2012-04-18, 15:50 | Link #1 |
Senior Member
Join Date: Apr 2012
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Sins of a Solar Empire (Rebellion)
Official Description, does a better job than me. Official site. Sins forums Sins of a Solar Empire is one of the most epic games I have played, it is currently broken into three separate games,(Grouped together its called Trinity) however this thread will only be dealing with SINS: Rebellion as it contains all the features of the previous games, so someone who is interested in Sins of a Solar Empire won't be spending their money buying Trinity when all its features are included in the newest game being made. (Rebellion) This game does have a few issues (for newbies), its steep learning curve may put off some people, but I highly recommend this game to anyone who enjoys a deeper gaming experience. One final drawback is the lack of a dedicated story line, however the manual and assets in the game do help layout a basic story. Dedicated lore here. Rebellion is currently in an open BETA stage, so those who preorder can get access to it. Rebellion also requires STEAM to play, so those who dislike such things won't be interested. But having played it I can say even in BETA stage its definitely worth the money and it will be pure win once fully finished, which will be June 12 2012.
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2012-04-19, 13:53 | Link #4 |
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Join Date: Apr 2012
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No there will not be any story driven campaign this time either, though the developers have stated that its not out of the question for Sins 2 if they make it. Also they have hidden more story line info in the code of the final games for modders to find, which will give clues as to what is chasing the Vasari. They have also said though that there will be new map packs that have certain objectives in them as well, and triggers, but I don't know exactly what they mean to do yet.
And I am one of those who desperately wants a story based campaign, however the game play is so epic that its something I can overlook. @RRW Do you have the other expansions? They are worth the money.
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2012-04-19, 20:43 | Link #7 |
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Join Date: Apr 2012
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Yes there is great potential, one of the main reasons why there is no campaign, and this is direct from the developer, is that they "suck" at writing them. However even without a campaign this game is win, I can't say it enough. The narration video is basically the story, and they want you to fill in the rest.
This beta has already sucked over 100 hours of my life into it, and I don't want to think of the hours spent prior....
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2012-04-20, 06:06 | Link #10 | |
Labda Prakarsa Nirwikara
Join Date: May 2010
Location: Pekanbaru (UTC+07:00)
Age: 37
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I hope Rebellion will sell well. Maybe then they can get a reliable writer for SoaSE 2. Thank God the original game as well as Entrenchment and Diplomacy are still fun, so I have good expectations for this. (I hope they change the design for the Vasari star base, though. That thing kicks ass but looks butt ugly)
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2012-04-20, 19:53 | Link #13 | ||
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Join Date: Apr 2012
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Original SoaSE Intro. Gives more back story on the events that are occurring in Rebellion. (For someone unfamiliar with Sins it helps flesh out the Lore better) Diplomacy intro Last expansion before rebellion, updates the player on what is going on currently. Entrenchment does not have a "legit" intro.
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Last edited by Chelydra; 2012-04-20 at 22:21. |
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2012-04-21, 13:21 | Link #15 | |
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Join Date: Apr 2012
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As to what is chasing the Vasari the developers have put hints into the gaming code for modders to find, it was also stated by the developers that they would help fill in the gaps as to what the Vasari are running from. Spoiler for Game spoilers:
Also its likely we wont find out for sure what they are running from unless another expansion after Rebellion is released. On an off note the Beta currently is having some lulz worthy yet annoying bugs at this time....
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2012-06-07, 11:20 | Link #18 |
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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the only problem with the game is the AI and the fleet formations.
With the AI, if their fleet is slightly weaker than yours, they'll just high tail it out of there regardless. They'll even abandon their worlds and even the homeworld if it's slightly leaning towards you. So in other words the fights suck because either you'll 100% win and end up playing cat and mouse or they'll overwhelm you with numbers. Even if they stay and fight the second they lose that single ship which leans towards you then they'll run away. As for the fleet formations I'd think it'd be nice if they could at least allow us to keep ships in formation during battle. It's hard to watch when all of them just group up into a ball during the fight. |
2012-06-08, 17:55 | Link #19 | |
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Join Date: Apr 2012
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2012-06-19, 01:49 | Link #20 |
Senior Member
Join Date: Dec 2008
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I bought Trinity a week ago, as a new player to the game, so far I have liked it. Mostly played TEC, but thats because I've always been a fan of humans in space heh. I like bringing out the Aircraft Carrier Capital ship first, then 2nd the Kal Battleship (still learning there names).
There was a space game in the making on Steam I am keeping an eye on. but After seeing this thread and liking Trinity, I'll keep an eye out here too ^_^ |
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