2009-11-28, 06:45 | Link #261 |
~Omedetô~
Join Date: Nov 2008
Location: Somewhere between heaven and hell !
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Yeah , i watched it a week ago ^^
Better have players instead XD Edit : Left 4 dead 1 promo : http://store.steampowered.com/app/500/ 7,49 € Last edited by -Sho-; 2009-11-28 at 12:22. |
2009-12-02, 14:32 | Link #265 | |
You are Next
Join Date: Sep 2008
Location: NE USA
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*edit* Seems to be a larger problem with the game and patch itself.
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Last edited by SageGaiGar; 2009-12-02 at 17:26. |
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2009-12-04, 03:30 | Link #268 |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
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Finally checked the demo out... interesting changes. Seems like the player characters are bit more fragile (which is good). Better bullet/gun characteristics.
Whatever on the new zombies... dunno, maybe after Christmas I'll pick it up (or if Steam has a sale).
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2009-12-04, 13:27 | Link #270 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Quote:
Oh yes, ditch the SCAR and AK-47 for the M16. Accuracy matters more than anything here.
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2009-12-04, 19:53 | Link #271 |
Senior Member
Author
Join Date: Jul 2008
Location: USA
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Well against tanks, you're gonna want the AK considering it does 58 dmg/bullet. As long as you know how to use it you should be good. I'd go with the m16 for long range maps especially The Parish finale.
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2009-12-05, 12:38 | Link #272 |
~Omedetô~
Join Date: Nov 2008
Location: Somewhere between heaven and hell !
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Me , i like the SCAR , one of my fav weapon
What i don't like about infected side is that they are nerfed the hunter He does less damage , take more times to jump like 3s , hard to jump wall by wall , mostly you play on the roof ... So , now , my fav infected is Charger |
2009-12-05, 14:26 | Link #273 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Quote:
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2009-12-05, 17:07 | Link #274 |
あ!
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I don't think it takes longer before you can pounce, walljumping technically feels the same to me as well. The thing is just that the mapdesign doesn't favor the hunter as much anymore or rather that they weren't designed with the hunter in mind in the first place. There are more invisible walls blocking you once you get up to a high spot and not as much of those spots either. Hunter was by far my favorite in the first one (loved all the advanced pouncing techniques and trying to get maximum damage with each spawn), this time I think it will be the spitter.
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2009-12-06, 10:10 | Link #276 |
~Omedetô~
Join Date: Nov 2008
Location: Somewhere between heaven and hell !
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Good , awesome , great News :
http://www.l4dmods.com/index.php?opt...news&Itemid=13 Oh yeah , custom infected , zombie , weapons etc .... it's so great |
2009-12-14, 18:39 | Link #277 |
~Omedetô~
Join Date: Nov 2008
Location: Somewhere between heaven and hell !
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News :
First DLC announced on Left 4 dead 2 http://www.l4dmods.com/index.php?opt...news&Itemid=13 "the role of the L4D2 Survivors as they meet with the L4D1 characters" “The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign,” Wonder , if it means that we'll play with 8 players ? "In addition to the new co-operative campaign and associated narrative, “The Passing” will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play." That's good . Because just there are a few Scavenge and Survival maps . "The Passing will also include a new “uncommon common” zombie class, melee weapon, and firearm." Yup . "Left 4 Dead 2: The Passing is targeted for release in early spring for the PC and Xbox 360. Pricing will be announced closer to launch." Early Spring huh. February , i speculate maybe ? So , Free or not ? If yes , PC -> Free Xbox 360 -> Not As usual . BUT , i think that it won't be FREE , it's a shame .. Last edited by -Sho-; 2009-12-15 at 08:51. |
2009-12-15, 11:38 | Link #278 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Quote:
As for the uncommon common zombie class, we already have the construction worker who is immune to pipebombs, the riot guard who is immune to bullets from the front, the clown who can attract hordes and the hazmat men who are immune to fire. What is next? A bunnygirl who throws teacups at you? They should include another one clip set weapon like the grenade launcher, maybe the SAW which can hold only 150 rounds of rapid fire. Then again, the most basic problems I have playing online are : 1. Server AFK. People just open rooms then leave the keyboard. There should be a boot or vote-start system for this. 2. Unstable client. Whenever I quit L4D2 after playing 2 or more maps, my computer crashes. I did a check and found my system to be entirely A-OK, so it is the client problem. 3. Idiots. I don't mind helping newbies to pass the stage or get achievements, but do the less welcoming players have to verbally abuse them or keep team-hampering? I would like to have a REAL clean game for this week. Anyone up? PM me your nick.
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2009-12-15, 12:28 | Link #279 |
Pilot in Training
Join Date: Feb 2007
Location: Earth
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The new uncommon will probably be the cut fallen survivor. It was to have molotovs, pills/shot, etc on it. They cut it because they said it was too hard to deal with in a hoard due to the molotov getting hit on it.
And of course the 360 version will cost. Microsoft makes Steam charge for it. Spoiler for Spoils for 2:
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2009-12-15, 14:55 | Link #280 |
Member of DOLLARS
Artist
Join Date: Sep 2008
Location: In the magical land of Moonswell pass
Age: 28
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Do you know that custom model/map thing or whatever it is called, is it on the 360 because one thing I hate is that the PC version can have like over 50 maps but the people with the game on 360 have to stick to 4 maps.
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Tags |
fps, valve, windows, xbox360, zombie |
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