2018-04-06, 19:47 | Link #1664 |
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
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Thanks. Though I’m one Damascus shorter than I thought, so I can’t FLB it yet.
So I’m using Baal axex4, Stratomizerx1, Baal gunx1, Yggy swordx1, Uriel fist, Byakko fist, and Vohu harp as main. I take it I want to replace the Baal gun with Eugen gun when it’s ready? That’s what I was thinking. I’ll definitely keep one MLBed; I’ve got plenty of SSR fodder.
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2018-04-08, 08:48 | Link #1668 |
Senior Member
Join Date: Nov 2003
Location: The dog gossips too much.
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Arcarum if you're in a rank A team and get a Sunlight Stone every month. Or if you don't have any good summons worth sunlighting.
Sunlight Stone for all other people. For the record I got a Sunlight Stone myself.
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2018-04-08, 09:18 | Link #1669 |
Senior Member
Join Date: Aug 2012
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For the Kaiju skins, I hoped by reset that they meant only the one you used, but no, it resets the whole thing. That sucked! I missed out on the Bucon cutscene because of that. Sure, it's the same thing for all three in dialogue, but still the completionist in me continues to nag. Anyway, Case Closed is live; Surprised, it's right after Robomi Z. Hopefully that'll help me forget about it.
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2018-04-11, 06:06 | Link #1671 |
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
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Assuming both are at 100, I would think Cagli. Her 2nd ability gives multiple buffs while clearing your party, and the buff is unique so it can stack, wand she can heal while cutting enemy DEF. Getting a specific buff from Aru relies on luck, and after that she has veil and slow.
Who would be best may depend on the situation though.
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2018-04-11, 11:00 | Link #1672 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Arulu is superior simply because you can maintain her buffs way more often, whereas Caglio's buff is tied to a very long CD (Arulu is 1turn shorter and can be reset with an ougi).
That said, both fall flat compared to DLF, but at least Arulu has a veil and slow, whereas Caglio's don't exactly provide anything outstanding.
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2018-04-11, 17:58 | Link #1675 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Makira isn't really considered as the best earth buffer considering the required ramping, and the advent of the Omega weapons. Probably still superior to Caglio or Arulu, but definitely not on par with DLF.
Also, the fact her abI1 doesn't stack with Elysian's isn't really an issue since you can simply spread their respective CD for a very long up time. That said, considering the current state of the game, using Berserk or Glory is more flexible.
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2018-04-11, 18:16 | Link #1676 |
オンドリャァァァ!!!
Join Date: May 2009
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Yaia. As long you can keep the teams Ougi rotation high.
Her ougi is top class buff and stamina maintenance in one package. But why just use one buffer? You can use two in conjunction with Elysium. Also have a FLB Yggy and The Hanged Man stone handy. Whala, you can stay constantly buffed. I prefer the Makira+Caglio combo, to keep the the team under high MA rate to speed up ougi rotation, then have Sieg or Ayre keep on dishing high damage. That's assuming you don't have 3 or 8 of course. Those two can self buff themselves til the kingdom come. |
2018-04-11, 18:47 | Link #1677 | |
Senior Member
Join Date: Nov 2003
Location: The dog gossips too much.
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Quote:
FLB Yggy and Hanged Man are not options at the moment. Two buffers sounds like overkill but I'm willing to consider it if it will pay off in greater damage than three attackers + one buffer.
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2018-04-11, 18:58 | Link #1678 |
Crazy Devout Fanboy
Join Date: Dec 2005
Location: 1st Ra Cailum-class battleship Ra Cailum, port-side officer's bunks
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For fast, high damage I’ve been using the weapon pool I posted earlier with Elysian, Ayer, Mahura, and Sarasa. Use Ayer’s ab1 2 or 3 times and Sarasa’s ab3, combined with multiple def down and element def down, plus add damage. Great for killing things fast, but maybe not as good in longer fights.
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