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Link #321 |
AS Oji-kun
Join Date: Nov 2006
Age: 71
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One problem, that the Times article mentions, is the nature of the production committee system. Anime studios are largely "hired guns," commissioned by the owner of a property like a manga or novel. My understanding is that the studios get paid a fixed amount; their contracts do not include a share of the profits. This system limits the risk for the studios, but also limits their payoffs if a show becomes a hit. Given the number of studios that might be competing for the right to animate a property, it's easy for bidding wars to occur with some studios low-balling to get the contract. That process tends to depress wages for those working in the studios.
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Link #322 |
Senior Member
Join Date: Apr 2011
Location: somewhere in Asia
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I think we can all agree that at this point, the production committee models scale towards the investor too much compare to the studio. Especially with the current era of economic change. It turn a round back to the point that JP working culture is really what enabling all this thing to happen. Sigh......
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Link #323 | |
Transfer Adventurer
Join Date: Oct 2017
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I fundamentally disagree that this is a problem.
People are willing to sign contracts to work under these conditions. We shouldn't patronize them for their decisions. Wikipedia editors slave away without even getting any kind of compensation. Money isn't everything for everyone. Western culture is rather weird in that people will get all up in arms to defend strangers from perceived sleights, that the strangers in question may not even recognize as such. Of course, up in arms usually means bullying someone else into solving this perceived problem. Like the government, some business or rich people. Rarely does anyone ever put money out of their own pocket forward to fix the perceived sleight. Already mentioned was "The Animator Dormitory Project". You can give them money, if you care to. Make it a recurring payment, if you wish. Be the change you want to see in the world. Or just keep circlejerking, I guess. The system in Japan works to the effect that there exists an anime industry in Japan. Most countries don't have a comparable industry. And I don't think it would be unfair to claim that a major reason for this is how passionate people are about anime. On both sides. Creators work for little compensation and fans pay a premium for the finished product. How many series for about $300 a pop did you import from Japan last year? Quote:
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Link #324 | ||||
![]() Join Date: Dec 2003
Age: 38
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Quote:
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Honestly, this: ...really has an awful lot to do with this: Quote:
Since you don't care, do not participate in this thread again. You are not welcome.
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Link #325 |
Transfer Adventurer
Join Date: Oct 2017
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I care for the anime industry. This thread is about the anime industry.
I'm just arguing a different point and to convince me that this is indeed a problem, one would have to show how it negatively impacts the anime industry's ability to produce anime. Because that's the reason I care in the first place. Additionally, it matters little what I think, since what I'm thinking isn't preventing you from proposing and executing a solution to what you perceive to be a problem. Though, my line of thinking likely isn't that uncommon among the people directly responsible for the current state of affairs, so if someone could manage to convince me from their point of view, that could be considered as a first step towards a solution. I therefore disagree that there's nothing worth discussing with me. Hiding away in an echo chamber won't solve anything.
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Link #326 | |
Moving in circles
Join Date: Apr 2006
Location: Singapore
Age: 46
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For what it's worth, his point of view did prompt me to look further into the conditions that attract amateur artists and animators into the anime industry. There are in fact independent journal articles on the topic, undertaken by Western researchers. That was a surprise, and it gave me some sobering insight into the sad situation. Ocean isn't wrong in the sense that young Japanese are willingly entering the industry, despite knowing the slave-like conditions. That's why I would grudgingly agree that it's a problem of their own making. To some extent, this is another version of the "starving artist" dilemma. I'm told, for example, that artists in America also weren't paid all that well during the heydays of superhero comics. So that's another angle I would probably study further when I have the time. Is it still a problem? How did it get solved or mitigated? Or has the market moved on, and it's all about movies now, not the comic books? Lots to find out. Long story short, let's not indulge in cancelling opposing views too harshly. |
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Link #327 | ||
Senior Member
Join Date: Apr 2011
Location: somewhere in Asia
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There are still young people enter it sure, but they are much more realistic about it, basically, if I can't make it big in X number of years, I'm leaving or if I start a family, I'm leaving the industry, but the animators numbers entering every years is definitely declining rather than there is enough fodder around for big committee throwing as they please. It still doesn't as big of a problem now because the numbers is still drafted from previous gen when people still haven't realize the reality of being an animators, and their skillset is limited so they can only do such works if they can't find a job in the game industry or adjacent industries where they can't transfer their skillset. I do agree that part of the problem is Japanese unhealthy work ethic and attidude that lead to this situation in the first place. Quote:
Right now anime industry is still possessing many veterans with skills, but if the situations going on, as in new bloods quit when starting family or can't make it big, it is hard to say for the numbers as a whole, but the veteran artist and animators is definitely going to to decrease, which drastically lower the quality of anime. It is not something that show problem immedietly but the hollows of veteran will starting became a serious pain when the previous gen start to get into retirement while the maturing generations that supposed to replace them trickled down to another industry to find better prospect/ Last edited by dragon1412; 2021-03-03 at 06:45. |
