2009-04-07, 21:13 | Link #6261 |
VxR Productions
IT Support
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@ JE
.50 BMG? nah that's light compared to some of my Magic+Conventional (M.A.R.D.U.K.) Mods- at least 2 of them use 20mm shells- just in case. ah and yes... are Manp(ad) Missile Systems okay for you? I have a long standing idea of a "Missile Squad" consisting of a launcher and a spotter.
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2009-04-07, 23:07 | Link #6262 | |
ANTI-Nonsense
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First off, man, let's be clear. I come from the school of United States Marine Corps, as such, there is a very strong and practical "Common Sense" to everything I do in the Enforcer-verse, with Hideo Kojima and other cool stuff on the side for Awesome. I have a suspension of disbelief but compared to most folks, except for say ATC, Goose, or Tempest, it is a very peculiar "taste" to say the least. Now, let's begin. I don't want to sound rude or arsehole-ish here, but putting the 20mm autocannon / gun system on normal infantry ain't so smart. As impressive as Kojima made it, very few people are Vulcan Raven. That guy is pure exception to the rule. A bonafide wunderkind. As for your 10+ foot heavy infantry super men and women, sure that'll work. You need to adjust your perspective here. The average grunt is someone in the neighborhood of 5' 5" to 6' 0" even, with a Magus Aptitude of say C to B. The round itself on average, e.g. 20x102mm, is about the size of your hand and then some. Quoting wiki here "a 100 gram bullet fired at a muzzle velocity of 1,035 m/s (3395 ft/s). For a simple slug round this is a muzzle energy of 53,600 joules (or 39,500 ft·lbf)". That my friend is a LOT of energy. My baby girl the 14.5mm doesn't come close to delivering that kind of energy. Even with suspensor sponsons and light strength enhancement, that weapon is basically a glorified heavy machinegun, with jack arse for mobility. It'll be great for engaging vehicles and static positions, but normal light infantry can easily outmaneuver the gunner no problem. And dude, what about ammunition? Sure, it could be unlimited if you make your mage boy or girl, or their A-Gunner make the bullets, but that's not going to be easy work, man. This is going to be a slow, cumbersome platform, just like the Reciprocating Quad Blaster used by the Advanced Recon Commando heavy gunner. Yes, it brings a lot of firepower to bear, but it leaves a lot to be desired in mobility and protection. A soldier's best asset is his or her legs. Take that away from 'em and you're going to have problems. Now, obviously, you could try to make the weapon practical by vastly enhancing the soldier's strength, adding additional suspensors, and hell, even thrusters to the weapon... But that's gonna come at a price. And for me, that's a tough call. To go from a policing action to a war time setting means already doing a lot of optimization to the standard-issue storage device. For example, infantry don't get flight spells typically, as that is deemed a waste of resources that could be used to maxing out their Barrier Jacket or bettering their small repertoire of spells. You have to pick and choose what is absolutely critical to accomplishing the mission. That said, if you really want to give these guys and gals a "Big Gun", there is tons of better ways you can go about it. For example, the AT4 light anti-armor weapon, a 84mm based recoilless "rifle". Having theoretical unlimited ammo for it and having the ability to pop "Overkill" for it? And it's lightweight? Wooo! Now, we're talking serious arse kicking. Or shoot, why not a 40mm GL? Now, on to the subject of manportable missile system, yeah, I'm cool with 'em, if you're using them in a capacity of a heavy weapons / anti-armor platoon. But say putting something like a Cyclone missile launcher on my heavy infantry? Not so hot. I can still remember my many hours playing Heavy Gear 2, Armored Core series, and Front Mission series, not to mention my fond memories of watching Votoms and Gasaraki. Multiple-launch missile or rocket systems on Heavy Infantry is okay but far from optimal. You're much better off allocating that space to a guided Mortar or a guided ATM pod. Rockets if you want to go cheaparse, which is a common sight arguably in Votoms. Why? It's an issue of volume. We're talking about bombarding an area here, right, when you mean your "missile" squad? Rockets are gonna have a lot more range than a mortar obviously, but there's also a higher risk of counter fire, e.g. you can "see" the rocket trails. Arguably, my ten-foot-something heavy infantry are very mobile and versatile fighting platforms, but they don't come cheap and are essentially elite troops. Therefore, you gotta think carefully how you want to use 'em. Leave the Itano Circus Macross Missile / Rocket spam death to the Fly Boys and Sky Girls. Their P.D. equipped counterparts are just loaded to the teeth with ordinance, e.g. imagine man-sized supersonic strike craft, and the normal folks aren't anything to be shy about either being essentially being tilt-rotor attack choppers.
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2009-04-07, 23:35 | Link #6264 | |
The Dang-meister
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However, if it's just a one-time use, then it's the initial amount used, and that's it. I guess I should be a bit more specific? O.o
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2009-04-08, 02:06 | Link #6266 | |
ANTI-Nonsense
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Thanks for giving me another reason to trash talk armed devices.
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2009-04-08, 02:24 | Link #6267 |
Sword Wielding Penguin
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If you want it I guess.
