2014-12-17, 13:48 | Link #13021 | |
Moderate Haruhiist
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Plus you might be playing tanks with low "ceilings" (mostly tanks that are unpopular). Why? Unpopular tanks tend to jack WN ratings due to their lower sample numbers compared to, say, the T-54, which is the darling of unica. So it's actually easier to get a high-WN game from playing well in something like, say, the AMX-40 (not really liked and only played regularly by people who love punishment), than the T29 (played a lot).
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2014-12-17, 14:03 | Link #13022 | |
Salt Levels Critical
Join Date: Oct 2007
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2014-12-17, 16:38 | Link #13023 |
Senior Member
Join Date: Nov 2012
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Looking at my charts on Noobmeter (which have a slight but noticeable statistical variance from WoTLabs), around 10000 games ago my win rate started to slide down, but my average damage and XP went up; that roughly also corresponds to the point when I began to seriously grind away at my Tier 10s from Tier 8.
The expected damages are a little weird sometimes; I can think of a number of examples of bad games in the AMX 50 120 where I shot off one to one-and-a-half clips worth of damage and then got obliterated (like I said, I'm not comfortable in the thing, 53.66% WR with it is an illusion (and decreasing)), but even that was enough to pull in a very high single-game WN8 because there are apparently a lot of even suckier players (back to the whole issue with popularity and ceilings). Also, talk me out of getting the Sherman Jumbo again when it goes on sale during the US phase of the March of Nations discounts. A very long time ago, I blew through it to get the T29 (and fortunately I already had the 90mm from the T20, so I wasn't one of those poor helpless fools out there driving a T29 with the 76mm gun), and managed to hold up a 61% WR in 77 games with it... but that was before the HEAT nerf and accuracy buff. There's no real reason for me to get the Jumbo again, I'm just curious. I suppose that if I really wanted to throw my time away I'd get the M3 Lee again, but it seems like getting the Grant when the other British TD line opens up would be a better choice. And... time for a WG money grab, the E-25 is going away in a month. I don't think the E-25 is OP, which has no relation to my having a bad WR in the thing, I know what I do wrong, which is what a lot of other people do wrong, not hiding/relocating/not getting shot at. There are plenty of bad players with E-25s to more than balance out the few good ones and skilled platoons. Add to that the maps becoming much less sniper-friendly and it's just... not that OP. Last edited by Gravitas Free Zone; 2014-12-17 at 16:54. |
2014-12-17, 16:54 | Link #13024 | |
Salt Levels Critical
Join Date: Oct 2007
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Quote:
Everyone firing gold so the armor is useless unless top tier and sometimes even then. Too sluggish to be an effective flanker or scout. I would seriously rather play the Lee than the Jumbo. Even if it gets 1-shotted by half the tanks in a +2 tier game it can still put out some decent damage, something I was never able to do with the Jumbo. |
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2014-12-18, 04:34 | Link #13029 |
I don't give a damn, dude
Join Date: Nov 2006
Location: In Despair
Age: 37
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So, it turns out that by selling some of the Coated Optics I've been hoarding (equipment sale coming soon, s'all good), I can score one more Tier X before the end of the sale. Currently, I have 3 unlocked, and I'm not likely to finish the grind for any other before then.
So, which one should I go for? Maus: I'm not planning to play it much (if at all). So, it's mainly for bragging rights, having a 'notorious' tank in my garage, and acquiring the other 'original' Tier X HT after the IS-7. However, I'm still in the midst of training a halfway passable crew for it. E-100: Probably the most CW-capable of my choices, plus I have the best-trained crew of the three choices. However, I would have to convert more free EXP for the gold gun, plus spend an additional fortune on gold ammo in the first place... so, yeah. Not sure about something I probably won't be playing much compared to my other tanks. FV4202: I have a passable crew for it, but I don't really care for this tank that much. However, it does mean I can automatically get the Action X Centurion down the line, and that I don't mind collecting. In addition, FV215b: Currently grinding the Conqueror, and I'm about 70k EXP off the mark. With the exp bonuses coming up, it's 50-50 I can accrue enough by the end of the sale. Like the FV4202, I don't care much for it... but also, I can automatically get the Chieftain down the line. Now that, I'll love to have. Once 9.5 hits, I'll also be grinding towards the Firefly. So, yeah. Which one is the best idea? |
2014-12-18, 05:49 | Link #13030 |
Senior Member
Join Date: Aug 2007
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I have been playing my STB-1 a lot lately, about 75% of the time. Starting to get decent in the thing and it takes lots of practice.