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Link #328 | |||
Moving in circles
Join Date: Apr 2006
Location: Singapore
Age: 46
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Let that sink in for a while. What does it mean? It means that the production committee system is, despite all its egregious faults, working. It's working extremely well for the IP holders, in fact. And if the system is profitable for the rights holders, then there is very little incentive for them to change the system. As for the declining number of local talent — it's not strictly an issue. The anime industry has been steadily outsourcing the work to artists and animators in other countries for a number of years now. Originally, it was to studios in South Korea, but the pool has long since expanded to also include talent in China, the Philippines, and even Vietnam. Particularly for workers in the Philippines and Vietnam, the low rate isn't as big of an issue, because the cost of living is so much lower there. So, what does this mean in the long term? As I said before, the long-term implications are that the day will come when "anime" is not going to be Japanese any more. The aesthetic will come to encompass a style of animation and art that is common throughout East Asia. I shared an article not too long ago in this thread. Here is the key quote: Quote:
From another JAniCA report: Quote:
Fire vs Ice ("Fog Hill of Five Elements") I'll be frank: Even if I were not Chinese by ethnicity, I sure as hell would support more of such projects going forward. They're a tremendous breath of fresh air compared to the endless iterations of isekai projects in Japanese anime today. (The English title of the above project is, as one would expect, a somewhat poor translation. The Chinese title is 雾山五行 . A more accurate translation would be "The Five Paths of Fog Hill", or the "Five Paths of Fog Hill".) So, the Japanese anime industry, and the government, is as usual very short-sighted. They fail to see the larger picture, and the longer-term risks of hollowing out their own industry. If they continue on this path, there eventually will not be any worthwhile "Japanese" anime industry to talk about. The real talent will come from overseas. By then, it'll be too late to reverse the trend for domestic talent. |
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Link #329 |
Senior Member
Join Date: Apr 2011
Location: somewhere in Asia
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I think it's half and half from economic perspective, I agree that Japan, in a way, is training other country talent and rather short sighted, But I don't really share the idea that Chinese or Korean or any SEA country taking over anime, largely because they will face the same problem. Point no further than the tech area where country who outsourcing software to China face the exact same problem with Japanese Anime. And I think you heard about the 996 already. The 996 exist in tech scene for years, but only very recently come to light. For the exact same reason, low wage and punishing schedule. Why does it exist up until this long ? because prior to now, Tech and software in CN was a green field, so everyone can get good pay simply enter the field, but when enough people exist, there will be a lot more marginal cut and the punishing schedule don't seem to worth it.
The same apply to China game industry and even animations, they only came to prominents 3-4 years recently, the industry itself is young and there is not much people with specific skillset needed, so as for now, it still has a lot of room to growth, and there is not much product or big name out there yet. But when a lot of people see that the game and animation industry is a green field and jumping in, we will see an exact situation that happened to tech industry in CN, except that animations industry capacity is a lot more smaller compare to tech. And they would be facing the marginal cost issues which lead to the dreaded 996 again. Especially when it come to CN, high turnover rate in business due to extreme schedule and low wage is very common. |
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Link #330 | ||
![]() Join Date: Dec 2003
Age: 38
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A flawed process can still produce an acceptable result by some measures. But you have to measure a process's effectiveness holistically considering all the impacts, including human impacts, environmental impacts, societal impacts, globalization trends, long-term growth potential, etc. So again, it's reductionist to say that "the process is working therefore there's no problem." There are problems -- people working in the industry tell us there are problems and we see evidence of failed and collapsed productions on a regular basis (again with staff often coming out of the woodwork to provide insights into the problems faced, often stemming from directly related issues). Things can be improved. At the same time, it's not like it's all problems either. The whole industry is not imminently collapsing upon itself, and investment from Western streaming companies has helped infuse some cash to keep things afloat at least for now. The discussion has to occur somewhere in the middle. Quote:
As you pointed out, the industry itself is "routing around" the problem by outsourcing production to other markets, and it's much more likely that this will manifest itself over time as a shift of lead anime production talent to other countries. By the time any shift happens enough to be undeniable, it will be too late to reverse course. And when that happens, rather than attributing the change in output to working conditions or anything else, it's equally likely that the consumer who cares only about anime industry output and its impact on them personally will just believe anime output no longer matches their personal tastes and move on, as happens all the time. In other words, this is a topic about the workers in the anime industry and their working conditions. If someone doesn't care about them and doesn't want to listen to them talk about their working conditions or entertain solutions to their stated problems, it sure seems to me like this thread is irrelevant to them and it's just arguing for arguing's sake. It has nothing to do with "cancelling opposing views" (or about an "echo chamber") it's about actually discussing the topic at hand. The room for disagreement within that sphere is still immense.
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Last edited by relentlessflame; 2021-03-04 at 01:54. |
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