2011-11-01, 06:52 | Link #1064 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Actually I think it's because they're trying not to make it seem like they're use the same tactics over again, like the first two bosses they exploit weakness follow by an all out attack for the second boss, now they want to try to 'nullify/negate' the Boss' power.
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2011-11-01, 07:00 | Link #1065 |
reading #hikaributts
Join Date: Feb 2009
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S. Yukiko does not have a weakness at all in the game, so it did not matter.
The only thing nonsensical was that the MC already having jack lantern/pyro jack, a persona that shows up much later in the game that even has absorb fire. edit: ice doesn't seem to counter fire too much in the game. In fact it's Chie's persona that's weak for fire |
2011-11-01, 19:07 | Link #1068 | |
Kingslayer
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Some bosses just didn't make any sense either. Like Shadow Chie was weak to wind and strong to nothing. So unfortunately there's no patterns you can follow for strengths and weaknesses in P4.
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2011-11-01, 20:24 | Link #1069 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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ice > lightning > wind > Fire > ice But like you've said, most enemies later have rather random strength and weakness.
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2011-11-01, 20:25 | Link #1070 |
User of the "Fast Draw"
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Yeah sometimes the weaknesses and strengths seem weird, but what can you do...other than take advantage of them .
Though maybe since Chie's persona is carrying around a huge weapon she should use it. I mean sure kicking everything has worked alright, but kind of a waste .
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2011-11-01, 22:17 | Link #1071 |
Senior Member
Join Date: Feb 2010
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or her Persona never intended to cast bufu spell because in game properties(her Persona mostly Physical Offensive skill Type Persona thats why i love her on party) and chances of "leveling up" will lost if the main character doesnt help alot~ on the series
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2011-11-02, 04:26 | Link #1072 |
Bearly Legal
Join Date: Jun 2004
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For elemental properties in persona, I think its fire versus ice, wind vs lightning, light versus dark but that gets thrown out quickly as a lot of persona have a wild variety resistance.
So fair so good, glad that Yu is able to use multiple persona as it was ingame and most of shadow yukiko's scene animated.
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2011-11-02, 07:56 | Link #1073 |
Kingslayer
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Finally watched episode 4.
I'm really surprised they spent an entire episode on Yukiko's shadow. After the ridiculously fast pacing of episode 1, they've really slowed things down now. I think I like it at this speed. I actually got to understand Yukiko's struggle better than I did from the game. From the game it seemed like such a cop-out of a "secret", but it made more sense with the flashbacks and the hard yuri tension between Chie and Yukiko. The fight scenes were sub-par, but I wouldn't expect anything more from a JRPG adaption. And seriously, what's with all the kicking, Chie? You've got a freakin Glaive there! Use it! Anyway, this series is getting much better from my initial frothing rage at episode 1. Maybe that's just because of low expectations though.
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2011-11-02, 19:00 | Link #1078 |
Senior Member
Author
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The subs I had for Persona 4 Episode 4 had Yukiko calling Chie her "Prince" over and over again. Or, at least, that's what emo doppelganger Yukiko was calling Chie.
It's by no means the thickest yuri subtext I've seen between two girls in an anime, but it's thick enough that it's hard for me to view their relationship through a purely platonic lens. Honestly, for this yuri fan, Chie/Yukiko moments were the highlights of Persona 4 Episode 4. When one girl calls another girl her "prince", that's a pretty big yuri hint for me. I'm not sure if that'll go anywhere (I never played the Persona 4 game) but I like it. On the whole, Persona 4 is a decent shonen show for me. It's funny, because I know some that praise it a lot, and I know some that hate it a lot, but for me, it's just a solid, decent, shonen action-adventure story. The main trio is really starting to grow on me, and the visuals are good enough. However, Persona 4 is also a bit episodic and formulaic at the moment. The emo doppelganger approach, while interesting at first, is going to get old if it's used for much longer, imo. It's a nice way to mix action in with character development, but it can get tiresome if relied on too much. Hope the anime changes things up a bit soon.
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2011-11-02, 19:10 | Link #1079 | |
Kingslayer
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Not saying I have anything wrong with this, but it does change a lot of the relationship "shipping" that is made likely in the game. To me, it seemed like Chie x Yosouke was an obvious pairing, while it was always unclear whether MC would be with Yukiko or Rise. Throwing Chie x Yukiko in the mix as the likely result changes everything! And again, referring to "that" smirk Narukami gave Yosuke in episode one, we might have a fullhouse of same-gender relationiships.
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2011-11-02, 19:17 | Link #1080 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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The "prince" thing was in the game as well, so I'm not really surprised about it.
Also, why the hell are people calling the shadow selves "emo" when none of them seen so far even fit the description of what "emo" even means? They're just the personifications of the negative qualities that make up the character's personalities. And no you're not going to see an end to the shadow selves anytime soon, it's a plot device that's central to the Persona series. (Though only P2 and P4 have used them physically so far, P1 and P3 used variations of them.)
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action, fantasy |
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