2009-08-03, 23:26 | Link #1901 |
Know who you are
Join Date: Feb 2007
Location: Resides within the depths of Ned infested Glasgow
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haha 18 is a blast, really just gotta love the over top action and flashy lights!
so many 6th senses going around, its like a super natural convention. Kana getting shot down everytime is amusing, made me chuckle best line of the ep and possibly the entire series "Here...if you rub this crack it feels really good..."
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2009-08-04, 00:43 | Link #1902 |
Translator, Producer
Join Date: Nov 2003
Location: Tokyo, Japan
Age: 44
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Yeah, I almost was gonna use "space" instead of "crack", but considering the context, why not? Sometimes you get helpful cross language coincidences.
(the innuendo on that particular word is not in the original japanese, to my knowledge, but it's still there in general)
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2009-08-04, 01:35 | Link #1903 |
Senior Member
Join Date: Sep 2007
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This episode made me wonder if their powers are actually psychic abilities.
I wonder what happened between Saki and her sister to make them fall out. Maybe Saki is too good at Mahjong and thats why Saki suppress her mahjong skills(psychic powers). |
2009-08-04, 02:11 | Link #1904 | |
Senior Member
Join Date: Aug 2007
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Quote:
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2009-08-04, 13:33 | Link #1911 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
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And so the blo...oming single has been released. Little Non is not that good of a singer, in fact she's kinda bad, but you can see/hear that she is really enjoying what she is doing, so all that energy and good mood makes it quite an enjoyable ride.
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2009-08-04, 13:48 | Link #1912 |
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Join Date: Aug 2008
Location: Hekiyou Gakuen Student Council
Age: 34
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Hmmm i enjoying bloooomin' ^^
Little Non always my fav after i listen Hanamaru Sensation (Kodomo no Jikan ED) Anyway this year Little Non song also enjoyable for me ^^ *Refer to Juicy Extacy (Akikan! OP) and 1,2,3 Days (Kodomo no Jikan Ni Gakki ED)
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2009-08-05, 23:15 | Link #1914 |
Senior Member
Join Date: Mar 2009
Location: In my room
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Just a question. In episode 18 how did the 2000 blossom into 8000 each? How did the points increase? I have watch the episode tons of times but I don't know any mahjong but its a fantastic one. Its just amusing how the points increase.
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2009-08-06, 00:05 | Link #1915 | |
Senior Member
Join Date: Dec 2005
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Ippatsu: winning on the first go-around on declaring riichi - 1 han. Riichi: 1 han Tsumo: Winning on a self-draw with a concealed hand - 1 han Pinfu: All tiles are simples (no honors and no triplets) - 1 han Pure Terminals in all sets: 3 han Mixed triple chii: the same 3-tile run (7-8-9) in all three suits - 2 han Double chii: two identical 3-tile runs in the same suit (7-8-9 Man) - 1 han Dora tile: 9 Pin, 2x 1 Sou - 3 han Add them all up, and it comes to 13 han, which makes it a yakuman hand. Yakuman hands count as 32,000 points for non-dealers, and so Kana got 8000 points from Yumi and Koromo, and 16,000 points from Saki. If you want to just keep track of the scoring, you can read up on it on Wikipedia. The ones that are relevant are http://en.wikipedia.org/wiki/Japanes..._scoring_rules and http://en.wikipedia.org/wiki/Japanese_Mahjong_yaku. It does get fairly involved though since the scoring rules are so darned complex .
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2009-08-06, 02:08 | Link #1916 |
I like pie.
Join Date: Nov 2004
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Great breakdown, but I think he was asking about how Saki's hand went from 2,000 to 24,000.
