2018-10-23, 11:16 | Link #9602 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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Typical now that they're making it fairly grindable in 8.1 to get 385 azerite pieces that I now complete a trio on the latest M+ weekly chest. Weapons are far more elusive.....I mean, I am content with having azerite slots taken care of. But weapons are so very fickle when it comes to dropping...
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2018-10-25, 10:19 | Link #9604 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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Yes, it is very hard to get shields/offhands too.
Interesting thing I've noticed this M+ week. Method said they really thought the Bolstering/Explosive combo with Tyrannical would make this a bad week. Yet I've had some of the best PUGs I've had all expansion in this week so far. But I will say....the spawning pattern of Explosive is still dumb....even after the hotfix.
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2018-11-02, 17:13 | Link #9605 |
Senior Member
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WoW Classic is bundled into your subscription to current WoW, comes out Summer 2019.
Kul Tiran classes: Druid, Hunter, Monk, Priest, Rogue, Shaman, Warrior Zandalari classes: Druid, Hunter, Mage, Monk, Paladin, Priest, Rogue, Shaman, Warrior (Really surprised about no mages for Kul Tirans, considering who Jaina is.) |
2019-05-17, 10:06 | Link #9617 |
Junior Member
Join Date: Jul 2016
Location: Paris
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Blizz has epic cinematics, but BFA is still very bad for me :x
TESO or GW have the advantage that the whole game is endgame, not just the last expansion. Blizzard killed the potential of the game by nerfing the old content and not adding level scaling to the entire game.
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2019-05-17, 13:14 | Link #9618 |
Gamilas Falls
Join Date: Feb 2008
Location: Republic of California
Age: 46
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I think Blizzard had wanted to do level scaling for the whole game, but after so much time, there is a massive economy build around solo farming older content, that it would likely cost them more subscriptions to make the whole world endgame than to do progressive level scaling by expansion.
Though they have been slowly reintroducing max level old raid content to keep the raiders amused. Plus they are releasing WoW Classic in August, so the old school Vanilla diedhards can have their cake back and raid MC again with underpowered, unbalanced classes.
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2019-05-18, 10:15 | Link #9619 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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The main problem is that while BFA does 'some' things better than Legion, it is virtually no different. There is little that is interesting to do. Hopefully 8.2 can do something about that.
Classic WoW is a poisoned apple. Nostalgia will make people want the days of old. But then they will remember why Wrath was easily the best time in WoW. And that their schedule 15 years later will make it damn hard to play the game the way it was.
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2019-05-18, 18:30 | Link #9620 | |
Senior Member
Join Date: Oct 2012
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Quote:
Part of social dynamics (and the logistics of old raids of that size) was that you actually needed to establish relationships/friendships with the other members of your guild/server/world. People will spend (as a % of their time) less time in raids and more time doing 'stuff' (whether that be PvP, dungeons or the various grinds) unless they're the type to literally log on only for raiding and log off (in which case they won't be part of the social group and only an outsider). Classic RPG game elements have 'caps' so to speak, whether that be level, stats, gear or otherwise. That's something that is more or less missing in the live WoW game currently (ever other raid tier all previous items become redundant and trivial sources of obtaining new gear surpassing previous 'item level caps' are introduced). Yes it is a catch-up mechanism, but RPG's in general will not be fun if all your time/effort are trivially invalidated. Mythic+ (where people cycle through pugs, rather than forming long lasting friendships) is a great example of a failing that was nigh impossible in the original Vanilla game. For all the flaws (in game balance or otherwise) a lot of that relates to player 'acceptance', rather than outright design decisions by the developers. At its core, Vanilla functioned no differently to a social gathering/club you might visit in real life (like bridge, or lawn bowls, or a book club, and yes I'm aware that this is mainly 'old people' examples). Whilst you do get some sort of personal gain out of these activities the 'core' isn't inherently about you, it's about the group collective. There are stereotypes about men drinking at a bar complaining about their wives. It's not formal, it's insanely relaxed an it is about the social connections/relationships (not about the drinking, and not about their wives). Can Classic replicate Vanilla? Who knows, but (unless they keep releasing expansions) it'll nominally restore the 'RPG' nature of the game to the MMORPG WoW is supposed to be and it will provide a social hub where people can gather. I can't justify the price-point (on-going subscription cost) but think about the various 'online' games you play these days and when was the last time you actually added people to a friends list and established a real relationship with them?
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Tags |
blizzard, game, mmorpg, online, warcraft, windows |
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