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Old 2008-01-26, 12:31   Link #141
Hemisphere
見習い魔剣使い
 
 
Join Date: May 2006
Location: 大陸の片隅
A quick Google search for AGTH would help you out. Unless you're, like, really really lazy.

Kaioshin also posted a guide on how to use it. If you still don't understand how it goes, then I might just make a step-by-step picture tutorial.

Atlas on the other hand is an entirely different matter. It's a translator program made by Fujitsu, and it's QuickAtlas' Automatic Clipboard Translation feature is what makes it convenient when paired with AGTH (since AGTH copies text to the clipboard, and Atlas gets to work on translating whatever's on the clipboard).

And on a sidenote, maybe I should change my avatar. PhoenixG's Euphoria pulling off a Doom Judgment > my Ruptna's Rampage Blue attack. >_>; Damage-wise, that is. I still <3 Ruptna though.
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Last edited by Hemisphere; 2008-01-26 at 12:54.
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Old 2008-01-29, 16:06   Link #142
Newprimus
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Spoiler for ch 3 world map screenshot:
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Old 2008-01-29, 22:26   Link #143
Hemisphere
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Location: 大陸の片隅
I always send Sol alone to the left corner of the map, after I get Ruptna, in that Chapter. He's the only guy fast enough to kill all the enemies over there and catch up with the main party.
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Old 2008-01-29, 23:08   Link #144
Newprimus
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You notice he's way off the trail though.

(he's party 6)
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Old 2008-01-29, 23:50   Link #145
Hemisphere
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Yeah, I did. XD How'd that happen?
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Old 2008-01-29, 23:55   Link #146
Newprimus
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No clue. All of a sudden, his party is wherever the center of the screen is. It went away after the next battle.
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Old 2008-01-30, 02:47   Link #147
PhoenixG
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Join Date: Jan 2008
Location: Backyard of Moriya shrine
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Ermmm..... nice bug....

maybe the trees are in the way, so they moved the tag at a bit

Last edited by PhoenixG; 2008-01-30 at 03:11.
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Old 2008-02-08, 09:14   Link #148
Hemisphere
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Join Date: May 2006
Location: 大陸の片隅
Hmm...does anyone know if the enemy's skills are stronger in ver.1.00.04 patch than in ver.1.00.06? I'm pretty sure that certain skills are much stronger (damage wise) in the former patch than the latter, though the ver.1.00.06 patch did add more effects to some skills even if it brought down the damage values of certain skills.
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Old 2008-02-08, 11:21   Link #149
PhoenixG
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Join Date: Jan 2008
Location: Backyard of Moriya shrine
Age: 39
Here is a change log.

http://www.xuse.co.jp/prog/fix/narukana/history_02.html

Looks like they fixed in 1.00.06 skills if % damage ( error calculation ).
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Old 2008-02-08, 12:37   Link #150
johnishida
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Join Date: Jan 2006
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Some of the enemy skills in all versions before 1.0006 were stronger. Good example is Super Hard mode Naru Eternal. Her Defense was something like 4500 M 2500 F. In the 1.0006 it gets reduced to 3000 M and 1500F if I remember right. Also, Nozomu's Inmortal Will gets % Force Damage. Those were the only two changes I found in the characters skills.
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Old 2008-02-12, 02:55   Link #151
selkirk
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My Seinarukana special package finally came. It even came with the stick posters that were supposed to be a preorder special.

I thought I'd take pictures of the Narukana one for Erhjegel, but then I found out... there isn't one of Narukana. Just Euphie, Thalia, Jatzieta, and the other five heroines.


The OST that came packaged with it looks great as well. A couple pages of new artwork of the various heroines in front.


