2009-03-07, 15:54 | Link #221 | |
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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The desert fight against Valter and Caellach (i think that is what the Hero boss was called) was quite silly. Franz and Amelia, both Great Knights at this point with A support, cleared the entire left side of the map alone. Just the two of them. No healers. Which means they took out a dozen of units, and then Franz simply soloed Caellach (without crits being involved). Physical units can't scratch the two (no, wait - i am somehow having a rather crappy Amelia growth, so she can be poked for 3 damage with a lance ...provided anyone actually lands a hit), and magic attacks can do about 6-9 dmg ...provided anyone actually hits, as the hit rate against them is about 35%. It was quite silly. Valter simply went down by a combo of Lute + Arthur (A support). Have Lute attack him, and Artur stand behind her and heal. Took 3 attacks to bring him down. Neither has the speed advantage to double attack. Of course he could have been swarmed with more units as well, but i got lazy and just skipped the turn. Orson in next chapter was quite hilarious as well - Artur soloed him, because his dark imbued sword couldn't do a single point of damage against Artur, who was using Divine. Took some 6 turns to bring him down, but i was in no hurry. And this is on the supposed Hard mode .. and i am not even utilizing supports to the fullest, as i haven't bothered to level any additional supports for anyone beyond having an A with one person .. there is still room for performance boost by obtaining B between other persons in your group. Oh, i made a mistake previously and Moulder died in chapter 14, due to my own berserking unit ... poor guy ..well, i left him for dead, as i felt it wasn't worth replaying the chapter ... Lute and Artur had digivolved in said chapter, and could pick up the slack on any needed healing just fine. So i suggest you better review your strategies regarding your gameplay, before you start saying some questionable things about people claiming this game to be easy. The fact your units are grossly underleveled is of no one's fault but your own.
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2009-03-07, 17:14 | Link #222 |
そのおっぱいで13才
Join Date: Dec 2006
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Before I get Mario & Luigi RPG3, I replayed the FE games I have on Hard, but without a doubt, in hardness, DS >>> SS (F route)> FE7 >>> GC
DS's is just evil... Evil~~... The first stage... and the rest... Wolf and the other guy's greatness helps calm my heart after seeing a bunch of bad growths... SS F's... Phantom ship is... scary... *shiver* From there and here and everywhere... Ahh! Ephraim! Don't kill them all Ahh he died... His stages really provide a challenge when you don't use the tower. Though I still train Ewan and Amelia out of love! FE7... The only real thing hard about this is the lack of characters I can send out and collect support conversations... Which I tried on the stage before last with two weak units... One who got killed by reinforcements that came out of the starting point! Why there?! GC's was a joke... I did lose Lethe and Zihark to the Black House because I miscalculated his movement range, but it was a breeze, as expected. Ashnard's 2nd form worried me, but Mist and Elincia using Physic from afar and letting Ike slowly kill him was simple... And how did "Fushuuuuuuuuuuuu" translate to maniacal laughter, translator of the game?! ... Started reading the novel for SS... As interesting as always, but with more reality to the stuff, like units not able to receive a bunch of axe attacks and still live and horses no longer in castles, etc. The art is unfortunate though... FE7's is out of order... Though reviews are bad anyways...
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2009-03-08, 15:24 | Link #223 |
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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No, I barely use Seth, and I do clear the maps. You should have tried Beginner or Normal mode instead of Hard, as you aren't playing the same game as me.
People saying this game is piss easy either
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2009-03-08, 15:42 | Link #224 | ||
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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For your instance, Hard mode doesn't give any bonus of exp. The AI units got better stats, but the same lvl, hence the exp isn't tailored at all. Hard Mode is "more challenging", because you have thougher enemies, less gold (and so ressources) and a "smarter" AI. I would largely suggest you trying out FE6 and 7, because Sacred Stones has a very inherent issue, and that is the ridiculous difficulty combined with all characters having retardly high growth rates. I'm pretty sure sety would have fun time with some comparisons (well, let's avoid the silly "uber ike" from RD problem though ) Quote:
Weapons advantages + field advantage AND characters skills are the base and leaving everything to some fancy factors is hardly strategy. Like serenade said, if valter procced pierce, it would have been a very ugly result (aka impending doom to Eirika). You were basically lucky on that occurence, while using safer way such like casters + rescues would be hardly as dangerous (remember that speed + con + field allow you to control your evasion stats with these, so saying valter would steamroll them is void, especially with support). And no, it isn't for FE pro, it is really made evident by Sacred Stones. FE6 was the complete opposite: overwhelming the player with raw and "archaic" manoeuvres without giving you any tutorial. Without using experience hogs such like Seth, Innes and any prepromoted unit, most characters of a stable team are promoted by the time of chapter 15-16. Using hero unit is probably the second best way to suck up your exp badly as well...
