2012-04-22, 20:06 | Link #1181 |
Underweight Food Hoarder
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D1 and D2 definitely more terrifying than D3. It's the fogginess. They should have kept the absolute blackness and bold gorey details.
Ugh there's something up with this game that's causing my computer to overheat and shutdown. I never had this problem. Not even crysis makes this overheat @_@. Fav character is monk atm. But I REALLY want seven sided strike ughhh |
2012-04-22, 20:34 | Link #1182 |
Senior Member
Join Date: Sep 2009
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I went from planning to pass this game up entirely to ready to pre-order in the course of a few hours. I really liked what I saw in the open beta. The game has a lot of potential in my opinion. If Inferno mode truly makes it hard then I am 100% sold.
Watching the death effects of the creatures is entertainment in itself. I do applaud Blizzard for the work they put into those animations. I just wish my computer was not crap. |
2012-04-22, 20:35 | Link #1183 | |
Senior Member
Join Date: Mar 2008
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People seriously play up this "dark and edgy" feel that diablo games have and I don't think I ever really got that when I played them.
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2012-04-22, 20:56 | Link #1184 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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>Dark atmostsphere Pick one, mate. The game is so bright my eyes hurt. I'd give Diablo 1 that scary feeling you mentioned, but just because how mobility is lacking in that game. Diablo 3's first act is darker than every place in Diablo 2's one.
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2012-04-22, 21:33 | Link #1185 |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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In the DPS race, DH may have the upper hand...
But no amount of pew pew is going to be as satisfying as leaping into a horde of enemies and cleaving their heads off with a Barb, or a monk rushing through an entire ARMY of enemies in a split second then one shotting their summoner, only to turn around and send his entire army flying against the wall with a swift sweeping roundhouse. It's just inifinitely more fun than pew pew.
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2012-04-23, 00:18 | Link #1186 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Heck she even has the impale skill to use against anyone who disses her off .
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2012-04-23, 01:46 | Link #1188 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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After getting my Wizard up to lvl 13, I'm surprised at the kind of stuff you can do in D3 that you can't do in D2. I'm running her with a build that I tried and failed to make effective in D2: a zweihander-wielding sword mage.
Magic damage in D3 is determined primarily by your equipped weapon, which means that arming my Wizard with a Flamberge gives her some insane amount of damage indeed. Plus, the Wizard has a level 11 skill called Spectral Blades, which makes the Wizard conjure some magical slashes in the air in a rather anime-esque style (and the animation convincingly makes it looks like the Wizard uses their weapon for said attack), and deals 135% damage of your weapon. Combined with the Wizard's AoE active spells and I can have her run around hacking and slashing stuff in melee like a boss. Not sure how effective this build will be once we can go past the Skeleton Kind in the full game, but I sure am having fun with this one
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2012-04-23, 02:11 | Link #1189 |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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^You know in D2, I actually made a sword-Amazon.
Yeah, sword and shield amazon. She has no sword skills. I had very limited skill set I could use, and DPS was very low, but I wanted to see how far she can get. Got through the first two difficulties, actually. Was surprised.
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2012-04-23, 02:18 | Link #1190 |
Anime Snark
Join Date: May 2006
Location: Singapore
Age: 41
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Well, if you go and dig up the Blizzcon video, you will see that Blizzard has stated that they want to have dozens of viable builds, and not just the "One Optimal Build". They don't mind if people theorycraft a build that is within 5% of other builds, so long as that "Optimal Build" does not overshadow the other builds. They gave specific examples like Petless Witch Doctor and Melee Wizards.
Long story short, they want players to be able to play the heroes the way they want to play it, even if it may seem crazy upon first glance. Cheers.
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2012-04-23, 02:52 | Link #1191 |
( ಠ_ಠ)
Join Date: Jul 2006
Location: Somewhere, between the sacred silence and sleep
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Yeah, that's why they have the Elective mode in there...
I wish I had known about this mode earlier, the customization is WAAAAY better with that on. I could use all four Monk attacks at the same time!
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2012-04-23, 04:04 | Link #1193 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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... and I just discovered that the Stash is actually shared among all your heroes.
That means that any magic items that I may not find useful for one hero can simply be stashed and then picked up by another of your heroes. And Elective Mode... why didn't I find out about this sooner?!
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2012-04-23, 04:04 | Link #1194 |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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I wish they slightly changed the rune system, really. I want to be able to choose which rune to use when I reach a certain level, instead of the linear order of the rune unlocking progression.
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2012-04-23, 07:46 | Link #1195 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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2012-04-23, 08:12 | Link #1196 |
ダメ人 - 人間失格
Join Date: Jul 2011
Location: Germany
Age: 37
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The melee mage existed in D2 already even though it was only based on that one skill in the fire tree which enchanted the weapon
I find it a bit strange that magic skill power is now also based on weapon damage, but maybe it was done to prevent that a few classes could clear the game "naked" (like Sorc and Necromaner could; especially before the blood golem + iron maiden bug was fixed ) I'm all for skill build variety despite that I used those guides in D2 as no-skill gamer |
2012-04-23, 08:19 | Link #1197 | ||
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Btw, I'll be on at 11pm GMT+8. We can continue where we left off yesterday.....and anyone else interested is free to join.
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Last edited by SaintessHeart; 2012-04-23 at 08:37. |
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2012-04-23, 08:25 | Link #1198 |
Supreme Ruler of Crowatia
Join Date: Jun 2009
Age: 33
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First time playing the beta. Was so excited I did all the achievements. Did not sleep.
At least at the lower levels things were much different than I expected. I'd been planning Wizard builds in hope of getting into the closed beta and now that I actually get to play, I'm having way more fun with the Demon Hunter. For me it's: DH > Barb* > Wiz > Monk > WD. The DH just has awesome mobility, great kiting, and fantastic DPS (at least single target wise). It feels so tactical and I love it. The Barb on the other hand just rolls over everything with that runed Cleave explosion. Lots of fun sending everything flying. Of course this is just level 13, things can change. Hoping I can get a CE, I want that Diablo skull USB. *I plan on playing Hell/Inferno so I really may not play the Barb 'cause I'm a pansy.
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2012-04-23, 09:53 | Link #1199 |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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Well, I got complained from my friends because I fill their screen with dogs, spiders, frogs and bats.
I'd love to have that rune "Rain of Frog" to shit on them more than that.
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2012-04-23, 10:33 | Link #1200 |
Anime Snark
Join Date: May 2006
Location: Singapore
Age: 41
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Just had a interesting game with three Wizards (all female of course ). There was a Barbarian, but apparently he was too busy RPG-ing on the upper levels till we summoned him for the Boss fight.
One was a melee Wizard using Spectral Blade and Ray of Frost, the second was using Magic Missle(Charged Blast) and Arcane Orb, and I was using Magic Missile(Split) and Arcane Torrent. It was a bloody fun massacre as we basically lawnmowered our way to King Leoric. So many pretty spell effects. Hehe.
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arpg, blizzard, dungeon crawler |
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