2008-05-15, 16:29 | Link #121 | |
Lost in your Eyes~~~
Join Date: Dec 2004
Location: UK
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2008-05-17, 04:19 | Link #122 |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 42
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Ups, i take back what i said earlier this week.
Another Hp update, more system infos (incl. monster details) and couple of new screenshot. http://namco-ch.net/talesofsymphonia_wii/ There is also a link to the dev's blog. An alternative to Freeloader is the Gecko Regionfree program, run through the TW exploit, what you need it the Zelda game and a SD card. The advantage is that this method isn't likely to be blocked like the freeloader. |
2008-05-17, 04:48 | Link #123 |
Chicken or Beef?
Join Date: Aug 2007
Location: Seattle
Age: 41
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I just heard about Tales of Fandom, and decided to watch all the videos on it, and apparently Sheena is still in love with Lloyd, I wonder if they'll give us a little fan service in this game... sigh... this is killing me, has there been a released date set for this game yet? For the US that is... I wish there was a data transfer option too... oh well..
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2008-05-17, 13:14 | Link #124 | |
そのおっぱいで13才
Join Date: Dec 2006
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Most importantly... PLEASE, keep the OP song in!! PLEASE don't replace it with some instrumental! I beg you!
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2008-05-17, 19:59 | Link #125 |
Not an expert on things
Join Date: Jun 2007
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I'd have no problem with them replacing the OP song with instrumentals as long as they have the Japanese opening as an "Extras" or something. [I can find it on the internet anyways, so it wouldn't be that bad.]
I'm hoping we can choose the language voices in the game [But there would be problems of direct/indirect translations...]. |
2008-05-17, 20:16 | Link #126 | |
Senior Member
Join Date: Oct 2007
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2008-05-17, 21:27 | Link #127 |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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They usually use instrumentals because its cheaper not because people won't like it - since by that logical all anime dubs would just have instrumental OPs and not keep the originals.
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2008-05-19, 15:23 | Link #132 | |
Lost in your Eyes~~~
Join Date: Dec 2004
Location: UK
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They usually already have a instrumental version of the opening already done back during development and they just swap out the songs. It has absolutely nothing to do with royalties at all since they would've been accounted into the contract to begin with. Its simply whether the localization team decides to use it or not. Some just simply see it as the 'professional' thing to do to replace it, I use that term lightly since they almost all the time do an amateur job.
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2008-05-20, 09:07 | Link #134 |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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Then I don't know why so many game companies are stupid and take out the original song with the instrumental... Not that some songs have a bad instrumental its just... Why?
Since like I said it can't be because people wouldn't wanna hear it since no dubbed animes have their openings removed (Ok well nowadays anyway. In the ol' days didn't we just make our own? And some anime are exempt to this)
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2008-05-20, 11:15 | Link #135 | ||
Lost in your Eyes~~~
Join Date: Dec 2004
Location: UK
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They're not localizing Tales of Innocence for DS despite it being possibly one of the best Tales games created to date. They never localized Namco x Capcom. (Though a fan translation was completed) Never localized Tales of Destiny Remake despite it being the best selling Tales game ever over in JP. (Though title goes to ToS worldwide, however they originally never intended to release that either. It was Nintendo who funded it.) They never released Baten Kaitos Origins in Europe. Quote:
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2008-05-20, 15:09 | Link #136 | |
殲滅天使
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And dual audio is a pipe dream, unfortunately. It's just not happening - while they could technically get it all onto a dual layer DVD (I assume this game'll be a single layer - it's not even widescreen by the looks of it which I find really disappointing), no one really wants to use them after the Wii proved it didn't like them very much with Brawl. |
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2008-05-20, 17:04 | Link #137 | |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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EDIT: Or are you saying they thought they'd dislike the vocals and removed them; so then the players complained?
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2008-05-20, 17:30 | Link #138 | |
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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Instead of offering the option between plain PAL and PAL 60 like every self-respecting GameCube game, they instead limited us to 'optimised' PAL. It's regular PAL, but a little sped up so it's almost like PAL 60, as far as I know. In any case, it's inferior to PAL 60. Why they bothered to go through the hassle of having 'optimised' PAL instead of PAL 60 and plain PAL is beyond me. This is why I bought the US versions of Tales of Symphonia and Baten Kaitos, and got the US version of Baten Kaitos Origins for my birthday a couple months ago (playing through it, great game). When visiting my UK buddy months back, we played Tales of Symphonia together, and I noticed how the game felt a little slower, and sound actually got out of sync at times. Inexcusable. Baten Kaitos Origins wasn't even published by Namco Bandai in the US; Nintendo published it. So there was a good chance we didn't even get it translated.
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2008-05-20, 20:06 | Link #139 |
殲滅天使
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The ending track that plays when the credits roll for the normal ending in Disgaea 1 was a vocal track, but they just used an instrumental version of it for the US version. You could still switch the voice acting to Japanese, but it was optional and the default was English. People complained about them changing it from a vocal track, so for future titles they left the songs as they were. Well, NISA did if you want to be technical, but apparently NISA is some kind of subsidiary of Atlus anyway. Someone chime in if I'm wrong on this, I'm pretty sure they have something to do with Atlus anyway.
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2008-05-23, 06:04 | Link #140 |
Senior Member
Join Date: Apr 2004
Location: Edinburgh
Age: 42
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Another HP update, now with new PV, found under streaming, and a "comments" section, with features some audio streams by the VAs
http://namco-ch.net/talesofsymphonia_wii/index.php Btw the blog is updated almost daily atm, some of the entries are quite interesting/informative, i.e. today's one is about the control system and how it feels compare to other Tales titles. Last edited by Sides; 2008-05-23 at 06:20. |
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