2014-09-12, 12:51 | Link #42 | |
Banned
Join Date: Jun 2014
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Quote:
This tends to result in a lot of hugely hyped and anticipated projects when the producers and sponsors get to go to bat promotion wise and point out all these popular staffers they've assembled that ultimately end up feeling like far less than the sum of their parts upon actual execution and where the staff really isn't committed to anything creatively (the vibe of too many cooks in the kitchen, not enough actual say, hence the politics that Yara talks about most likely) other than just doing the bare minimum amount of work to make sure it gets on TV as scheduled so they can get paid. I see a lot of these shows where one idea has to be emphasized in particular from a source (Mahouka comes to mind) or from the committees idea factory if it's an original or this or that insert song has to be included in an episode because the production committee needs to promote their hot artist and not because it's a good fit, or this or that seiyuu has to be promoted and given a lead role strictly because they're an up and comer or a member of the production committee owns the rights to their contract (Sora Amamiya of late feels this way though I do like her it's clear she's being pushed hard by SME in works they are a sponsor for). This is or that writer or character designer is paired with this or that director because they both worked on their own projects that were highly successful (Aldnoah.Zero, Guilty Crown, Valvrave, ), not because they necessarily work well together. I really see this sort of thing a lot and it's really blatant too in how the product turns out not so memorably if coherent at all. It's the sort of approach that works well commercially for sure, but that is just kind of about lining the pockets of a couple of really big companies executives with a permanent stake in the industry while it slowly starves it's creative drive and truly talented types who refuse to play ball so to speak so I absolutely love this idea of trying to get funding from fans and generate interest that way. I'm one of those people that has been saying for ages that anime needs to try and branch out and appeal to more audiences rather than just try to latch on to whatever is currently popular be it idols or magical girls or what have you if it wants to be about more than just making easy money so I can only hope this project enjoys some level of success and the idea catches on a bit even if it just ends up being a short fad it can show creators that there are other options and that they don't necessarily have to be beholden to big shot production organizers like Bandai and Aniplex anymore who pretty much run and have a big say in everything nowadays it seems. I just see the future of anime being really boring if only a small handful of corporations get to dictate everything about shows and continue to forever play it safe like Hollywood studio executives. Last edited by Dr. Dahm; 2014-09-12 at 13:03. |
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2014-09-12, 13:14 | Link #43 |
Senior Member
Join Date: Dec 2004
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Eh, the problem is, he still doesn't address the underlying issue, that is, the very reason why it came to be this way (my reasoning is on page 2). It's cool that he's trying to do something but I seriously don't see how crowdfunding and pandering to western audiences with a really generic-looking anime provides a working alternative for the industry in general.
Last edited by kuromitsu; 2014-09-12 at 14:53. |
2014-09-12, 16:22 | Link #44 | |
Banned
Join Date: Jun 2014
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Quote:
Things are getting increasingly worse or at least more transparent for the people lower down the ladder at animation studios though and I hear more and more stories of discontent making it to twitter than ever before. I'm sure people have heard of the A-1 suicide incident for example where a key animator at the company basically came unraveled after being forced to work as many as 600 hours in a month whereas the industry average I've heard reported is 350, though realistically it's probably higher than that. For that incident that particular studio even got recognized for an annual black company award for entertainment companies in Japan which is basically like the equivalent of the Worst Company in America award as far as I understand it which I don't think has ever happened for an animation studio before so that's certainly not a good sign. Also no recognition ever comes the way of those staffers lower down on the pecking order and I often hear stories about how animators are unsatisfied with and feel detached from their work a lot of the time basically being asked to draw the same old similar cute girls for low pay. I think just the simple satisfaction that not having to work under these kinds of conditions would prove attractive to animators and undiscovered talents who feel they aren't able to have a voice. So yeah while this particular product may not look like anything revolutionary, I totally understand where the person being interviewed is coming from and why he's advocating this sort of approach as a possible alternative. |
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2015-01-22, 05:06 | Link #45 |
Senior Member
Join Date: Jul 2014
Location: Somewhere on Earth
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Uh...
Spoiler:
It looks like the CIA is withdrawing from this project. There's also more info on there regarding the press release today. Source: https://www.kickstarter.com/projects...-the-dog/posts
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2015-01-22, 12:18 | Link #48 |
The Interstellar Medium
Author
Join Date: May 2008
Location: [SWE]
Age: 34
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According to the comments, it got passed to another studio. Or something. It's still being worked on and it's all fine, it appears.
Said studio has a good track record imo, but I can't help but feel a bit suspicious in the veins of cyth's post Would be extremely disappointed if something were to happen to UTD.
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2015-01-22, 15:49 | Link #49 |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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The moment that email hit my inbox I had the same idea cyth has: that's it, the project is done.
Can't say I'm surprised actually. From what I've seen Kickstarter projects with such a bad track record of communicating with the backers usually end up as failures in the worst case, disappointments in the best one. IF anything comes out of this I'll be happy, otherwise I'll just consider it a bad investment
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2015-01-24, 18:02 | Link #51 | ||
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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Quote:
That said we do have an updated staff listing: Quote:
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Last edited by Dextro; 2015-01-25 at 06:51. |
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2015-01-24, 22:06 | Link #52 |
Senior Member
Join Date: Jul 2009
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The project was on indefinite hold, so most of the money should still be available. This dispute had been going on for months, which suggests that something soured between Creative Intelligence Arts (producer and co-owner of the copyright) and Kinema Citrus (hired studio) shortly after the Kickstarter campaign.
We'll probably never hear the whole story, but it doesn't sound as if anyone intended to renege on the original promises or change the overall specifications. |
2015-01-26, 03:56 | Link #55 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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Quote:
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2015-01-26, 07:42 | Link #57 |
Princess or Plunderer?
Join Date: May 2009
Location: the Philippines
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I guess we now have a man to be completely wary of when it comes to projects like this: Jiro Ishii.
This kind of internal struggle has killed Under the Dog, no matter if the project pushes through or not. Relations have been severed and everything seems only for commercial gain rather than creative movement. It's Rail Wars all over again.
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2015-01-26, 08:33 | Link #58 |
Senior Member
Join Date: Feb 2014
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The anime would probably flop if they targeted it to westerners but made it in japan. It would be better if they pitch their ideas to an American studio and try to realize it that way.
Anyways, not surprised. I had a feeling this would always flop. From how smug the main staff guy acted and how his story didn't really feel unique at all. |
2015-01-26, 11:22 | Link #60 |
Moving in circles
Join Date: Apr 2006
Location: Singapore
Age: 49
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Yeah, sadly, I think it's best to think of my contribution as a failed investment too, and chalk it up as yet another example of how crowdfunding isn't the panacea to established studio/production-committee based funding as it's made out to be. The fundamental issues are about trust, accountability and transparency. And guess what? Those are the exact same issues faced by traditional production models.
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