2011-05-12, 16:07 | Link #381 |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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LOL this months gameinformer said something funny about the Mass effect 2 figurines,
"put shepard and tail in romantic poses and you can put Wrex on your dresser and pretend he's cooler than Wrex"
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2011-05-12, 17:25 | Link #382 | |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 41
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Her line comparing Revan and the Exile is one of the best in the game. "In Revan, I see the heart of the Force. In you, I see the death of the Force." (something like that) Kreia's views are past the scope of George Lucas' intentions. If only Bioware were the ones who built the game... but Obsidian arguably has the more interesting writers. All of Bioware's talk about gameplay and "the player's choice" as a feature in all their RPG titles (from ME to DA) does not hold a candle to how Obsidian really implements that feature in Alpha Protocol... which is actually not that good of a game. Unfortunately, games by Obsidian aren't as polished as your typical Bioware fare, usually ending up feeling lacking or unfinished. With that comparison made, it'll be interesting to see how siginificant player choice actually weighs in ME3, considering that one is able to import all the decisions that have been made from ME and ME2. Last edited by kujoe; 2011-05-12 at 21:43. |
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2011-05-12, 18:22 | Link #383 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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The only problem with KotoR II was it's unfinished state. The broken quests and hurried ending did not do the story of the game justice. I agree that KotoR II far surpasses KotoR I when it comes to the story, and it would have been the better game entirely if Obsidian had been allowed to finish it.
On ME3... I hope they are better. With ME1, Bioware had left an open end of the category 'just in case.' If the game sold well, they'd be able to make a sequel. If the game sold terrible, they could leave it there and have a reasonably solid ending. With ME2, they already started working on ME3 before it was even released, which means they had a lot more opportunities to incorporate choices during the development. Whether they actually did so remains to be seen, but it is not unlikely. |
2011-05-13, 05:49 | Link #384 | |
Senior Member
Join Date: May 2009
Age: 31
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Though when playing it for the first time, I didn't feel that it was cut or unfinished. If for first KoTOR the story was like typical evil beats good with a badass character, for KoTOR 2 it was much darker and mystical. I mean compare KoTOR I locations ( just some caves, buildings) to KoTOR II abandoned Korriban, Dantoine ruins and Freedon Nadd's Tomb or Malachor V. Much creepier from my point of view. And ME 1 also beats ME 2 in this kind of competition. In ME 1 we had real diversity of locations, I won't name them because there are too many, whereas in ME 2 the only significant places I remember are Collector's ship/base and the geth station and maybe the tropics during Jacob's quest. Everything else was just warehouses,offices and open fields with many covers. But as ME 3 promises diverse battlefields with less obvious covers and with multi-height levels of combat, I am quite positive about the fighting process.
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2011-05-13, 06:40 | Link #385 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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ME2 meanwhile had all the maps you visit be unique in layout - no two maps including the sidequests in ME2 were the same in terms of object placement, terrain layout, elevation etc. In terms of locational diversity, ME2 still wins over ME1 objectively speaking.
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2011-05-13, 12:40 | Link #387 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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About the Atlas mech's size...
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2011-05-13, 16:59 | Link #389 | |
Member of DOLLARS
Artist
Join Date: Sep 2008
Location: In the magical land of Moonswell pass
Age: 28
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2011-05-14, 01:45 | Link #390 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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PCGamer - Tali returns as a full time squadmade in Mass Effect 3, Wrex probably doesn't
For those still doubting Tali's presence in ME3.
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2011-05-15, 18:12 | Link #392 |
Carbon
Join Date: Nov 2003
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http://twitter.com/#!/search?q=%23ME3
I seriously hope that's not why the game was delayed If not, I'll have to break something
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2011-05-15, 19:29 | Link #393 |
blinded by blood
Author
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People really should have expected that considering the precedent set by Dragon Age 2.
And no, it's not why the game was delayed. The delay is probably not actually a delay, but Bioware convincing EA not to force them to release before the 2011 holiday season. Way too many games have been released in buggy/unfinished states due to the publisher forcing a holiday season release.
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2011-05-15, 21:20 | Link #395 | |
blinded by blood
Author
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Edit: in before MORE LIKE A BROMANCE.
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2011-05-15, 23:04 | Link #396 |
Carbon
Join Date: Nov 2003
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Forget Garrus, what about Wrex?
Anyway, the scenes between male Shepard and Kaidan always seemed awkward to me, because I think it was designed for Ashley in mind but if Kaidan was gay for male shep that would explain a few things and I think that Jack is the female counterpart romance option for both genders
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2011-05-16, 00:48 | Link #397 |
blinded by blood
Author
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I actually wanted to like Jack more than I did. Her character I loved, but her lack of a direct-damage biotic power left me not using her significantly until I had her generate the shield during the suicide mission.
What, she's a super-powered biotic and doesn't even have Warp or Singularity? ffffffffffffffffff MUST HAVE WARP. I hope the squad-member Vanguards in ME3 actually have and use Charge. It's the power that makes Vanguards rule; without it, they're lame. This Cerberus schizophrenia is really getting on my nerves. All it would have taken was some slightly different writing of the renegade dialogues, or maybe a BoS-style exploding collar or something, because srsly, my Shepard was not "begrudgingly" working with Cerberus!
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2011-05-16, 03:34 | Link #398 | |
I asked for this
Join Date: Jun 2007
Location: Winterfell
Age: 34
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Kaidan was supposed to be a male romance option in the first game anyway, I want it in m3. And I want to romance Jack with my fem Shep as well! Kudos to Bioware if they go da2 style in this regard!
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effect, games, mass |
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