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Old 2016-04-04, 23:06   Link #121
dniv
Season 3
 
 
Join Date: May 2013
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So this wasn't very good quality, but I liked it a lot.

It was slightly worse than I was expecting, but this is still really refreshing to see. I'm definitely going to grow into it.

The Japanese voice acting was far less jarring than I thought it would be.

Yeah, this is going to be great. It's funny that the animated trailer for AA6 was way higher quality than this though.

This should be pretty decent. Though I'll actually be excited when they get to the later parts of the show. Lol. I'll avoid mentioning any spoilers, but stuff will definitely get better story-wise.

As far as the actual animation/ost, it's more than enough. It's really wacky to see it animated that way, but I'm really excited either way.
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Old 2016-04-05, 04:23   Link #122
ninjastarforcex
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i played the game immediately for the first time and damn, it's good.
i think this can be 12-13 episode just fine
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Old 2016-04-05, 04:50   Link #123
Westlo
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They better use some variation (or make one up) of the turnabout sisters theme in the anime.

Quote:
Originally Posted by Arin11 View Post
I have to say I am disappointed with this first episode. Who is the director anyway?
Ayumu Watanabe, the guy who directed Space Brothers.

Quote:
Originally Posted by Dengar View Post
I don't think the animation studio is responsible for their own budget. They gotta work with what they have. Since we know A-1 can do better I don't think it's fair to put the blame solely on them.
It's just easy to blame the animation studio.

Has nothing to do with Capcom being cheap.
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Old 2016-04-05, 05:31   Link #124
Dextro
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Quote:
Originally Posted by Westlo View Post
It's just easy to blame the animation studio.

Has nothing to do with Capcom being cheap.
There are a lot of reasons why the studio might not be at fault. It could have been Capcom dismissing the anime adaptation for far too long and failing to approve scripts, character designs and other stuff in time leaving the episodes to be finished in a rush for the air date. It could have been Capcom disliking some of those same things too far into the production process leaving the studio to remake stuff in a rush.

It could also be the studio having come across some setback during production like someone key getting hill or another, higher budget show taking up more resources that negatively impacted this one.

There are a lot of reasons why something could go wrong*.

*but to be fair I'm basing many of these ideas out off Shirobako. Great show to watch for anyone with interest in how animes are made even if it's a romanticization of the subject matter instead of an 100% accurate portrayal.
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Old 2016-04-05, 07:26   Link #125
AntonKutovoi
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Is the fact that they just started working on epsiode 1 in the end of the february Capcom's fault as well?
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Old 2016-04-05, 14:40   Link #126
Dengar
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Maybe? I don't think anyone is playing the "Blame Capcom" game either.

I just find it incredibly hard to believe that it's because people were lazy. Either not enough time was given or the budget is just too small (which can also cause there to be too little time), and I am assuming the latter.

That just goes to show that even being faithful to the source material does not necessarily make an anime good.
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Old 2016-04-06, 01:35   Link #127
kgrodriguez
Three Stars and a Sun
 
 
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Wow. I didn't expect it to be received that badly around here. I actually enjoyed it, mainly because it actually reminded me of the game (and at times it felt like playing the game or watching a tutorial of the game).

Oh well, maybe I enjoyed it because I expected it to be like that. I feel like most expected it to be some sort of detective series based on the game, and not exactly the game being shown as an anime (if that made sense).
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Old 2016-04-06, 03:02   Link #128
Cerilla
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I mentioned this before and the ED credits can confirm it (Thanks Kevin):

The first episode needs 6 Animation Director.

For most show the first episode needs just one or maybe two AD. This raise a red flag on the production schedule. I don't know how exactly this happened, but they're short of time.
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Old 2016-04-06, 10:55   Link #129
ccesarano
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I'm actually curious what people who haven't played the game(s) will think. They seem to really be trying to hit all the "accuracy" notes to appeal to players, but they fail to capture the invigorating emotion of solving the problem yourself. They drop in all the necessary clues for you, and you just watch Phoenix solve the problem. So when he finally shouts "Objection!" (or the original Japanese of said phrase), it's not filled with the same ecstatic feeling, particularly when you hear the background music cut-out and know that you got it right.

Comparing to a standard courtroom drama, it's missing the last-minute key discoveries or ridiculous leaps of logic necessary to keep the mystery just that. You cannot do that in a game, because the player themselves have to figure it out. So does this make it too obvious for the viewer? If you've never played the game, is it boring?

I found it a bit of a delight due to reminding me of the game, but also found it pretty unexciting. Curious if that's due to the episode itself or due to the problem of adapting a game that relies on player problem-solving.

In regards to animation, I didn't mind it, though as I'm playing Apollo Justice I think there's a very clear difference in art. Aside from not getting the details for the characters quite right, the color also lacks the same shading and thus depth as the game. The characters are more shaded in the game than here, so everyone looks comparatively flat. This might not be an issue for those that haven't played the game, but for those of us that have, it certainly seems like a major downgrade. Of course, we're also talking something that sounds as if it was animated on a tiny deadline, so it could be that they just focused on producing the product as quickly as possible.
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Old 2016-04-06, 11:26   Link #130
GreyZone
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Quote:
Originally Posted by ccesarano View Post
I'm actually curious what people who haven't played the game(s) will think. They seem to really be trying to hit all the "accuracy" notes to appeal to players, but they fail to capture the invigorating emotion of solving the problem yourself. They drop in all the necessary clues for you, and you just watch Phoenix solve the problem. So when he finally shouts "Objection!" (or the original Japanese of said phrase), it's not filled with the same ecstatic feeling, particularly when you hear the background music cut-out and know that you got it right.

