2014-07-03, 15:14 | Link #322 |
Senior Member
Join Date: Nov 2013
Location: TN, USA
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I think the Author's done a pretty good job with Jee-Han's training. The parts that we see typically have some plot connection to them, and the rest is breezed over pretty quickly.
I was a bit surprised at how easily Jee-han revealed the details of his ability to her. I wouldn't want someone like her to know the specifics of my skills yet. She hasn't done enough to earn that kind of trust. |
2014-07-04, 04:18 | Link #323 |
ecchi sage
Join Date: Nov 2013
Location: moonlight kingdom
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I read all ch. At begining i not like it(fegore read) coz i think this be the same of ark,MS, and i'm not too fond of theses plots...
But this is funny,lol friend call him cheater je je, the truth is his powers are too OP, now he is low level,but when he level up more(around 50) he will be a monster lol Anyone thinks he is going to make a harem of elemental summonings? He got naum, and i hope he tries summon fire,water,lighting elementals, Yaeh redhead blushing(that line was deadly...)
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2014-07-04, 10:51 | Link #325 | |
Senior Member
Join Date: Feb 2012
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Spoiler for Gnome:
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2014-07-04, 18:51 | Link #326 |
english for dummies 2 ed.
Join Date: Oct 2009
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i am the only one, that feel that the author have some problems with his own work ?
we have so many subs plots, is like the author start something, but then he change his mind......maybe this is how he make the worldbuilding... the bind (useless or partially useless for me) and mana arrows are good ( not my choice), but he need to focus in close combat, maybe critical or piercing damage ( without mp consumption and less flashy) and, this is important, attacks with some effects .......... i want to see that "life drain".
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2014-07-04, 22:05 | Link #328 | |
Senior Member
Join Date: Jul 2013
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He's like, not even level 30 yet, so he can afford to be a bit more well rounded. Assuming his level cap is 100 like in a lot of other RPG's. It'd suck if he had a low level cap. |
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2014-07-04, 22:11 | Link #330 | ||
english for dummies 2 ed.
Join Date: Oct 2009
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...wizard type ..yeah....i guess you are right...... he is gonna suffer a lot ... he need wisdom to live good, ....if he want a PhD in ...let say .. a lot of subjects.. the int is the way to go.. Quote:
if he have low level cap, them he better join his bro clan, and start looking for a npc, with the ability to reset and redistribute points... healer ftw or enter options .... and look for the internal manual... people never read manual
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Last edited by dazo; 2014-07-04 at 22:33. |
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2014-07-04, 23:35 | Link #331 | |
Senior Member
Join Date: Jul 2013
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But, I really do wonder if he has an options screen or a game manual. I mean, he should, shouldn't he? I wonder if he has a notes section that can view his previous conversations... He should check if he has an options manual. I need to know if he has a level cap. |
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2014-07-04, 23:53 | Link #332 |
Senior Member
Join Date: Mar 2008
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It will be amusing if he checks for a level cap and it's something like Disgaea or Rune Factory 4. I think Disgaea's level cap was 9999 and RF4's level cap was 50000. He would be amazingly broken if his cap was like that though.
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2014-07-05, 00:22 | Link #333 | |
Senior Member
Join Date: Jul 2013
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But, since everything he does no matter what gives him experience, he'd be leveling up for the rest of his life. He'd eventually end up pretty broken no matter what! Even though he's already kind of broken in general. |
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2014-07-05, 00:57 | Link #334 | |
Senior Member
Join Date: Jul 2013
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2014-07-05, 11:18 | Link #336 | |
Senior Member
Join Date: Apr 2011
Location: somewhere in Asia
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2014-07-05, 16:26 | Link #337 | ||||
english for dummies 2 ed.
Join Date: Oct 2009
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yeah, someone too focus in one thing become a fail character.. unless is a glass cannon( str- agi ), a glass cannon assassin or archer breaks you. check chapter 24... there is a options screen.. even there is a gameplay options ... maybe a save /load options or you can always pull : "don't even think about bothering to read any descriptions ingame, search the web instead for accurate explanations."... the abyss already know about him so.... time for game guides and walkthroughs Quote:
..........time to call admin ,and explain your steps, build, items ...... then the game get patches ------------ Quote:
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...we have so many thing.. the craft items, the drops, the mother - father, the others characters, existence eater/irregular magician,gamer mind(hi.. mental disorder and immunity to psychological effects.) ,the abyss.. amazon abyss ...items.. books.. and the most important thing.. life drain... but we are stuck with ogres and mana arrows. the good thing is that the gamer is about stats and skill ..... but..then.... a wild game breaker item appeared!
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Last edited by dazo; 2014-07-05 at 16:57. |
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2014-07-05, 18:03 | Link #338 | |
"Senior" "Member"
Join Date: Jan 2012
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He should leave INT as it is for now and go full WIS & STR and turn into a vanguard Mass Effect (3) Style! He just needs to learn a self-acceleration (magic-)skill and a body-strenghtening skill. Then he goes kaboom, Charge-Nova style, on his enemies, and there will be nothing left of them! Thanks to his mana manipulation ability, he should be able to do that. Additionally thanks to his self-acceleration (magic-)skill, AGI will become redundant. |
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2014-07-05, 18:15 | Link #339 | |
Senior Member
Join Date: Apr 2011
Location: somewhere in Asia
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2014-07-05, 18:40 | Link #340 | |
"Senior" "Member"
Join Date: Jan 2012
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For example in Skyrim doing a battle mage (and in the long term even a normal mage) is outright impossible (unless by doing the almost hax-level enchantment where magic costs no mana). In Mass Effect (3) though there was nothing like mana, just a cooldown for skill use in general that is determined by the last skill one has used. Cool down could be reduced by carrying less or lighter weapons, so you could easily make a magical (biotic) mass of destruction, with an undodgable charge attack ("Biotic Charge") that would always hit as long as the enemy is not at a place the player character can't get to in some way, which made the player character invincible during use and instantly fills your barriers. Then you could use an AoE skill ("Nova") that used up your complete barrier to do massive damage to all surrounding enemies and also made you invincible during use and doesn't create nor is affected by cooldown. If you don't carry too many weapons you can instantly charge the next enemy and repeat the process until all enemies where dead. But I guess something like this won't work in The Gamer... well I'd like to see more of such battlemages that focus on point blank precision magical attacks, something that wouldn't be useable by a normal mage or a normal fighter, ever, so I guess the idea with AGI would work too, if it was about to make precise magical attacks which go around usual defenses somehow. |
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action, rpg-like character |
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