I actually ran out of AP this game and wasted lots of money shooting gold on WT100, Arty, ISU152 and T54E1.... http://wotreplays.com/site/1434395#s...ver-pen3-stb-1 |
2014-12-18, 07:46 | Link #13032 | |
Moderate Haruhiist
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Don't rush through the tiers. Master your tank (get a feel, 52%+), and get a feel for the tier in general, before moving up.
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2014-12-18, 08:13 | Link #13033 | |
Senior Member
Join Date: Sep 2008
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For reference, I've played 1449 battles in my BT-2 and I'm still learning my third skill. |
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2014-12-18, 08:21 | Link #13034 | |
Salt Levels Critical
Join Date: Oct 2007
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2014-12-18, 08:52 | Link #13035 |
I don't give a damn, dude
Join Date: Nov 2006
Location: In Despair
Age: 37
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Take note of the three main Skills in particular; Repair, Camouflage, and Firefighting. The effectiveness of all three is averaged out over the entire crew, meaning each and every single one of them must have the same Skill at 100%, for you to get the maximum benefit out of them.
When training Skills, the go-to setup is usually Mentor on the Commander (to speed up crew EXP gain), and Repair on the rest (since it's almost always useful whatever the vehicle, or the level of the Repair Skill). Also, I see nobody cares to respond to me anymore. |
2014-12-18, 10:47 | Link #13036 | ||
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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I don't know if it's just really bad luck with teams or if I just plain suck at this tank. Quote:
It's a good idea to put an automatic fire extinguisher on nearly every single tank you have. Yes, that includes those throwaway low tier tanks that you might be grinding. The amount of automatic fire extinguishers I've gotten for free from missions far outnumbers the number of times my tanks have caught fire. Not only do they keep you from receiving additional damage from fires, but they reduce the chance of your tank catching on fire. Sixth sense is an obligatory first skill for the commander on every tank. Every single tank. Mentor can be a second or third skill, but even then recon or situation awareness can be more beneficial depending on the tank. High view-range mediums and lights can easily make back the tiny amount of XP that could have been gained by the mentor skill by simply spotting enemies more and winning more battles as a result. |
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2014-12-18, 11:00 | Link #13037 | |
I don't give a damn, dude
Join Date: Nov 2006
Location: In Despair
Age: 37
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For grinding the first set of skills on a relatively fresh crew, Mentor is useful from the get-go, even if it's just squeezing just that tiny drop more of crew EXP out of the other crew. Goes double if "Accelerate Crew Training" is selectable; the Commander himself might not benefit from Mentor, but being more likely to fall behind his crew in terms of total crew EXP also means he benefits from the double crew EXP growth that much often. That means it's useful for getting the Commander to that 100% faster, so you can put Sixth Sense on him sooner. Otherwise, once the crew has completed its first set of Skills, even after re-skilling... yeah, agreed. Sixth Sense is a must-have. Things might change soon though, if WG talking about moving it to the Radioman is any indication. |
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2014-12-18, 11:10 | Link #13038 |
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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That's true. In the end it depends on whether you're willing to spend the 100 or 200 gold to drop your commander's skills to switch to sixth sense upon unlocking your first skill or just choose sixth sense from the start and wait it out until you've unlocked your first skill.
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2014-12-18, 13:46 | Link #13040 |
Senior Member
Join Date: Nov 2012
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Get the E-100. You'll get to brush up on your angling skills and your aim (because HEAT does not solve everything and it's too expensive to waste), but it's probably the most straightforward vehicle on your list in terms of driving it.
(It's also the only vehicle on your list that I actually presently own.) |
Tags |
mmo games, war game, wargaming.net, world of tanks |
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