Well worth the price over the normal edition, especially since I got it for even less than that. Used, but it doesn't even look opened.
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Old 2008-02-12, 05:07   Link #152
Hemisphere
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Location: 大陸の片隅
Yeah...there isn't one of Narukana, seeing as she was supposed to be a secret character and all. But still...T___T

At least you finally got it! The OST's pretty nice, although the lack of Eien no Aseria - Seinarukana Arrange is quite disappointing.
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Old 2008-02-12, 15:24   Link #153
PhoenixG
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Join Date: Jan 2008
Location: Backyard of Moriya shrine
Age: 39
Just spent the last week figuring out the damage formula's and how those elementals work.

Well this is the result...

(Examples needed?)

---------------------------

Damage formula

(Material attack - Material defence) + (Force attack - Force defence) = damage

Material attack = Material skill damage * (strength + skill correction + field correction) * (elemental + skill correction + field correction)

Material defence = Material skill defence * (defence + skill correction + field correction) * (elemental + skill correction + field correction)

Force attack = Force skill damage * (force + skill correction + field correction) * (elemental + skill correction + field correction)

Force defence = Force skill defence * (resist + skill correction + field correction) * (elemental + skill correction + field correction)

If skill if % M or F replace skill damage with
current HP * skill damage.

Elementals are 'hidden' in the game, but everyone starts with 100%. Elementals power will be increased with orihalcon name.

Some skill also passively boost a status the same turn when used.

-----------------------------------

These values were tested on version 1.00.06. It might be different on different version.

Nozomu

Story
All elemental - max HP up Lv 1 ( All elemental 3% up )
All elemental - max HP up Lv 2 ( All elemental 5% up )
All elemental - max HP up Lv 3 ( All elemental 8% up )
All elemental - max HP up Lv 4 ( All elemental 11% up )

Satsuki route / Narukana route
All elemental - max HP up Lv 5 ( All elemental 30% up )

skills
Cross Divider 1 ( Str 10% up same turn )
Cross Divider 2 ( Str 20% up same turn )
Cross Divider 3 ( Str 30% up same turn )
Cross Divider 4 ( Str 40% up same turn )

( these also applies to Subaru and Euphoria )
Elemental 1 ( all status 15% down, All elemental 12% up )
Elemental 2 ( all status 30% down, All elemental 20% up )

Holy 1 ( all status 20% up, All elemental 5% down )
Holy 2 ( all status 40% up, All elemental 10% down )

Satsuki

Story
Blue elemental - Force up Lv 1 ( Blue elemental 5% up )
Blue elemental - Force up Lv 2 ( Blue elemental 10% up )
Blue elemental - Force up Lv 3 ( Blue elemental 15% up )

Satsuki route ( Blue elemental - Force up is replaced with all status up )
All status up Lv 4 ( Blue elemental 25% up )
All status up Lv 5 ( Blue elemental 35% up )

skills
Silent Field 1 ( Str 50% up, def 30% down, blue elemental 10% up )
Silent Field 2 ( Str 90% up, def 50% down, blue elemental 15% up )

Nozomi

Story
Green elemental - max HP up Lv 1 ( Green elemental 3% up )
Green elemental - max HP up Lv 2 ( Green elemental 5% up )
Green elemental - max HP up Lv 3 ( Green elemental 8% up )
Green elemental - max HP up Lv 4 ( Green elemental 11% up )

Nozomi route
Green elemental - max HP up LV 5 ( Green elemental 30% up )

Ruptuna

Level up
Blue elemental up Lv 1 ( Blue elemental 3% up )
Blue elemental up Lv 2 ( Blue elemental 5% up )
Blue elemental up Lv 3 ( Blue elemental 8% up )
Blue elemental up Lv 4 ( Blue elemental 11% up )
Blue elemental up Lv 5 ( Blue elemental 15% up )

Story
All elemental up Lv 1 ( All elemental 2% up )
All elemental up Lv 2 ( All elemental 4% up )
All elemental up Lv 3 ( All elemental 6% up )
All elemental up Lv 4 ( All elemental 8% up )
All elemental up Lv 5 ( All elemental 10% up )

skills
Line Lancer 1 ( blue elemental 3% up next turn )
Line Lancer 2 ( blue elemental 6% up next turn )
Line Lancer 3 ( blue elemental 9% up next turn )
Line Lancer 4 ( blue elemental 12% up next turn )

