2007-01-21, 12:09 | Link #1161 | ||||||||||
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By the way, why do you give the impression that derived results are only useful if they were perfectly accurate? Quote:
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The possiblity that we've never seen the Zero system used to its full potential isn't really that important either. There's two reasons; the first is that we can only work with what we know, and the second is that it's quite likely that no mobile suit has been shown to it utmost ability either. In the real world, we don't worry about this kind of theoretical potential either. Quote:
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2007-01-21, 16:29 | Link #1162 | |||
Bluefin Distribution
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Because you bothered to come up with the scenario, and asked questions related to which suit's capabilities would offer the highest advantage and at which Lagrange point. Yes you are interested. So, why don't you offer your advantage speculation since you seem to not be satisfied with ours. Quote:
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2007-01-21, 19:32 | Link #1163 | ||
Count of Monte Dorifto
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You having said that, I guess once XX has charged its TSCs, Zero is pretty much toast, because since XX can move around once it's charged, it can close the distance to mid-range or close enough to the point that Zero wouldn't have enough time to dodge. (Which the same can also be said once Zero's TBR is ready). I still put my bets on Zero though. |
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2007-01-22, 01:10 | Link #1164 | |||
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Well, that's just my take on it. You yourself or others more knowledgeable/creative/imaginative than myself might actually find something to work with to get a definte answer on how much advantage the Zero System gives. |
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2007-01-22, 01:31 | Link #1165 | |
Bluefin Distribution
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Here's an article on MAHQ:
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2007-01-22, 10:17 | Link #1166 | ||||||||||||
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You're projecting; I've already stated what I was most interested in. Also, take a look at the questions that I posed: "Is there enough data to determine which has the advantage? What would be the optimal tactics of the two machines? What difference, if any, would there be if this duel took place at the L1 or L2 points" It should be fairly obvious that I'm more concerned with thet discussion (and logic) of the answers than in the answers themselves. Quote:
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2007-01-22, 23:20 | Link #1168 |
Count of Monte Dorifto
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My conclusion to the Zero System would have to be that it gives no real advantage to the MS itself unless we're talking about pilots. The Zero System I believe does not make the MS any better than its own full capabilities, whether the Zero System is on or off, the Gundam will always only have TBR, machine guns and sabers as combat options.
What if XX's pilot was a super newtype coordinator thing whatever and can predict opponents moves just as good? Again, I conclude that the Zero gives no real advantage should we assume both MSs are performing at their absolute peak regardless of pilot. |
2007-01-29, 22:35 | Link #1170 | ||
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I missed this earlier:
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EDIT: Newtype powers seem to fall in the same category as the Zero system - it's supposed to provide an advantage, but this advantage is undefined. I'm not sure that they would provide some sort of overwhelming advantage.
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Last edited by 4Tran; 2007-01-30 at 10:05. |
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2007-01-31, 19:06 | Link #1172 |
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These two are similar enough that it's just about impossible for one to be definitively better than the other. Rig Contio has a slight, almost insignificant, acceleration advantage, but even that's offset by the Gottrlatan's advantages of slightly smaller target profile and higher mass. Even their armaments are fairly equal. I guess it's just a question of whether one prefers the big gun/beam tonfa/missile pod combination or the big launcher/shot claw/torso-mounted beam gun combination. Either way, they represent some of the most deadly mobile suits in the UC universe.
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2007-01-31, 23:08 | Link #1174 |
Whoosh!
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Yeah, I like to come up with these kinds of matches where it's difficult to immediately determine a winner =) Even by stats and such, it's hard (making it more fun to discuss, lol).
Of course, making others that are more "distant" in terms of abilities and such is fun as well with the right pilots. ^_^
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2007-02-05, 17:29 | Link #1176 |
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If you go just based on specs and/or animation, then the Murasame would probably win. The Gaplant is very lacking in weaponry; limited to just its 2 beam rifles on its arms and 2 beam sabers...though that is usually made up for a bit with its speed and mobility (something that "normal" pilots can't handle well).
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2007-02-06, 20:27 | Link #1177 | |
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I haven't been able to find any reliable performance figures for the Gaplant, but it would be reasonable to assume that it can generate an acceleration of around 2g (by way of comparison, Zeta Gundam would be at 1.81g, and Nu Gundam would be at 1.55g). Murasames, like most Destiny line mobile suits, probably have an acceleration of 3.5-4g. There's another whopping difference between the two machines: the Gaplant is a much bigger mobile suit, and will therefore have a much greater target profile. These points conspire to put the Gaplant at a major disadvantage in a one-on-one duel.
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2007-02-06, 23:58 | Link #1178 |
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Dunno why...just going by what I was able to dig up on it besides MAHQ and they tend to say the same thing...saying that one of the Gaplant's disadvantages was that only a Cyber-Newtype or the physically strongest pilots could handle it...guess it goes to show that printed stats can't be completely relied on all the time.
The Gaplant is pretty much like its Kai counterpart...meant mainly for high speed hit-and-run type of tactics and not really one on one MS combat. Maybe if it was equipped similar to the Kai (with scattering beam cannons, missile launchers and such) and not JUST beam rifles, it might do a little better.
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2007-02-07, 01:33 | Link #1179 | ||
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It would be the same problem for real-life planes. For example, the Me-262's greatest advantage was its speed compared to its prop-driven opponents (disregarding the fact that it normally faced off against bombers). It still stood a good chance against its contemporaries despite having all sorts of engine troubles, and lack of maneuverability. Pit it against a MiG-15, and all those advantages disappear, and the Me-262 would have the combat performance of a beached whale in comparison. In addition, even if the two machines were perfectly matched, the Gaplant is a target twice the size of a Murasame. If everything else was even, being that much easier to hit is pretty much a death sentence. As an aside, the Gaplant is probably my favorite mobile suit in Zeta, but the early-UC designs just don't have the performance to keep up with Destiny-era mobile suits.
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