2007-07-10, 22:36 | Link #83 |
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Join Date: Dec 2005
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Just finished reading the history speculation thread and this one, and would like to thank everyone for their valuable input (I oughta be working, but oh well). I think the information here will help a great deal when I write my CG fiction. It's going to be tough, but I'm going to try my best to reconcile the state of military hardware and warfare portrayed in Code Geass with the real world's as much as possible. That means unsexy but neccessary considerations like logistics (ammo and fuel will run out!), sand filters, maintenance, and the absence of neigh-invincible one-many-armies whose presence alone obsoletes all conventional thinking; for that, I watch Superman.
I'm a Zaku fan by the way, if that says anything, and not Char's custom model either. Now, in relation to the thread: I've gained the impression that indeed, given the official specs (secondary in relevance compared to what's actually portrayed in the show) of the Knightmares, their effectiveness is greatly exaggerated (What fool of a helicopter pilot gets shot down with a spear gun?). But in all this one critical factor in talking about any weapon system is missing: cost. I'm sure we'll have no way of finding out, with no mention at all towards the cost of building knigtmares from the producers up till this point, but the robot doesn't strike me as an inexpensive platform, in spite of its low mass. Specifically, advanced sensors and sophisticated user interfaces to allow for the ninja-like agility, plus the wear and tear on components from performing said ninja aerobatics in combat. All of that should add up rather quickly; I'm assuming the cost of the power plant/engine is not as much a factor, since its been mentioned that power generation technology is advanced to the point of infantry energy small arms (metal storm?) becoming practical. Another question: If what I'm reading about superconductivity (e.g. sakuradite) is correct, then Knightmare's run on... electricity? The assumption would then be technology advances to the point of developing affordable, light weight, low volume, super high density energy storage/transmission/conducting devices that are rugged enough for military application. That, or some fuel-cell power plant, a technology I won't pretend to understand, except noting that fuel cells have typically low fuel-to-electricity efficiency, which seems to suggest the necessity for large quantities of fuel, which requires volumes that Knightmare frames don't have.
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2007-07-19, 19:36 | Link #84 |
Resident cynic
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Combined arms is NOT "combining" weapons to make them look cool. Combined arms in the concept of using all three of the millitary unit types (infantry, armor, artillery) to fight. Using only one of them (in this case, mechanized infantry) against armor, they're not going to do very well. If those strykers had been given a batery of 105s or an MLRS, the abrams wouldn't have lasted too long.
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2007-07-26, 22:05 | Link #85 | |
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Join Date: Dec 2005
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There's no demonstration of Combined Arms in Code Geass. Seems that the prevailing doctrine is that Knightmares rule, period, which I don't buy but alas the traditional fetish of invicinble and omni-capable humanoid robots must be satisfied.
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2007-07-31, 22:59 | Link #86 | |
WE ARE.... PENN STATE....
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Nothing beats a mech. *sigh* Makes writing fics so hard because I'm so tempted to use tactics and intelligence and prove why I'm right and the writers of series are crazy.
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2007-07-31, 23:11 | Link #87 | |
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Electromagnetic absorption plates are the only thing we have right now that makes them even lightly useful but we can put that on just about anything as it is two sheets of metal separated by an electric current to absorb shocks from shots. |
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2007-08-01, 09:45 | Link #88 | ||||
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2007-08-01, 22:19 | Link #89 | ||
WE ARE.... PENN STATE....
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There are other slightly more obvious ones. LOL Quote:
Anyway... Has anyone here every played any of the Gungriffon games before? The mechs in CG remind me a lot of the AWGS from those games in that the Knightmare Frames rarely ever walk, and instead use deployable wheels on the feet, just like the AWGS do. The Lancelot looks a lot like the HIGH-MACS III, too. And the Glasgow *kinda* reminds me of the JagdPanther with the abdominal cannon.
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2007-08-02, 23:33 | Link #90 | |
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By the way, you should have watched enough by now to see that the closeness of the combat ranges has little to do with the battlefield. Dreampod 9's Heavy Gears have that same feature. And I believe that both works are derived from VOTOMS which was one of the earlier shows to feature smaller, more realistic mecha, and rollerskates.
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2007-08-02, 23:40 | Link #91 | |||
WE ARE.... PENN STATE....
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2007-08-03, 00:55 | Link #95 | ||
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Join Date: Dec 2005
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Two countries go to war over very difficult terrain (think Siachen glacier). One of them has recently made major technological breakthroughs in locomotion and control mechanisms and manage to secretly field large numbers of mecha (and they even have swords!) while their enemies can only field infantry units backed up by a smattering of tracked vehicles. Of course, the infantry are much more effective militarily, so they completely stomp the mecha. Quote:
Off-topic: Oh course you can; you'd end up making your enemy laugh too hard to shoot straight - after he puts a couple of bullets in you! By the way, did that genius explain why nobody trains police officers in katanas instead of firearms?
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2007-08-03, 08:53 | Link #96 | ||
WE ARE.... PENN STATE....
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*grumble*grumble* I always put that out there... Quote:
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2007-08-03, 08:56 | Link #97 | |
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Join Date: Jun 2007
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Age: 34
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It'd be interesting if they build the mechs with carbon nanotube technology, using the shock plates, maybe then they'd be useful for... something. |
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2007-08-09, 02:13 | Link #99 |
Crux
Join Date: Jan 2007
Location: United States
Age: 32
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Eh, something that interests me a lot is how aircraft and the entire concept of air dominance seems to be negated in Code Geass. It probably has something to do with the lack of development on jet engines, from what I'm observing.
I don't believe mechas can completely negate the necessity or even option of aircraft deployment in battle, as their weaponry doesn't seem too suited for AA use. I mean, a squad of tactical bombers with appropriate escort and ground support could probably be able to destroy mechas with ease, although I may be underestimating the general mecha speed capabilities. Hmmm... |
2007-08-09, 02:46 | Link #100 |
Resident cynic
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Remember, typically, in anime, missiles are crap. They have the range of a machine gun (if you're lucky). The fact of the mater is that, right now, most of modern conventional warfare is done with, guess what, missiles. Come to think of it, in anime, long range stuff in general is nonexistant. Why? Well, if you made a story where 75% of battle is done with people you can't see at all, why would you bother watching? Take the Fauklands war, where most of the action all of the RN ships saw was either shooting down Mirages with their missiles, or trying to dodge exocet antiship missiles. But for taking down, perhaps cornellia's army...give me a wing of F-35s and about 10 minutes. I'll put a Maverik missile in each knightmare.
Then again, I'm not complaining. Code Geass is, as I said before, a lot more realistic then others. In the end, the human form is actually pretty sucky, but CG does a pretty nice job of showing what would really be the best form of bipedal vehicles. I wonder if we'll ever see an anime about a tank crew? (Tank SWAT doesn't count) off topic You know, I remember there was a report of a guy in the UK who went after a cop with a katana and tried to block the bullets. Needless to say, he's dead now. |
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