Glacier Jolt 1 ( Str 5% up next turn )
Glacier Jolt 2 ( Str 10% up next turn )
Glacier Jolt 3 ( Str 15% up next turn )
Glacier Jolt 4 ( Str 25% up next turn )

Ground Trance Fissure? 1 ( Force 10% up same turn )
Ground Trance Fissure? 2 ( Force 20% up same turn )
Ground Trance Fissure? 3 ( Force 30% up same turn )
Ground Trance Fissure? 4 ( Force 40% up same turn )
Ground Trance Fissure? 5 ( Force 50% up same turn )

Rampage Blue 1 ( Blue elemental 5% up )
Rampage Blue 2 ( Blue elemental % up ) ?? Doesn't have this yet
Rampage Blue 3 ( Blue elemental % up ) ?? Doesn't have this yet

Naaya

Level up
Red elemental Lv 1 ( Red elemental 3% up )
Red elemental Lv 2 ( Red elemental 5% up )
Red elemental Lv 3 ( Red elemental 8% up )
Red elemental Lv 4 ( Red elemental 11% up )
Red elemental Lv 5 ( Red elemental 15% up )

skills
Prominence Reportion? 1 ( def 40% up, force 30% up, red elemental 5% up )
Prominence Reportion? 2 ( def % up, force % up, red elemental % up ) ?? Doesn't have this yet
Prominence Reportion? 3 ( def % up, force % up, red elemental % up ) ?? Doesn't have this yet

Salles

Level up
Green elemental up Lv 1 ( Green elemental 0% up ) O.o
Green elemental up Lv 2 ( Green elemental 0% up ) O.o
Green elemental up Lv 3 ( Green elemental 0% up ) O.o
Green elemental up Lv 4 ( Green elemental 0% up ) O.o
Green elemental up Lv 5 ( Green elemental 0% up ) O.o


Thalia


skills
Silent Field 1 ( Str 50% up, def 20% down, blue elemental 15% up )
Silent Field 2 ( Str 90% up, def 40% down, blue elemental 10% up )
Silent Field 3 ( Str 120% up, def 60% down, blue elemental 25% up )

Sorluska

Level up
Black elemental up Lv 1 ( Black elemental 5% up )
Black elemental up Lv 2 ( Black elemental 8% up )
Black elemental up Lv 3 ( Black elemental 11% up )
Black elemental up Lv 4 ( Black elemental 15% up )
Black elemental up Lv 5 ( Black elemental 18% up )

Jatzieta

Story
Resist - Red elemental up Lv 2 ( Red elemental 8% up )
Resist - Red elemental up Lv 3 ( Red elemental 11% up )
Resist - Red elemental up Lv 4 ( Red elemental 15% up )
Resist - Red elemental up Lv 5 ( Red elemental 20% up )

Narukana

Level up
Red elemental up Lv 4 ( Red elemental 11% up )
Red elemental up Lv 5 ( Red elemental 15% up )

Story
Attack - All elemental up Lv 2 ( All elemental 8% up )

Narukana route
Attack - All elemental up Lv 3 ( All elemental 11% up )
Attack - All elemental up Lv 4 ( All elemental 15% up )
Attack - All elemental up Lv 5 ( All elemental 17% up )

Euphoria

Level up
White elemental up Lv 2 ( White elemental 5% up )
White elemental up Lv 3 ( White elemental 8% up )
White elemental up Lv 4 ( White elemental 11% up )
White elemental up Lv 5 ( White elemental 15% up )

Story
Attack - Blue elemental up Lv 1 ( Blue elemental 5% up )
Attack - Blue elemental up Lv 2 ( Blue elemental 8% up )
Attack - Blue elemental up Lv 3 ( Blue elemental 11% up )

Satsuki route
Attack - Blue elemental up Lv 4 ( Blue elemental 17% up )

Narukana route
Attack - Blue elemental up Lv 5 ( Blue elemental 25% up )


Skills
Dust to Dust 1 ( All status 30% up, White elemental 5% up )
Dust to Dust 2 ( All status 50% up, White elemental 10% up )
Dust to Dust 3 ( All status 70% up, White elemental 15% up )


-----------------

They should fix some skills..