Someone posted a link to this photo here: http://i19.photobucket.com/albums/b1...Untitled-1.jpg Which breaks down how she went from a (basically) nothing hand to a ridiculous hand. If you don't understand the terminology in the photo, well, what he calls "wans" are also called "mans," or "cracks." (Look it up.) The Hong Zhong is also called a Red Dragon, and the Xi is also called West, or Sha. By calling "pon" on the 6-pin, then calling "kan" on it, she starts a chain reaction of kans that lead to tanyao, toi-toi, san an kou, san kan tsu, with the rinshan tsumo to end it all. (All of this stuff can stack on each other. That's what makes hands like this powerful.) Rinshan Tsumo (self-draw of the winning tile from the dead wall off of a kong): 1 han Tanyao (all 2-8 tiles, no honors, no terminals): 1 han Toi-Toi (four pungs/kongs): 2 han San An Kou (3 concealed pungs/kongs): 2 han San Kan Tsu (3 kongs): 2 han Total: 8 han for a dealer baiman. (Saki was sitting East as dealer.) A dealer baiman pays 24,000 points-- 8,000 per player. (If she wasn't dealer, then she would only get 16,000 points: 8,000 from the dealer/4,000 each from the other two.) On her final turn, she had the punged 6-pin, 4 of the 3-bamboo, 4 8-pins, a 2 bamboo, a 4 bamboo. Then she pulled the 6-pin and started a chain reaction. But up to that point, she didn't have much of a hand. She's only got 3 sets, and no "head" for her hand. She's not even in a position to win yet. That's what got Koromo out of her seat, because she didn't "sense" anything in Saki's hand... well, because there really wasn't anything there. Technically. And if that just went over your head, there are some good tutorials at reachmahjong.com in English. Last edited by cynicalicious; 2009-08-06 at 02:24. |
2009-08-06, 02:44 | Link #1917 |
Fax Caelestis
Join Date: Apr 2006
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Yeah, the terminology is different if you're used to the Japanese style. He's using the Chinese version of the names.
As for the 2000, at the point where Saki calls a pon on the 6 pin, if she had discarded an 8 pin, she would have been in tenpai, with a hand that has pon of 6 pin, pon of 3 sou, 234 sou, pon of 8 pin, 3 manzi, waiting on another 3 manzi to finish the pair. Hence, Hajime is shocked when Saki discards the 3 manzi because she had been assuming that Saki was just trying to win a hand asap so as to get into a bonus round where maybe she'll get a "better" hand. At that point in time, she'd only have 1 han from tanyao and base point of 40. Assuming she won on a discard, she'd only get 2000 points. In contrast, when she finishes, she adds to the tanyao above (1 yaku) with rinshan kaihou (1 yaku), toi toi (2 yaku), san ankou (2 yaku), and san kantsu (2 yaku) for a total of 8 fan and 24,000 points. Thus, the announcer is amazed that she changed her 2000 point hand into a 24,000 point hand. Edit: BTW, even after she discards the 3 manzi, Saki's hand is in iishanten (2 away from a win, 1 away from tenpai) and is essentially in the same position as before she discarded the 3 manzi, just her pair that she's waiting for will be whatever she would have gotten from the dead wall after she calls a kong of 8 pin. She still only has tanyao and thus, a 2000 point hand.
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2009-08-06, 05:13 | Link #1918 |
Senior Member
Join Date: Mar 2009
Location: In my room
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Thanks for the info on how saki's hand blossom ( though kinda confusing ) And an amazing explanation. And if 8 yaku is baiman and 13 is considered yakuman and being east have and advantage in points. Then if the score isn't baiman but yakuman how big can saki's score be? will she beat koromo?
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2009-08-06, 06:02 | Link #1920 |
Senior Member
Join Date: Dec 2007
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well this is a 4 player game, you have to take into account Yumi & Kana, although Kana is out of the running not having enough points and the no double yakuman rule, it's impossible if not near impossible for kana to win.
I reckon Yumi will let Saki eat down Koromo points till she believes she could win a hand that could allow her to jump to 1st place, or at the very least win two consecutive hands, because Yumi is the last player to be East and all East Players who win get bonus hands. The only way Kana could win now is if she won two consecutive Yakuman 64,000 + what points she has around 40,000. well it's already impossible unless somehow Saki & Koromo's points balance/even out and Saki stays East then she'll have to Win off Saki or/and Koromo to decrease their total points to increase hers.... AHHHHHHHH the games points system confuses me... I don't even know if What I said was right. When's all said and done, the main character (Sak in this case) will win, just because the story is revolved around her, also the fact the the series is named after her is a good pointer that she'll win. |
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competition, mahjong, seinen |
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