Comparing to a standard courtroom drama, it's missing the last-minute key discoveries or ridiculous leaps of logic necessary to keep the mystery just that. You cannot do that in a game, because the player themselves have to figure it out. So does this make it too obvious for the viewer? If you've never played the game, is it boring?

I found it a bit of a delight due to reminding me of the game, but also found it pretty unexciting. Curious if that's due to the episode itself or due to the problem of adapting a game that relies on player problem-solving.

In regards to animation, I didn't mind it, though as I'm playing Apollo Justice I think there's a very clear difference in art. Aside from not getting the details for the characters quite right, the color also lacks the same shading and thus depth as the game. The characters are more shaded in the game than here, so everyone looks comparatively flat. This might not be an issue for those that haven't played the game, but for those of us that have, it certainly seems like a major downgrade. Of course, we're also talking something that sounds as if it was animated on a tiny deadline, so it could be that they just focused on producing the product as quickly as possible.
I think we should wait for an actual "case" before judging. That grade-school level tutorial case is not really a good standard to use.

The problem is that we will get the first trial of the second case within the next episode and unless the episode ends in the middle of the case, they will include both the first day investigation alongside the trial, which seems... quite rushed. It depends on how much time the dedicate to the investigation and how much to the court session. I think it would be for the best to keep most of the investigation in some way summarized because most of it gets mentioned in court again anyway.

I am quite interested in how they handle the "compression" next episode, because THAT will be something you can judge future episodes on.
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Old 2016-04-07, 12:20   Link #131
ccesarano
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You're certainly correct in that it is too early to judge. Typically I try not to really discuss a series until I've seen it to completion, and often wait until a show has already finished (or at least a season) before giving it a binge.

I suppose those were simply my initial impressions. It'll be curious to see how this will shape up.
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Old 2016-04-07, 23:28   Link #132
xellos2099
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Think of it this way, sway too far from source material and people will complain animator pay no respect to the source and too close to source and people call the animator lazy.
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Old 2016-04-09, 00:56   Link #133
Akuma Kousaka
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Ep1

I was genuinely looking forward to Ace Attorney because all throughout the years I've heard about this video game franchise that made a name for itself with memes and over the top expressions. When I heard rumblings of discontent I had to see what the problem was, and while watching the OP I thought "okay, this isn't quite the meme fest I was expecting and it feels like it's going to be more grounded than what I think the games are." Maybe I'm just hearing fans who feel the anime is different from the games

...and then, as I'm watching it, it surprisingly jumps right into the meme pool and over the top expressions. And then jumps into it again. And again. And again. And again...

The best way to describe Ace Attorney is a collection of memes and over the top expressions connected by that annoying little thing called a "story." Where're the establishing shots? Where's the motivation? Where're the characters? It wants to dive Wright into the memes and over the top expressions with no regard for a proper narrative (in a courtroom/mystery/detective setting? I think not!), which would be fine it didn't take itself seriously but Goddamn the show manages to actually take itself seriously. It's so convinced it's good that it blazes through virtually everything! How did this show get made?!

But damn it's so entertaining
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Old 2016-04-09, 03:05   Link #134
Mr. DJ
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Originally Posted by Dengar View Post
Maybe? I don't think anyone is playing the "Blame Capcom" game either.

I just find it incredibly hard to believe that it's because people were lazy. Either not enough time was given or the budget is just too small (which can also cause there to be too little time), and I am assuming the latter.

That just goes to show that even being faithful to the source material does not necessarily make an anime good.
I'll blame CAPCOM Japan because they're a bunch of douchebags.

I'm really surprised a anime adaptation took so long to come out, but yeah...douchebags.

No real issues with the series thus far, one of the handful of shows I'll stick with this season
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Old 2016-04-09, 08:06   Link #135
Stark700
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Episode 2:

Better than the previous episode imo. Poor Chihiro....
This was more of a set up for next time although there are some clues that have been discovered, probably to be used at the courtroom session time. I also thought the OST for this series improved as well.

Naruhodo vs Mitsurugi....I hope this will live up to it.

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Old 2016-04-09, 08:08   Link #136
AntonKutovoi
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I liked Edgeworth voice. He is cheaper soundalike, but at least he is good cheaper soundalike. I definetely will miss Eiji Takemoto's voice, though.
But what the f*ck did Phoenix object to in the end?
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Old 2016-04-09, 10:31   Link #137
Team Rocket Elite
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He's Phoenix Wright. Phoenix Wright does not need a reason to throw out an Objection!
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Old 2016-04-09, 12:38   Link #138
Dengar
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I will not lie. I got some enjoyment out of ep2.

I can point out a few scenes that were done poorly from an art perspective. In particular when Phoenix was in the hotel, the door couldn't decide whether it was closed or ajar.

But at the very least, the storytelling was done pretty well, imho.

I can already feel the rumbling of the stampeding purists who will cry that the anime "went original" though.
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Old 2016-04-09, 13:13   Link #139
Team Rocket Elite
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From what I've seen, response to the original content has largely been positive. It's been a while since I've played the game so maybe I'm forgetting how certain events played out but the new content seems to just expand on existing content rather than being a significant departure from the game.
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Old 2016-04-09, 17:19   Link #140
GreyZone
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I am not sure if anyone else noticed, but the first part of that BGM that played when they showed Edgeworth in his car driving to the court was a slowed down remix of "Telling the Truth 2001"
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