Prominence Reportion description says defence, resist and red elemental up when being attacked, but its defence, force and red elemental that's increased.

Euphie readiness defence skill, doesn't increase status at all.
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Old 2008-02-16, 12:11   Link #154
tarq
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Join Date: Feb 2008
Location: London
Age: 43
Just started playing it...my first try with AGTH+ATLAS and omg it's slow, took me hours before getting onto the first mission, did improve my understanding of the dialogues by the usual 50% to some 80%+ (since I can read chinese).

Been playing for 3 days now and I've only just arrived at the second world, looks like it can be enjoyed for months to come
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Old 2008-02-16, 16:36   Link #155
PhoenixG
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Join Date: Jan 2008
Location: Backyard of Moriya shrine
Age: 39
Just take it easy and enjoy it.

My first play round was about 100 hours... <.<
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Old 2008-02-26, 06:14   Link #156
EphemeralDreams
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Join Date: Dec 2006
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Age: 40
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Hello, this might be a bit late. But perhaps someone can help me. I am having an issue with the chapter 2 boss with the rain of fire skill. I have Satsuki in my party, though I believe she is too low level for her to interrupt the cast. How about do you go defeating this team?
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Old 2008-02-26, 06:46   Link #157
Hemisphere
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Location: 大陸の片隅
Skills don't have level requirements. @_@ Just put Satsuki in Supporter and have her interrupt the enemy's spell every turn, using a new skill that she hopefully should have obtained in that chapter. It's エナジーリークⅠ, if I remember it correctly.
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Old 2008-02-26, 07:01   Link #158
EphemeralDreams
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Oh! There we go, the problem I had was not selecting the skill before hand. Thanks a lot, you made my day Erhjegel.
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Old 2008-03-22, 17:31   Link #159
MirageV
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Join Date: Mar 2008
Hmm, I'm having a little problem with this game...

...Daraba is so friggen hard!

My characters are Nozomu Lv 7, Katima Lv 6, and Nozomi Lv 7. First playthrough obviously.

My battle setup was to have Nozomu begin with a Starting turn skill that raises attack and lowers defense. Katima would then attack with a skill that lowers resist and defense. Then Daraba attacks Nozomi with a skill that does around 390 damage. She has her first defense skill equipped.

The next turn I put Katima in the support position and Nozomu in the Attack position. Nozomu starts off with his 3rd attack skill and does around 1024 damage, maybe 1344 if I critical. Then Daraba attacks with his second attack skill. Katima interrupts with a skill that lowers his attack, then he attacks Nozomi for around 320 or so damage.

The next turn is the same except that the damage I'm doing to him is slowly lowering. All in all, it continues to spiral downwards till it's just Nozomu left with 600 or so HP and Daraba left with 700 or HP. I could take him out with my next attack skill. But he goes first and wipes Nozomu out with his second attack skill.

Now what am I doing wrong? I just can't think of any better strategies to take this guy out anymore. This was my best one so far. Am I underleveled or what?

Any pointers would be appreciated.
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Old 2008-03-22, 20:06   Link #160
Newprimus
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Try this: Put Satsuki as attacker, Nozomi as defender, and Nozomu as support. Select Celestiary as Nozomu's skill, it's the one that summons Rehme and heals the whole party a little bit every turn.

The reason being that Daraba is a blue element and all his support, and most heavily damaging skills, are vanishing skills. On the other hand, Nozomu's support skills are anti-vanish. This means that Daraba's support skills will trigger every time Nozomu does his thing but while Daraba's spell fizzles out after that, Nozomu's will go on and heal your party regardless. Nozomi stays as defender to tank against Daraba's attacks while Satsuki hits him with the best attack she has.
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