2017-10-01, 11:12 | Link #581 | |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Quote:
After that... Olivia PA (+SPD not bad) Brave Lucina (-ATK lulz) Azura PA (-ATK lulz) Neph (-SPD and I already have one) Delthea (-SPD ROFL) Shigure (-ATK XD) So with that, I'm done spending in FEH and actually removed my card from google (thank you Gamers for knocking sense into me XD). Pretty crap IVs, but they're dancers so I'm not too distressed. Still, I'm VERY salty I didn't get a Roderick after so many blue pulls, so my Tana is still unfinished. >_> I did do a chuckle for Rallyman posing as Azura. Granted I never used him (I have a great distaste for generics and I won't touch them even in Lunatic), but having even 2 of the four rallies was really gamechanging, much less all of them. XD
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2017-10-01, 12:22 | Link #582 |
Senior Member
Join Date: Jul 2012
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Well that's pretty ideal imho. You can make pretty decent armor emblem with 2 spare close counter. I didn't regreted pulling off Takumi either, Cecilia like his CC a lot. In other hands Ninian and Azura merging is good thing dancers isn't that great statvise without it (I will probably merge my reserve Azure into my +2 myself). So yeah still great.
I got Inigo (-atk/+res) just now. Nature suck, but given he is gonna be TRaven anyway it might actually work even better that way. Now it's the hell I am walking to. Colourless one...
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2017-10-02, 03:07 | Link #583 |
User of the "Fast Draw"
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Well at least I didn't have to stay in the colourless danger zone too long. Managed to get a P. Olivia which I'm pretty happy with. Ended up +Def/-HP, but hey think I can work with it. Wanted to at least try for one of the new dancing characters and I managed that.
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2017-10-09, 03:47 | Link #588 |
Part-time misanthrope
Join Date: Mar 2007
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v1.8 got released today!
QoL updates: You can add auto-battle button to the bar Tower now shows which stages have quests Accepting all quests shows exactly what you get Maps: New Squad Assault 4 (have fun with map5) Minerva&Maria BHB and new Story chapter soon Sacred coins: Can be used to craft seals you don't already have Can be used to craft anti-double hit seals (exactly the same as brave Ike). One seal against magic, physical and bow/daggers each. Start at lvl1 and can be upgraded to lvl3 Can be used to upgrade existing seals, making them equal to lvl3 skills (50 sacred coins for lvl1 > lvl2 upgrade though) Couple of more updates, voting gauntlet is up, etc. Last edited by Eisdrache; 2017-10-09 at 03:58. |
2017-10-09, 10:53 | Link #590 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Deflect Missile is the BIGGEST thing. Blyn I say is 55% Mulagir/40% Brave/5% Firesweep, while BCordelia is like 80% Brave/20% Firesweep. Meaning Deflect Missile will more often than not be relevant against the biggest colorless threats. I already spent 200 coins for it, and I don't regret it one bit.
Compare this to Deflect Magic, which is only really against Reinhardt/Olwen. Better on defense to mess up Desperation users, but will hardly see use on offense unless it's distant counter armors (now Hector can tank Reinhardt). Deflect Melee IMO is crap, since you can't give it to ranged units. Apart from that, Distant Defense 3 is pretty sick if you stack it with the A Skill, but secondary IMO to Deflect Missile or even Deflect Magic. Then again, I may be missing an abuse case with Hardy Bearing, and Watersweep Reinhardt on defense teams with Phantom Spd 3 may be annoying. Still, Urvan is OP, and being able to mimick even missile/magic portion of it is IMO still pretty darn strong in this double-hit meta.
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2017-10-15, 00:18 | Link #594 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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I must say, 1% threshhold multiplier is AMAZING. Partly because I'm a feather mercenary, but it encourages people to actually play. At 10% some of the times the best move is to not play, in here vast majority of the time you want to play as there isn't as much leeway between the bonuses to play around.
What I mean is that with higher frequency bonus rounds prefers the one with the higher population, as not only the enemy may burn all their flags too early, but that most people in the favoured team has always flag surplus. So either they burn it during bonus time that they otherwise wouldn't have gotten, or they can manipulate the enemy bonus time with much greater ease. This time around it looks like Team Corrin actually ran out of flags, since their final multiplier bonus is much less than their second to the last. XD And Tailtyu (or whatever you spell it) is in the next banner? It's pretty darn obvious she's going to be the one demoted to 4* because of all the lackluster skillset, so I don't have to spend for her. Sorry IS, maybe next time. XD
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2017-10-16, 17:07 | Link #596 |
Senior Member
Join Date: Sep 2008
Age: 38
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Sigurd? Pretty sure he can. His speed will prevent any x4 hit shenanigans (unless you sacrifice being able to beat lances/bows/using a sweep just to kill Sigurd), and the second hit only does 20% damage. Even with 60 base damage (so quite a lot of buffs, and going up to 72 from color), his first hit on a neutral Sigurd only does 29 damage, with the second hit doing 11 damage. Shouldn't be enough to take him down in a single hit.
Also, rolling for Sigurd (pro-tip: don't roll when half asleep/awake, your ability to not spend money is decreased) FINALLY got me my first Eirika. And a second Eirika. So now I went from none to having to decide between +Atk/-Res and +Def/-HP for a new blade team core for AA. Also have to decide what color combinations to use for her and her brother's blade teams (which blade color + which dancer). |
2017-10-17, 20:54 | Link #598 |
Senior Member
Join Date: Sep 2008
Age: 38
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Finished building Sigurd and finally got to use him in the arena just now. He MIGHT replace Brave Roy on my team (not sure yet). Sure, he doesn't have Galeforce to just plow through things like Roy, but he has the bulk that I miss from when I used to use Xander. Went against a Horse Team and he ate both a Brave Lyn and Gronnraven Cecillia's attack, putting their team in a perfect position to get obliterated on my next turn.
Though he seems to be making it much more difficult to get defense wins. My team went from like 20 wins last week to 0 so far, and I feel like he's the main culprit. That or maybe the map rotation, hard to say exactly. |
2017-10-19, 09:17 | Link #599 |
Ava courtesy of patchy
Join Date: Jan 2009
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I want Ayra for that nice arts, but it seems the game is telling me to be faithful to Lyn by not giving me Ayra after 70 orbs(got Seliph instead ) even though I got 2 Deirdre and 1 Sigurd with the same amount of orbs before
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Tags |
fire emblem, mobile game, nintendo, turn-based strategy |
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