2011-08-14, 21:19 | Link #24 |
dn ʎɐʍ sıɥʇ
Graphic Designer
Join Date: Dec 2005
Location: Northern Ireland
|
Cant really see a reboot CS working in this day and age unless its radically changed.
I played it religiously until around v1.4 (whatever version removed the drivable APC from CS_siege) then I just got bored with the repetition but back then you where pretty limited with what you could play online. Had a blast at CS source a few years back and thought it was pretty much the same bar fancy physics so didnt stick with it.
__________________
|
2011-08-14, 23:38 | Link #25 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
|
Quote:
Though obviously CS2 would most likely be more realistic if only to differentiate itself from TF2. The only question is the format that would make it stand out. The competition is fierce in terms of the multi-player FPS nowadays as you said.
__________________
|
|
2011-08-15, 09:01 | Link #27 |
dn ʎɐʍ sıɥʇ
Graphic Designer
Join Date: Dec 2005
Location: Northern Ireland
|
I don't know if you could really compare it to TF2 since aside from how TF2 looks a lot of its core gameplay remained the same or pretty similar but it all still felt new and fresh.
The CS formula is so much simpler and very much stop and start gameplay and similar experiences are now common in a lot of games nowadays (like headquarters mode in the COD games) so they'd have to pretty much start from scratch is they want it to feel new instead of simply updating the graphics and existing maps.
__________________
|
2011-08-26, 01:28 | Link #30 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
|
If this takes off, it might become accepted more broadly. I mean, you play a fighting game with a gamepad, and you play a FPS with a keyboard+mouse. That's how it should work. The right tool for the right job. It's not like the peripheral is even considered expensive compared to Move or Kinect
__________________
|
2011-08-26, 11:59 | Link #32 | |
Wiggle Your Big Toe
Join Date: Feb 2007
Location: Milwaukee
Age: 33
|
Quote:
I've got a USB keyboard, but I also have a wireless mouse and keyboard. I'd imagine the wireless would be the better choice, but I've never bothered to check if you can assign a wireless keyboard and mouse to a PS3.
__________________
|
|
2011-08-28, 23:47 | Link #35 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
|
If you got a mouse, you don't need aim assist. The only reason it existed at all was to compensate for gamepad control issues. They must have decided there is no point tweaking it.
__________________
|
2011-08-29, 20:25 | Link #39 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
|
Maybe MS want people to buy more game pads? That's sort of the only reason I can think of. Peripherals are a good money maker after all, and they are far more expensive than your standard mouse+keyboard combo you can buy anywhere..
__________________
|
2011-08-29, 22:21 | Link #40 | |
Senior Member
|
Quote:
__________________
|
|
|
|