2006-08-04, 10:39 | Link #101 |
Zechs, pilot of Tallgeese
Join Date: Jun 2006
Location: Minneapolis, Minnesota.
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The way I see it is the Destiny and Legend are both good units. The good 2nd generation units. But when you start to compar them with SF and IJ they look like crap. IJ and SF are to powerful. When Kira got his SF all his great skill was just gone. All that cool stuff he did with the Freedom he didn't do anymore. The IJ made Athrun look like a super elite pilot it was so powerful.
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2006-08-04, 15:10 | Link #104 | |
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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And Rey ? only info on Rey we have is that it got pwned by SF, and he is clearly worse than Rau, so i dont know where you got that. Next thing you will be saying that he is like Luna ? Athruns either sharing the first spot with Kira or is sitting right on his tail - that is hardly debatable imo.
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2006-08-04, 16:21 | Link #105 | |
Zechs, pilot of Tallgeese
Join Date: Jun 2006
Location: Minneapolis, Minnesota.
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2006-08-04, 16:31 | Link #106 | |
Z.A.F.T Ace
Join Date: Jun 2006
Location: In My Happy Place
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2006-08-04, 16:33 | Link #107 |
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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Il just copy an answer from my other post in the VS thread
You think he is not as good as Kira? Who was the one pilot who beat Kira when both pilots were giving it their fullest ? Hm...could it be... Athrun? While Athrun / Kira is debatable, Shinn is simply out of the question. Heavily injured Athrun (read - moves around hanging on to Meyrin) in SEED mode kicks Shinn's arse in SEED mode. (Cuts off Destiny's arm) Non SEED uninjured Athrun >SEED Shinn in battle of Messiah.(Destroys Shinns ASS sword) SEED uninjured Athrun vs SEED Shinn - if you search the moon you might find what is left of Destiny there, and consider it took Athrun a grand total of 5 seconds to turn Destiny in to a pile of rubble once he decided to do so. nothing to debate here, is it. Not to meantion Shinn was drooling all over the place over Athrun's and Yzaks performance in ZAKUs against druggies at Junius 7 battle. Athrun is MILES better than Shinn, Only time he lost against Shinn was when he was escaping in a GOUF and Shinn was in Destiny. what a surprise. And still he managed to hold out for a good while, destroying Shinn's rifle in the proces. And i doubt that having Meyrin there in the one man cockpit helps to pilot And mind you - Athrun in SEED mode has never been defeated by anyone Heck, id say Yzak is more on Shinn's level
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2006-08-04, 18:56 | Link #108 |
Flame of the Dragonslayer
Join Date: Mar 2006
Location: Phoenix, AZ
Age: 39
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And yet, Fukuda has gone ON RECORD stating the official "ranking" between the three is Kira > Shinn > Athrun.
Shinn would probably have wrecked shop on Athrun/IJ had he not gotten shafted by the storyline. Now Kira...he would've punked Rey out regardless. And probably Shinn too, had it come to that. |
2006-08-04, 21:43 | Link #109 | |
Zechs, pilot of Tallgeese
Join Date: Jun 2006
Location: Minneapolis, Minnesota.
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2006-08-04, 22:55 | Link #111 | |
Absolute Haruhist!
Artist
Join Date: Mar 2006
Age: 36
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Last edited by C.A.; 2006-08-04 at 23:16. |
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2006-08-04, 23:06 | Link #112 |
Junior Member
Join Date: Dec 2005
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Well I think all three suits gained a performance boost compared to their predecessors at the very least. And seriously that's all you really need given decent designs in the first place. Forget originality, if something works then keep it and just improve whatever is needed and take away things that are unnecessary.
Of course, having said that, Legend could've been better. It's just not necessary, Legend is already pretty good at its intended role in battle. |
2006-08-05, 03:40 | Link #113 | |
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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2006-08-05, 05:03 | Link #114 |
Count of Monte Dorifto
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At the end of the day, winning is winning.
One could say Shinn is better than Athrun at this and that, but bottom line is, winning is winning. Ric Flair was a 16 time world champion, sure he's the dirtiest player in the game, but the fact still remains, he's 16 time world champ nonetheless. Wrestling is fake, but it still remains, Ric Flair is still 16 time world champ. Fukuda could say all he wants how much better Shinn could be 10x more than Athrun, but at the end of the day, he still got bid, owned and sold by Athrun, twice. Ppl can make the excuse that Justice was superior suit to Destiny, etc. etc., but it still remains, Athrun won. Its like saying a person in a Destroy Vs a person on foot - its an unfair match, but even so, the person with a Destroy still wins. Shinn got nerfed? Maybe so, but Athrun didn't, and that's not his problem. I'm not a Shinn nor Athrun fan, I like em equally, but after seeing Shinn get sushied like he did, you can't make any excuses. So Shinn got nerfed, that's the fan's problem and if they wanna make that excuse, go ahead, but he still lost. |
2006-08-05, 05:46 | Link #115 | |
I can see time itself!