I was just thinking about magic circles in general and fooling around, made that one. The thing I remembered is that while seemingly simple, these shapes are mathematically complex bastards, and that they hold significance because of this mathematical 'perfection'. The 'focal' points are what I consider to be any intersection of the major lines. In Nanoha's two square circle, these would be the eight corners of both squares, and the eight spots where the squares cross each other. In the Advanced Octogram, I actually came to 56 counting intersections, but given the semmetry that eight vectors I identify have essentially a duplicate set, a 3.5x of the basic 16 seems off to me. (AKA, the shape's so complicated that it's hard to count the points.) Which in lamens terms means I think I missed a set counting, and compensated. The lines are just so complicated I lose track of what I'm counting by hand... |
2009-04-08, 03:02 | Link #6268 | |
Senior Member
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Of course, half of these ideas would meet the dustbin due to the obvious. |
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2009-04-08, 04:04 | Link #6269 | |||
the "Z" is for "Zeta"
Join Date: Nov 2006
Location: Portugal
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Is there going to be a Number 16? Quote:
So...what's with the elf ears?
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2009-04-08, 04:18 | Link #6271 | |||
Residential Nutcase
Join Date: Jun 2007
Location: Outer Cadia
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14, 16, 18 and most likely 19 as well More Numbers to play with WOOO!! |
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2009-04-08, 05:02 | Link #6272 | ||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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Don't see it as cheated, see it as a victory. You made a profile that I can't nitpick because it all makes sense. Quote:
Last edited by Keroko; 2009-04-08 at 06:25. |
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2009-04-08, 05:05 | Link #6273 |
Sword Wielding Penguin
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Y'know... too many 'borgs and it's going to get old.
I wouldn't mind a couple characters that were precursors to the C.C. Program. People who were mauled or severely injured in some manner that had experimental procedures done to them as Proof of Concept tests... I'd rather see a set of individuals that shows that there was a lot of research being done. I mean, you don't go from test tube mages to cybernetic life forms just because you want to. As an example, who would be the successful Proof of Concept Testbed for the endoskeleton that grows with the person? Subaru has metal endoskeleton bones in her arms and such, but she was once only two feet tall... How'd her body grow correctly? Because I don't see her walking into the 'Shop' and saying. "These size 21 arms are getting too short, I need replacements in size 24." |
2009-04-08, 05:15 | Link #6274 | ||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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*shrug* We'll cross that bridge when we get there. So far 'too many mages' didn't get old either.
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2009-04-08, 05:34 | Link #6275 | |||
Sword Wielding Penguin
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You have to be sure you can first put a carbon nanotube fiber mesh into the muscle of a human and have it actually work before you attempt to GROW someone with it built in. You have to ensure that before you grow your expensive, geneticly modified superhuman cyborg with the titantium reinforced skeletal structure, that you can actually do it. Quote:
So I would rather to see lots of 'almost' cyborgs lurking around. People with maybe a reconstructed half-cybernetic arm with carbon nanotube reinforced muscles and titanitum grafted bones making that arm six times stronger than normal... An experiment which would have killed the person if it were to be done to the entire body. Test bodies and victims of circumstance. People who lost their vision with occular replacements, people crippled in a situation abducted and given the 'unique chance' to regain something they lost, assuming they could keep a secret, and are willing to take the risk. For every NUMBER we see, there should be a hundred people who were there to prove one thing or another in tests, and of each of those hundred, I would expect only ten survivors. Which means that if we go with the kind of 20 or so expanded numbers here... 2000 people who were experiments of the concept. And of those, 200 survivors. That would also help to bring home the 'GRUESOM' and immoral nature of the entire program. "How many people lost their life to give birth to you?" |
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2009-04-08, 06:29 | Link #6276 | |||||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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We already had that though. Heck, Nove had her own biological mother die in order to give birth to her. |
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2009-04-08, 07:16 | Link #6277 | |
The Interstellar Medium
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Join Date: May 2008
Location: [SWE]
Age: 34
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Am I the only one thinking of Jump Clones? Due to the words 'pod', 'base-hop'. Just sayin'..
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2009-04-08, 07:19 | Link #6279 | |
~ Your Smile ~
Author
Join Date: Dec 2008
Location: 346Pro
Age: 38
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*shuriken slug crashes into battlesuit force field* And I let Keroko pass a cover save! Oh and did some fixing. <_< / >_> He didn't and so he probably can't. Only the awakened clone connected to the Guardian of the Two Moons can.
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2009-04-08, 07:39 | Link #6280 | ||||
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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And that's a rather... redneck way of speaking there Quote:
In-Universe Explanation: - The long ears are designed as control antennae that allows for enhanced fine-tuning of her IS, and also improves her sense of hearing and balance. Artistic Explanation: - The ears are made to resemble leaves, since the objective was to make Citrus akin to an orange fruit. It also makes her unique from a profile view, making her the only Number with elven ears. True Explanation: - Creator of said character likes elf ears very much *ehem* Quote:
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And more Numbers are always welcome ... I was actually planning on giving Yuzu-chan here a flightpack as her inherent equipment due to the drawbacks of her two Inherent Skills... though the design of her Sylpherion Raiser flight package is still under much planning (aka I don't have a design for it yet )
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hayaurion, kaonland, keroland, khrack, original content |
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