2012-05-24, 03:57 | Link #1941 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Hey, complaining isn't bad. It reflects the universal fact that nothing is ever perfect. And those repeated complaining sometimes indicate that there is indeed a problem. You might not have any downtime or anything, but some people might not have the same smooth experience despite having paid the same amount of money for it.
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2012-05-24, 05:36 | Link #1942 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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2012-05-24, 06:09 | Link #1943 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Frankly, I will stop talking about the issues when they stop happening. This includes the absurd scenario that Blizzard has the right to tell me when and where I am allowed to play the game I bought. Like just now; being told that I have 4 minutes to quit before the server shuts down. (It doesn't help that I am on the Americas server as Blizzard wanted, as an Australian. This means when they intentionally scheduled server maintenance, they pick the times when Americans are not playing... Which would be when I am playing.) On an unrelated note, it is absurd how cheap medium end items are. Sure, the end game items have countless zeros in them. But for someone still near Act 3 Normal, stuff I could outright buy in the Auction House for under 4000 gold is absurdly overpowered. Not that I am complaining. I am sure things will change once I get higher in the game difficulty.
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Last edited by Vallen Chaos Valiant; 2012-05-24 at 06:42. |
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2012-05-24, 07:05 | Link #1944 |
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 35
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Hahaha, Oh my god... this is my third time sending them a ticket and getting a email later saying they "Answered" my problem, Yet.. I still have a god damn Authenticator on my account! Are they even reading the damn problem?
When I get a hold of these idiots I'm gonna chew them out on the phone...
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2012-05-24, 07:36 | Link #1945 | |||
Bearly Legal
Join Date: Jun 2004
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Anyway the internet rage have not boiled over to the point where people send cupcakes to Blizzard yet Blizzard have been improving over the years since vanilla WoW. With every subsequent expansion, the downtime after launch is shorter. I think WoW was the biggest leap in terms of support service requirement and the sheer volume users on launch that Blizzard ever faced. And not to mention it only sold 400k during the first month(?) which is a paltry sum compare to Diablo 3 when it comes to a brand new release. Quote:
It's a pain when it comes to voice comm, I wish someday someone will come up with an universal protocol/format for voice comm so I don't need all these programs installed on my damn PC but till that day comes, we ll just have to suck it. We tried Google and skype, it didn't work out for us. Google was too laggy while skype lacks a push to talk function. Raidcall seems to work well for me now plus it's free so i m sticking with it till i find the need to fork out the money for server rental with other provider like TS or vent. Quote:
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2012-05-24, 07:52 | Link #1946 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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I didn't choose to have this always online requirement. Part of the argument had been "everyone's got internet, so what's the difference"? And now, we see the difference. Blizzard dragged me in to the MMO group. So I will say what I want whether the MMO people like to hear it or not. Blame Blizzard that I can't segregate myself.
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2012-05-24, 08:35 | Link #1947 | |
Bearly Legal
Join Date: Jun 2004
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2012-05-24, 08:37 | Link #1948 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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2012-05-24, 09:17 | Link #1949 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Why doesn't allow offline single-player though, really?
Less burden on the server and the number of VCV's line of complaint would be cut down considerably. Oh, because there's the real money AH I guess. Unless Blizzard has a super dupe detector, that's prone to abuse with offline hacked items. D2 had Rust Storm, didn't it?
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2012-05-24, 10:15 | Link #1951 | |
Senior Member
Join Date: Sep 2009
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I was thinking 3 million, maybe even 4 million sold, but 6.3 million plus another 1.2 million, no wonder the servers are shit at times. |
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2012-05-24, 10:31 | Link #1952 |
Underweight Food Hoarder
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How on earth did D3 get that much attention? I mean Diablo's older fanbase wasn't that big and I found the non-beta content before release to be mediocre. I mean non-beta because it's only for blizzard customers and I doubt the 6.3 million sales are all purchased by old school blizzard fans.
I can totally imagine people who don't play Dungeon Crawl or previous diablo games to look at this game and compare it shallowly with like BF3 or Skyrim or like Assassin's Creed and then think 'why would I buy this". I've seen a LOT of ridiculous cross-genre comparisons at just about everywhere @_@ *EDIT: Nvm, I forgot about Blizzard + Asia. Most of the 'popular' games in the west do not have an asian fanbase unlike Blizzard games. |
2012-05-24, 10:36 | Link #1953 | |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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2012-05-24, 10:51 | Link #1954 | |
Bearly Legal
Join Date: Jun 2004
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Early purchases are more about hype, recognition and marketing than actual game quality and even moreso with Diablo 3 that doesn't have pre-release review copies. And as you said, the Asia market which many publisher have not fully exploit yet with maybe the exception of Bioware for SWTOR.
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2012-05-24, 11:01 | Link #1955 |
ダメ人 - 人間失格
Join Date: Jul 2011
Location: Germany
Age: 37
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Just looked at some gameplay videos to see if I can handle the amount of blood/gore and it seems bearable at least for Act 1 Yes, I'm not a big fan of this stuff (be it in VNs or games), but was fine with the ignorable amount in D2 (seeing that Act 2 - 4 you had mostly non-"bleeding" enemies).
The female barbarian looks very ugly for me, as if they just used the male model and "feminised" it, for a lack of better words. The german Demon Hunter VA sounds quite nice, though. |
2012-05-24, 12:21 | Link #1956 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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And while we're at it, have some fanart I found: Spoiler for Demon Hunter:
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Last edited by Daniel E.; 2012-05-24 at 14:38. |
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2012-05-24, 12:31 | Link #1957 |
Banned
Join Date: Jan 2012
Location: who knows?
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maybe im getting old, or my gaming preferences changed over these years....
but i know that diablo 3 its a good game, but im seeing only as a WoW Hack n' Slash. or my eternal rage against everything that blizzard did after Wotlk and SC2 is doing this. |
2012-05-24, 12:39 | Link #1959 | |
Senior Member
Join Date: Sep 2009
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As far as difficulty, I do not think normal being too easy is as much as a problem as the leap from normal to nightmare, which might surprise people, especially the added magical effects.
One thing I definitely do believe Blizzard did right was to create a much more prominent risk/reward in regards to loot. Bosses are the safest route, but do not provide the greatest payout compared to champion/rare packs at times. Rare packs and champion mobs are far more unpredictable and risky at times than bosses, especially when you have to deal with other creatures in the zone as well. Furthermore, the treasure goblin, although goofy, rewards players that can pull off killing it amidst whatever the goblin runs into. Quote:
Because if it is the color palette, I am pretty sure all Blizzard games from Starcraft 1 and Warcraft 1/2 had exaggerated color schemes. The cartoony vibe is not new and in cases allows them to let their current games run on shit computers that shouldn't be running anything. |
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2012-05-24, 12:47 | Link #1960 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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... only to run across a Champion Invulnerable Minions/Molten/Electrified mob along the way and get totally and utterly slaughtered
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Tags |
arpg, blizzard, dungeon crawler |
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