2012-05-28, 07:07 | Link #3122 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Well, they're apparently introducing a new objective mode with Rebellion, involving an item pickup/delivery objective, and a non-consumable equipment slot. And still hoping that is a new enemy they're showing alongside that Vorcha.
Though I agree, new modes would be nice. The most bandied around idea seems to be an L4D style mission structure, which would take advantage of the 4-player coop setting quite nicely.
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2012-05-28, 15:14 | Link #3123 | |
blinded by blood
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No. I was complaining about it being advertised as free but actually having money change hands. It's the same as me getting pissed off about a mobile provider selling unlimited data but then throttling you at 3GB and charging you double if you want to tether. If something is free, it needs to be actually fucking goddamned free, with no money changing hands at all. Don't lie and say it's free when it's not; just like the damn mobile providers saying their mobile data is unlimited when it's not.
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2012-05-28, 16:54 | Link #3124 |
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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That's not what you said, amusingly enough. It's rather ironic how your changing and shifting of subjects rather than admitting you were wrong sounds so much like Bioware's right now.
Regardless, it is free. 100%. The option to expend money on it does not make the content any less free. I don't have to pay a single cent to get that content. Hence, it's free. If I go to a random guy handing out free samples of something and give him ten cents for the sample, my decision to give that guy ten cents does not make the sample any less free. To pay the guy was my choice. Additionally, your extremely flawed definition of 'free' does not exist. If a product has been made, money has exchanged hands. The people who made the product have been paid, the people who made the materials for the product have been paid, and so on and so on. Money exchanges hands on products. Hell, even charity accepts donations. So this ridiculous logic does is not an accurate indication of something being free. Something is 'free' if the end customer of a particular product does not have to pay a cent for it. So yeah, I can fill pages on what Bioware did wrong with ME3, but as far as the DLC's are concerned, they're "actually fucking goddamned free" as you put it. |
2012-05-28, 17:35 | Link #3125 |
blinded by blood
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It's exactly what I said. Exactly. Word for word what I said. They claimed free but it's not free. They said "hey, download this free DLC" and when you download this free DLC, the contents of which are not accessible to you unless you pay money, real or virtual. Therefore it is not fucking free.
Free would be, "hey, download this free DLC" and open it and bam, all the new content active.
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2012-05-29, 00:39 | Link #3127 | |
The Resurrector
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Join Date: Sep 2007
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An exception may be considered for equipment and perk DLCs, which obviously are unlocked from the get-go once you get them. This has always been the case - even for Mass Effect. |
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2012-05-29, 01:10 | Link #3128 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Quote:
Still, for the majority of people, "Free" is usually in reference to the cost in real money, hence our argument here against you. And since none of us paid any real money to get our virtual items, then for us it is "Free". All that is required for us to get said items is to invest gaming time, which we give willfully. As I mentioned earlier, it's not like we are averse to the concept of giving time in exchange for possible reward. As an example, let's look at something like Borderlands or Diablo. Both are games whose reward is based off random loot drops as you explore the game. Should I complain that I don't have a lvl 60 item with +1000 points of attribute bonuses when I am starting out at level 1, because we didn't get them "right out the gate"? Hell, some players might be able to play all day and not get items they think are worth a damn. And that's for games I have to pay the initial purchase cost for. Hell, for the Mass Effect series, I don't get my Colossus Heavy Armor or Crossfire Assault Rifle at Eden Prime when I'm level 1, does that mean I'm getting ripped off too? The Resurgence and Rebellion DLC's have content that together would actually warrant them being a separate expansion pack, and yet they're giving it away for free. The fact that the initial weapon and character content needs to be unlocked does not detract from the fact that we are able to acquire them at zero financial cost. And you still get new maps, that don't need to be unlocked, with the content, so there's an aspect you don't need to pay for at all.
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2012-05-29, 01:51 | Link #3129 | |
~ Your Smile ~
Author
Join Date: Dec 2008
Location: 346Pro
Age: 38
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Quote:
Honestly, hadn't Syn mentioned it, I'd have thought the random trading card like pack thing was based on in-game grinding that rewards players just right. Making it no different from the RNG-based looting that MMORPGs are built around, and that's an acceptable practice of gameplay.
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2012-05-29, 02:00 | Link #3130 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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2012-05-29, 04:47 | Link #3131 | |
The Resurrector
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Join Date: Sep 2007
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On the rare occasions that I do, it's Black Widow on my Infiltrator. |
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2012-05-29, 09:56 | Link #3133 |
dn ʎɐʍ sıɥʇ
Graphic Designer
Join Date: Dec 2005
Location: Northern Ireland
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They really do like "two steps from hell" for their trailers don't they.
This might be an incentive to give the MP another go as I haven't touched it since the last DLC pack came out.
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2012-05-29, 09:57 | Link #3134 |
~ Your Smile ~
Author
Join Date: Dec 2008
Location: 346Pro
Age: 38
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You know what would be cool? The MP pack characters becoming Duty Officers serving on board the Normandy, and you can fly around the galaxy sending them off on missions.
But that will probably remain a dream...
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2012-05-29, 23:38 | Link #3136 |
User of the "Fast Draw"
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Well they are definitely still trying to grab people when it comes to those MP trailers. Though haven't really touched even that since right before they were about to release the first batch of DLC.
At least there is quite a good amount of classes that are out and coming.
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2012-05-30, 08:23 | Link #3138 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Then each of them would have a ranking that would affect the probability of completing the mission ; you can send up to four characters on a single mission to increase the chances of success.
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2012-05-30, 23:08 | Link #3139 |
~ Your Smile ~
Author
Join Date: Dec 2008
Location: 346Pro
Age: 38
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You may also assign main character crew members as Department Heads, giving them some bonuses (and maybe NPC flunkies when you sortie). These Heads can also offer you some duty officer missions when you speak to them.
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effect, games, mass |
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