2008-12-20, 12:31 | Link #1041 |
Thinking outside the box
Graphic Designer
Join Date: May 2007
Location: The Netherlands
Age: 37
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Your right Proto. Blizzard selling point has never been the graphics. Though i must say, even though it isn't there selling point. Their games do look good, and aren't to resource hungry.
I wasn't very clear with what i mean. I mean the buildings and units look cartoon-like. I personally don't get a Starcraft feel from seeing what i saw so far. I personally expected the building to look more like something that fits in the SC universe. Instead, it looks more like someting from the Warcraft universe than the Starcraft universie. How i did expected it? I can't really put it in words, but i'll know it when i see it. But not what i saw so far.
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2008-12-23, 10:11 | Link #1042 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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I suppose your one of those people that were brought up with the new 3D cartoon(-crap). When you say cartoon a lot of us will understand old school moving drawings (you know like anime). It has been mentioned before and I am sure blizzard is aware of what it is doing. Yes they are a little too round for my licking but then that helps focus on them easier (I guess).
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2008-12-24, 17:29 | Link #1044 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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While heavily armored they seem to be still just infantry. (edit: re-watched it, they are indeed just infantry produced from the upgraded barracks)
I like how you can have some dependency on infantry as opposed to full mech war. I really enjoyed the concept of heavy infantry in C&C3.
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Last edited by felix; 2008-12-24 at 18:19. |
2009-01-13, 15:20 | Link #1047 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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I like the idea of multiple models for the same unit. I do not know why its has not cought on, I always thought it was great in every instance it was implamented in the past. The male/female unit idea is also pretty cool.
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2009-02-15, 11:58 | Link #1049 |
Banned
Join Date: Feb 2009
Location: planet earth
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The game *looks* pretty decent, but I have a feeling its going to flop... I wish they would have added some more factions though; warhammer now has *9* counting all the expansions - I think they should have at least added 1-2 more factions to the game... It doesn't look like it will do as well as brood war.
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2009-02-15, 13:58 | Link #1051 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Ninja-thread merge seems to have solved the problem.
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Take Red Alert 3 for example, many people think the Empire ruined the game and that they should have stuck to Allies VS Soviets. |
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2009-02-15, 14:29 | Link #1052 | |
Banned
Join Date: Feb 2009
Location: planet earth
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2009-02-15, 14:48 | Link #1053 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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I agree they had more then enough time, and they certainly had more then enough money.
The problem doesn't lie in the time and money aspect, the problem lies in the fanbase. Starcraft is something of a legacy, even now you can find Starcraft in your regular gamestore. Few are the RTS gamers that haven't heard of Starcraft, whether they played it or not. When making a Starcraft 2 Blizzard had two choices: Do we ponder to the fans of old, or are we going to try something new? Seeing Starcraft's huge, and still ongoing, success, they chose the former. You see, a shot in the dark is risky. They would have had enough time to develop a new race, but would the fans accept that new race? The entire franchise could collapse with the addition of a new race, and Blizzard quite frankly was too cautious to take that risk. they decided to pander the safe route and give the fans what they know and love, and introduce and entire new generation of gamers to that very thing. Who knows, unless this game flops, we might see a new race somewhere along the lines still. The Xel'Naga are out there, somewhere, after all. |
2009-02-15, 14:50 | Link #1054 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Actually, I'm too concerned of a possible additional race or so.
The strength of starcraft was the moderately well geared balance between the races (mind you, I won't state that some tactics are largely favored or so). Adding new races might not only be ticky lore wise (though Blizzard was never frugal in term of debatable and borderline ludicrous lore retcon with WoW), but gameplay wise, it is rather difficult to give a broad strong different gameplay (yes, I know warhammer has nine races that are pretty different each other). I would rather prefer polished gameplay and balance (even if there is always pseudo balance for RTS) instead of gimmick new race that will either ruin the balance shift, or turns rather bland. of course, they might be successful if they try hard, but well I don't think most SC veterans would really mind the lack of a new race.
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2009-02-15, 14:55 | Link #1055 | |
Human
Join Date: Aug 2004
Age: 37
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Also, your argument assume that "more races = better game" which is frankly silly. It's certainly possible to have more than three races and have a great game, but it's just as easy to have a great game with only three races. Fundamentally this kind of argument annoys me a lot. People say things like "Oh, Warhammer will be better than WoW because it has 25 different classes!" or whatever they say. And then it turns out that the designers were forced to cut quite a few of them for the purpose of making a decent game. More is not better. It never has been. Edit: Oh yeah, and WC3 is a good example of "more is not better" on Blizzard's side. They added a whole bunch of features and had more races, but in terms of lasting popularity it was completely overshadowed by their older Starcraft. I'm pretty sure Blizzard is taking that lesson to heart with SC2. |
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2009-02-15, 15:53 | Link #1056 | |||||
Banned
Join Date: Feb 2009
Location: planet earth
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You’re assuming the new races will be “useless”; it doesn’t necessarily have to be that way. Im not saying they should make 9+ new races, it was just a comparison to make a point. I implied that a couple(2 btw) of new races wouldn’t hurt as is would be refreshing lore wise and gameplay wise. The three races were very balanced and was a great back then(in fact, it is my favorite rts of all time), however, I think the developers should introduce some new elements besides improved graphics and new race abilities… Quote:
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Like you said above, it is entirely possible (even if more difficult) to create a good game with more than three races… So, why not? They certainly had the time for it; and in my opinion, it would be refreshing to play starcraft with some new races; I only suggested one or two new races in my post, I really don’t see what would be so horrible about that. More races is not necessarily better, but if implemented right, it can be. |
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2009-02-15, 16:30 | Link #1058 | |||
Banned
Join Date: Feb 2009
Location: planet earth
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(….But, on a side note, between you and I, do you really believe Blizzard to be “that” cautious? With the way they’ve been patching Warcraft, and the types of radical changes made to the game? ) |
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2009-02-15, 16:50 | Link #1059 | |
Human
Join Date: Aug 2004
Age: 37
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You seem to have the unspoken assumption that a well-balanced game with more races is better than a equally well-balanced game with less races. Am I wrong? You say that, all else being equal, the game would be improved in your eyes if it had more races? Is that a misinterpretation? Adding more races is a gamble. It increases development time exponentially because of the necessity of balancing them all. Quite frankly, there's no reason whatsoever to take this risk unless you assume that having more races makes for a better game, all else being equal. That's what I was arguing against, and I don't see how that's not your point. Maybe I confused the point by bringing up my past frustration where "more ____" has been repeatedly brought up as a selling point. But my main point was simply that adding more of something does not make it better in any way. Not only does more not guarantee a better game, it adds nothing to the quality of a game. Last edited by Clarste; 2009-02-15 at 17:03. |
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2009-02-15, 17:00 | Link #1060 | |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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blizzard, starcraft, windows |
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