2013-11-10, 15:26 | Link #21 | |
Senior Member
Join Date: Apr 2004
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Also Uthor walks away.
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2013-11-11, 06:46 | Link #23 |
Senior Member
Join Date: Jan 2006
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Well, everything that Blizzard touches turns to gold, so I've no doubt that the game will be a commercial success.
It's highly unlikely to kill League. Even the most well designed game probably couldn't do that, just because of the size of the playerbase and the solid pro scene. I can't say much based on that Blizzcon video, because it's two organized teams of developers going at each other for show, without really competing. You can make any game look fun and interesting that way. An actual design challenge is to provide a good "solo-queue" experience, and I'm very curious about how that is going to turn out, what with the metagame and all.
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2013-11-11, 06:58 | Link #24 | |
Ashigara's master
Join Date: Dec 2009
Location: A disclosed area off coast Ryuku Islands
Age: 32
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I think Blizzard has the ability, potential and maybe the right to create their own MOBA game. Maybe it's because of their map editor tools from both SC and WC were proven very successful in a massive degree. For this, Blizzard will become the first large, 'genuine' game company to create a MOBA game. |
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2013-11-11, 08:31 | Link #25 |
Itadaki-nyaaa !!
Join Date: Apr 2008
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Blizzard isn't really trying to seriously compete with lol/dota. I think they realize even they couldn't take on these two behemoths at this point. This is why they, once again and rightfully so, go for the more casual approach, as they've done with most of their products lately - not to fill a niche but to appeal to the rapidly growing target group of aging gamers (25+), who don't have as much time and ability to play in a hardcore and/or competitive environment anymore but who also don't content themselves with playing facebook or strictly SP games.
In that sense, blizz might not be looking to get current active players of other mobas but those ones that either have yet to get into real contact with the genre or have become inactive with it. |
2013-11-11, 11:09 | Link #26 | |
Master of Coin
Join Date: Mar 2008
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Even the original Starcraft was an example of cater to the "casual". If you look at Beta SCI, the Scout fighters used to weave in and out. But Blizzard realized it will require an intense system requirement so many people has to upgrade their comp. Facing the choice of making the next "great graphic candy" like many of their competitors, SCI went low tech...and became a legend. WoW? Completely cater to casuals compared to Everquest (I and II). In both content (no crazy hardcore corpse runs, able to solo to level cap easy), and graphics. The whole cater to casuals is what let Blizzard win straight up all these years. Blizzard is banking on getting players into THEIR game just by being casual friendly. Right now I wouldn't bother trying to teach my girlfriend LOL because I don't want her deal with the emo fest LoL has/high learning curve. This game might just change my mind.
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2013-11-11, 17:19 | Link #27 | |
In a Box
Join Date: Jun 2013
Location: Somewhere on the west coast
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The came can be casually accessible, but needs a level of depth akin to LoL/DOTA2 in order to attract the type of gamers would bring the game to ESports stardom. Also, LoL and DOTA2 regularly add new heroes and rebalance. Blizzard needs to be able to do that too in order to keep up, especially if they're catering to the casual market. Hearthstone will be a good game to look at to see if they can keep it up, as it also requires at least 4 new classes a year to be interesting enough for casuals to keep up with. |
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2013-11-11, 18:41 | Link #28 |
Senior Member
Join Date: May 2010
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Blizz can add heroes AND new maps for HotS. they are already talking about adding heroes from older games outside their Big 3.
and did you know that blizz is already planning expansion for hearthstone even though its still in beta? crazy but thats what they said.
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2013-11-11, 20:31 | Link #29 | ||
Itadaki-nyaaa !!
Join Date: Apr 2008
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As blizz doesn't try to compete with lol/dota2 I think they don't aspire to make heroes an esports title either. The point is, while the esports moba market is already quite saturated, the casual side isn't yet or at least that's what blizz is counting on. |
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2013-11-11, 21:02 | Link #30 | |
Senior Member
Join Date: Dec 2005
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Heroes of the Storm is hardly trying to compete with League of Legends or DOTA 2 at this point. Those games are too well established to take on directly unless you can offer something truly amazing. Blizzard would have to set up a Pro League if they want to be serious about this.
Right now, Heroes is designed to bring in gamers who have never played MOBA games before. And this is where the game will be either made or broken. Blizzard would have been better off releasing Heroes two years ago as there is a lot more competition now. Quote:
I think that the eSports MOBA market is pretty open, but with League of Legends being so dominant, it's hard for anyone to compete directly.
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2013-11-11, 22:37 | Link #31 |
Bearly Legal
Join Date: Jun 2004
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I don't really care about MOBA games but I'm interested to see what Blizzard is going to do for the genre. Hate them or love them, but they are very good at making games accessible for a wide range of gamers.
As for the eSport dominance, I don't think Blizzard cant compete simply because they aren't good at handling eSport themselves and yet they still maintain a firm grip on broadcasting rights of their game. ps: stop making goddamn moba games damnit, it's a shitty genre.
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2013-11-12, 12:22 | Link #32 |
Master of Coin
Join Date: Mar 2008
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Trust me, as long as there is money, and a solid source of money, Esports is always open. Furthermore, unlike Starcraft, MOBA system are always running on the same principle--and it would be stupid for Pro-teams not seeking out new source of revenue.
It is like saying the NBA wouldn't be competitive because NFL is already out.
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2014-03-14, 01:18 | Link #33 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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/bump
So this went Alpha today (with no NDA) Blizzard invited a select group and some randoms to play while slowly expanding the player base... so many twitch streamers atm (been ranked second most viewers on Twitch all day it seems). Was watching TB, Crendor, Husky, Sinvictus and Chanman this morning for a few hours was great. watching http://www.multitwitch.tv/huskystarc...nvicta/destiny atm, tis great. (can't work out who their fifth player is sadly) The various map modes are awesome, nice variation on the genre that's for sure. Think I like the Zombie one the most, or maybe the Dragon one.
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