11:34 | Link #2791 |
I desire Tomorrow!
Join Date: Dec 2005
Location: As far away from reality as possible
Age: 41
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A ridiculous notion if there was ever any really. They should have had a 70% max threshhold for alignment purposes. As it is, to get the most out of it you have to play in black and white. Only D&D Paladins of old had to play in black and white, but that was due to roleplay class code restrictions, not some vague game mechanics... And then there's the fallen one or blackguard, but that's pushing it too offtopic. Point is, the ME alignment system could use tweaks.
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2012-04-03, 15:48 | Link #2794 |
I desire Tomorrow!
Join Date: Dec 2005
Location: As far away from reality as possible
Age: 41
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Well, they've been mostly successful so far, so it's probable. It's times like these that it's better to just shut up because anything you say will be... well, crap
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2012-04-03, 17:33 | Link #2797 | |
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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I mean so far it's like they don't even know anything about the game they released.... BTW I noticed that there are 16 lines there and Casey said there'd be 16 endings....so I guess he was right...to a certain extent |
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2012-04-03, 18:21 | Link #2799 |
Senior Member
Join Date: Sep 2009
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Bioware is definitely getting a lot of shit recently and from multiple sources, but some of it is well deserved. To be perfectly honest, from DA2, TOR, to ME3 I do not think Bioware would get half the shit it does if only the PR team was fired. The amount of promises they make just makes everything that much worse.
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effect, games, mass |
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