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They all run on the same energy source, but Destiny is the only one that's even close to draining the available energy before it needs time to recharge. Destiny is a very powerful and very demanding suit, probably much more demanding to use than SF is. Shinn never uses its full potential. |
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2006-08-05, 06:01 | Link #116 |
Lost in my dreams...
Join Date: Jun 2006
Age: 37
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Actually i really doubt Destiny's potential. It lacks something, and the fact that it can drain its reactor without any particular reason is not helping It lacks weaponry to utilize its speed imo.
It might be faster than Freedom and Justice, bu what for ? It lacks tools to utilize its speed. Freedom is the beam spamming monster, It can spam truckloads of beams and has DRAGOONS. It has craploads of ranged weapons that come in handy in combat against equal suits. Justice is a melee monster, it has melee written all over it. Going in to melee with it is not something you want to do, and is a clear advantage against equal suits. Destiny has... a little more speed ? Not really that useful given all it has for range are two rifles, and all it has for melee is the ASS sword and palm canons. Its slight speed advantage doesnt justify the complete lack of effective weaponry against equal suits. It is supposed all-round suit, but as it stands now Freedom fills that role better. Destiny's ranged options are almost non existant, just like Justice, but at least Justice has something in turn - its great melee. What does speed alone give you if you lack the weaponry to effectively fight against equal oponents ?
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2006-08-05, 06:11 | Link #117 |
Absolute Haruhist!
Artist
Join Date: Mar 2006
Age: 36
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IF actually has 3 primary ranged weapons: Beam rifle, Fatum-01's Hyper Fortis Beam cannons, Shining Edge beam boomerang.
You can include the Grapple Stinger, head machine guns and chest CIWS. Justice is actually more all-rounded than Destiny is, plus much more melee.
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2006-08-05, 06:17 | Link #118 | |
Count of Monte Dorifto
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Actually, ∞ Justice isn't too bad at long range. It's got three beam spammers (beam rifle, two fortis cannons) as opposed to Destiny's beam rifle and cannon. I'd say ∞ Justice is closer to being an all rounder suit than Strike Freedom, since all it has for melee are two beam sabers, that's it. (chest cannon is not melee. close range maybe, but not melee. it's stilla projectile/shooting weapon) Although ∞ Justice is focused on melee, it has a beam rifle, fortis cannons, as well as maybe the backpack for long range, boomerangs and grapple sting for mid range. SF has two beam sabers for melee, the rest are beam spamming weapons. Which is why Legend is so disappointing. It only has the beam sabers for melee, and the rest is all beam spammers too, which clearly SF beats it in that department. Legend has NO clear advantage of any of the two (or three, if you may count Destiny) suits. You might give it's ability of the beam spikers to go through shields, but if that really worked, then it would've been used. Destiny and Legend are cool, but no way in any match against SF and ∞J whatsoever. Perhaps if Legend had 16-18 dragoons, and if Destiny had palm cannons that could be used for long range 100X Big Bang Kamehameha and the real wings of light that could actually cut and block stuff, then it might be able to dance with SF and ∞J for a little while longer... |
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2006-08-05, 06:25 | Link #119 | |
Junior Member
Join Date: Dec 2005
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That's why I think Legend is okay as it is when used in combination with another mobile suit, like Destiny. |
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2006-08-05, 06:26 | Link #120 | ||||||
I can see time itself!
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IJ is a short-medium range suit. SF is a medium-long range suit. Destiny is a short-medium-long range suit. It fills a niche in its versatility and it's therefore more demanding to utilize correctly. It's not supposed to enter melee against a melee specialist, it's supposed to fight it at range. It's not supposed to try to outgun a DRAGOON spamming suit, it's supposed to take the fight to it. Shinn doesn't use the suit to its full potential and misuses it. Of course, we have Athrun's and Kira's invincibility shields since they're the big heroes and all, but I'm trying to keep these out of the picture for a fair analysis. Quote:
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The speed will give the pilot the option to fight the battle on his terms, deciding at which range he has the biggest chance of defeating his foe and then anchoring the fight. Destiny is at least as capable as both SF and IJ and fills a niche role neither one of them does. As both SF and IJ probably are scrapped ZAFT designs, as the Destiny once was, it's theoretically possible that they were supposed to work together, but even without that a team of Destiny, SF and IJ together would be a complete combat team. SF + IJ and Destiny + Legend aren't. Quote:
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