2012-08-14, 01:22 | Link #102 | |
→ Wandering Bard
Join Date: Mar 2010
Location: Grancel City, Liberl Kingdom
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Anyways anyone here remember the distinctions between "Top-Down" AI's like Yui and NPC's, and "Bottom-Up" AI's like those in Alicization? It's pretty enticing to think the repricussions those could have in modern society too. I remember someone mentioning a while back how Alicization focuses on things like Military Technology races between countries such as Drone Technology and Space Elevators/Exploration. And how Politically Japan wants to be more independent from the US. How would those revolutionize technology in the future?
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2012-08-18, 18:40 | Link #104 |
GT-R Fanatic
Join Date: Jun 2007
Location: Toronto, Canada
Age: 34
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I have a question about GGO. What's the scale of combat within that MMOFPS?
I'm gonna list a few examples for scale. CoD/Counter-Strike------Battlefield 3 CQB-------Battlefield (infantry-only)------Red Orchestra------Battlefield---------Bohemia's Operation Flashpoint/ArmA. To the left would be small-scale combat, while all the way to the right would be large-scale (including vehicles). Where would GGO fall into?
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2012-08-18, 18:45 | Link #105 | |
Senior Member
Join Date: Feb 2009
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2012-08-18, 19:57 | Link #108 |
M9000
Join Date: Mar 2007
Location: SBC Gurokken
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For me, GGO is kind of like Planetside 2 plus PvE plus class system plus RMT minus vehicle combat. There really aren't that many MMOFPS out there which are open world though, and GGO is, tournament aside, certainly open world with PvE content (not to mention the sniping distance is like 1-2km). But the engagements we have seen in GGO were squad-sized.
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2012-08-19, 08:34 | Link #109 |
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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GGO is understandable in size because of its insane funding. (I mean... you can exchange points for money? And vice versa....?) The tournaments are probably there to boost sales... but how do they get the money to pay for the "Pros"? Sheer advertising? Investments?
...also, isn't GGO American-based?
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2012-08-19, 08:56 | Link #110 | |
Senior Member
Join Date: Apr 2006
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And the exchanging points for money bits of GGO reminded me more of Eve Online's PLEX system, where successful player's can have their sub fees paid forever, rather than having their mortgages paid. |
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2012-08-19, 10:07 | Link #111 |
Human
Join Date: Aug 2004
Age: 37
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They get paid for by the subscription fees of the lesser players, obviously. Everyone who plays dreams of being a Pro, but most of them aren't. There's a reason they claimed the game legally fell into the category of "gambling".
Also, buying and selling of items for real money seems to be encouraged. They might have something like Diablo 3 where the publisher gets a cut of every sale. |
2012-08-19, 10:21 | Link #112 |
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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Adding to the discussion, isn't <<GGO>> part of <<The Seed>> which has the inherently "defective" <<Cardinal>>? I wonder how they handle that. I would have guessed that they just disabled it, and let the gun creation be left out to the developers themselves...
...which would probably be the reason why the Lethal Joke Weapon exists in the first place. (I mean c'mon! Who'd put a Light-saber in an MMOFPS!?)
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2012-08-19, 11:50 | Link #114 | |
Senior Member
Join Date: Mar 2008
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2012-08-19, 14:31 | Link #115 | |||
Senior Member
Join Date: Feb 2009
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So subscription fees, advertising and sponsorship for tournaments, and a cut of officially sanctioned buying and selling of items and accounts. Quote:
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2012-08-20, 21:01 | Link #118 |
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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It depends on how Kayaba designed <<The Seed>>... which, to our headaches, did not really elaborated upon... :/
...btw...what MMOs use dynamic quest generation or NPC generation (like in <<Cardinal>>) nowadays?
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2012-08-20, 21:25 | Link #120 | |
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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As long as ideas need to be put into code. (Not even the <<The Seed>> has gotten to do that; even the idea for the <<Excalibur>> story came to be because the admins were probably putting lots of "stories" into the ALO server. It does, however, seem to be a great investment to do/program. (I mean, I would. ) The real challenge in programming would probably be creating a Bottom-Up AI using current desktop technology. If I think about it, a bird's brain has more circuits than the nearest notebook laptop....
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