2012-03-07, 17:38 | Link #24 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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Oh cool new simcity game. I loved the last one, but a new one is welcome. If that video is indicative of how the game will look (not play apparently, little flash text popped up) then it will def allow for some seriously cool buildings and design.
Always on sucks though, it's not that good as a DRM method either. Unless the important stuff is saved server side it'll just be pirated around. I also liked playing simcity while I was on traveling and didn't have Internet. It was my go to game for that. I really couldn't care for the social networking BS they keep pushing. I dont want the possibility of some schlub ruining my grand design. But we'll see.
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2012-03-09, 21:54 | Link #25 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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Video's from the GDC.
Part 1 Part 2 Part 3 Part 4 Devs chat on Reddit I hope that it isn't Origin exclusive and that they (more in general really) pull their heads out of their asses in regards to pricing. When the AU$ is worth just as much or more then the US$ why do we have to pay upwards of $40 more.
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2012-03-09, 23:32 | Link #26 |
=^^=
Join Date: Aug 2007
Location: 42° 10' N (Latitude) 87° 33' W (Longitude)
Age: 45
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2nd video: Hmm. I did not like how goods were handled in SimCity 4, because they were 100% sent out of the city. Therefore, all freight traffic aimed out of the city. Commerical zones need goods too, right? 3rd video: Great. Simulating the effects of pollution on health, which would affect "workers" and productivity as a whole. 4th video: To my citizens: I'm a pyromaniac! XD
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2012-03-09, 23:38 | Link #27 |
Know who you are
Join Date: Feb 2007
Location: Resides within the depths of Ned infested Glasgow
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Ohh a new SimCity groovy!
........oh wait constant internet connection? No thanks. Guess I'll have to stick with the old SimCity games. NOt even sure I'd actually be into a Simcity these days even tho I did play it alot back in the day. I liked SimCity 4 alot but think I played 3000 alot more, Simcity along with Football Manager games were massive massive time sinks for me.
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2012-03-14, 03:02 | Link #28 |
On a mission
Author
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OMFG!
Yea I've loved Sim City 2, 3, and 4 a lot. I liked 4 the best because you couldn't herp derp by skimping on utilities (Water was worthless in 2k) But I missed the arcos. I also liked deleting bridges when people were driving across them. Yea, I'm an asshole. There were also a ton of mods and addons you could have. Having a ton of starbucks plop up in my suburbs so I could knock them off was amusing as well. The region system would let you have a large city, and then you could proceed to create suburban spinoffs that could leech off the major cities. Though I'd break the suspension of disbelief by creating a ton of garbageville cities (Cities that just generate power and collect trash, and I'd never go back to them again. The best part of Sim City is the subway system. Good thing it's not mixed into the water system like 2. So space efficient but elegant.
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2012-03-28, 14:38 | Link #29 | ||
=^^=
Join Date: Aug 2007
Location: 42° 10' N (Latitude) 87° 33' W (Longitude)
Age: 45
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http://kotaku.com/5896976/simcity-is...e-to-its-roots
Now with moar details! And on the multiplayer part: Quote:
Quote:
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2012-03-28, 15:20 | Link #31 |
=^^=
Join Date: Aug 2007
Location: 42° 10' N (Latitude) 87° 33' W (Longitude)
Age: 45
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Bitch about it. LOLOLOLOLOLOLOLOL
The human response to another city's policies will be... interesting for sure. It'll all come down to how people will deal with these things, which will create some very dynamic situations. On that note, I'll be curious on the role of airports this time - to create connections to cities "farther out".
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2012-03-28, 16:45 | Link #32 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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Build many nuclear plants then force them into meltdown! Irradiate the region for justice!
But if you wanted to be a grand prick, around the edge of you map build landfill and coal power plants. Call me crazy, but couldn't you sell/buy power and stuff from you neighbors anyway? I'm quite certain that was a feature of most of my regions. So what's new here? Sharing the pollution? I guess the MO for building a new city will be to claim a few cities bordering each other all at once so you can set your little economies how you want them. Won't have to deal with those schlubs that come along later.
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2012-03-28, 19:09 | Link #34 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Quote:
"SimCity 5 expansion: Sims At War!" (SAW for short)
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2012-03-28, 22:56 | Link #37 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Quote:
Giving Simcity 5 the ability to deliberately harm the economy of your neighbours, will in fact turn it into an RTS. The trailers got it all wrong; people who play on-line don't want to cooperate, they want to compete. Those guys aren't going to hold hands and make treaties, they are going to go out try to destroy one another. Why do you think The Sims become a murder simulator? Most people who want to play Simcity in peace and quiet, are those who deliberately want to play off-line. I myself am far from mastering Simcity 4, and as such will stay with the old game. I find it amusing that the trailers assume that there would only be a few griefers; The first few weeks of the game's release is going to get ugly.
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2012-03-29, 08:12 | Link #39 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Are you forgetting that pollution is shared?
If someone build a giant landfill all around his city boundary, he can do damage to everyone unlucky enough to be next to him. And lawsuits? You are being naive. As I said earlier, gamers are a vengeful lot. If there is an option to carry out terrorist acts, they would take it.
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2012-03-29, 08:18 | Link #40 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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That's why when I build my city(ies) I'm claiming at least a 10x10 or as near as I can get area in the regions. I'll use the outer layer as a buffer from everyone's pollutions and annoyances. Those boarder cities can be trading posts, nothing more, to the real city(ies).
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