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2009-03-09, 19:01 | Link #225 | |||||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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Valter has a ranged weapon, and he isn't slow either. My casters would have been toast. Quote:
Eirika and Ephraim (both promoted!) owned chapter 19, by the way, and got a lot of level ups.
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2009-03-10, 09:07 | Link #226 | |||
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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I just completed chapter 19 as well on my side, and my stable team is (All my non-lord units got promoted at chapter 14): Ephraim (Lvl 4 Great Lord) Eirika (Lvl 2 Great Lord) Innes (Lvl 5 Sniper ... not that he is the best of units, but i wanted to see his support conversations with Eirika) Franz (Lvl 8 Great Knight, promoted at lvl 20) Tana (Lvl 9 Falcoknight, promoted at lvl 18) Amelia (Lvl 4 Great KNight, promoted at lvl 18) Artur (Lvl 7 Sage, promoted at lvl 19) Lute (Lvl 6 Mage Knight, promoted at lvl 18 or 19 (can't remember)) Neimi (Lvl 7 Ranger, promoted at lvl 20) Colm (Lvl 7 assassin, promoted at lvl 19) Joshua (Lvl 4 Swormaster, promoted at lvl 18) Natsaha (Lvl 5 Valkyrie, promoted at lvl 10 ... only one i promoted as soon as i could, but there isn't really any reason not to with her) All characters were promoted during Chapter 14 (Minus Natasha, who was digivolved during 15), and that could have actually been done sooner, as none of my characters will be close to hitting 20 by the time the game ends ... i venture Tana and Franz might reach ~ lvl 15 at best, but no more than that. I haven't set a foot inside the tower, and have fought monsters on the world map for 3 times, which probably gives my team an "extra" 1-1.5 lvls or so. So ..yeah. I can't tell what without knowing the specifics, but something most definitely is going very wrong with exp gain on your side.
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2009-03-29, 02:29 | Link #228 | |
Banned
Join Date: Feb 2006
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After that i just couldnt care less, i plugged in FF7 and went to get remaining 30% of supports, and sold Shadow Dragon cart the following day. Good riddance i say. |
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2009-03-29, 03:31 | Link #229 | |
そのおっぱいで13才
Join Date: Dec 2006
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Well, it is your choice... In the end, only you are affected by this decision...
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2009-03-29, 03:39 | Link #230 | |
Banned
Join Date: Feb 2006
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Why forcing yourself to play the game just because of its name ? Eh. I give IS props for further streamlining the interface, though. At least SOMEONE is here with us in 21st century, unlike all those SRT games which never changed since the stone ages. |
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2009-03-29, 04:18 | Link #231 | ||
そのおっぱいで13才
Join Date: Dec 2006
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No one is forcing you, of course. Like I said, it is your choice. But I simply found it unfortunate that a decent game (in its genre) was given up on just like that. Quote:
2. Because Guy is a myrmidon. I'm always happy if myrmidons manage to earn strength.
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2009-03-29, 17:58 | Link #233 | |
Not an expert on things
Join Date: Jun 2007
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Oh god, a typo! Get in the nuclear bunkers!
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It might have just been me, but I usually got around 3-5 stats per level on Sacred Stones. Last edited by OceanBlue; 2009-03-29 at 18:08. |
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2009-03-29, 20:32 | Link #234 | |
そのおっぱいで13才
Join Date: Dec 2006
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And then there is FE9/FE10... *cough*
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2009-03-30, 00:45 | Link #235 | |
Senior Member
Join Date: Aug 2008
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2009-03-30, 14:06 | Link #236 | |
Not an expert on things
Join Date: Jun 2007
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I'm assuming FE10 is Radiant Dawn, and I haven't played that yet, but FE Path of Radiance's growth rates were ridiculous. And then you could just save and use bonus experience. Ridiculous. |
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