2009-06-23, 12:16 | Link #582 | |
Administrator
Administrator
Join Date: Jan 2001
Location: Netherlands
Age: 45
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Marberry shore will also become available as skirmish mission later, and having played it a few times I now find it really easy to get an A score (though having leveled up troops helps of course - get at least your scouts and shocktroopers to Elite rank). Some basic tips for Marberry shore: - On deployment, take only Alicia and nobody else. It takes a lot of AP to move everyone, which is better spend just quickly taking the first camp after the gun emplacements and deploy the rest of your team there. Also don't hesitate to retreat and redeploy slow moving shocktroopers and lancers from the many bases in this level. Also don't touch the Shamrock btw, ony take the Edelweiss past the guns. - Don't take the tanks in the last section head-on. Go around the back. But I presume everyone figured this trick out for themselves already. If you go around it's really easy to fire up the tanks radiators with lancer. Just watch out for the significant amount of enemy shocktroopers - I usually took 5-6 troops there just be sure. Best score I got so far for Marberry shore was finishing it in 6 turns in normal difficulty. You can already get an A score by doing it in 8 turns btw. |
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2009-06-23, 18:20 | Link #586 |
Administrator
Administrator
Join Date: Jan 2001
Location: Netherlands
Age: 45
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Well I still haven't finished the game yet. I just started playing about two weeks ago, currently at chapter 17 with most of my troops at level 14. So pulling it off any faster is a bit tricky.
I did check Youtube just one for the one-turn strategy. Looks cool. |
2009-06-23, 20:04 | Link #587 | |
WE ARE.... PENN STATE....
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I would guess you have to use Alicia's double movement, if you could plan that, and some good luck...
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2009-06-23, 23:04 | Link #588 |
Senior Member
Join Date: Nov 2006
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Defence Boost + Awaken Potential is pretty much all you need. Then (using quotes to avoid spoilers) "Think you can stop me?" plus "Once more, with feeling!" plus "I'm a weapon... no! A shield!" followed by "My wounds are healing..." every time you kill someone basically means you can dash past the first gatlings, up the hill, into the trench, out the other side and partially down the hill with your first CP. Or perhaps even further.
The second CP you're into the base next to the flag and have either killed one of the guards or at least gotten them both standing. The third CP you've either killed the last guard and have captured the flag or are about to do that with your next CP. Easy. Edit: Don't forget, Double Movement ALWAYS fills your movement meter up to maximum when you run it down to nothing. Even on your sixth move! |
2009-06-24, 09:39 | Link #593 | |
WE ARE.... PENN STATE....
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Conversely, I want to try the 8-turn version of Selvaria's Last Stand. I've been doing it in 3 and I want to do it in 8 still for an A but getting all the enemies. And I don't see how the terms for the potentials would be spoilers, really. I mean, okay, the one potential's name kinda is a spoiler but not the others. Too vague.
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2009-06-24, 09:50 | Link #594 | |
Explodes when thrown
IT Support
Join Date: Jan 2009
Age: 37
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(And yay for a drop of the quote in my sig! )
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2009-06-24, 11:59 | Link #596 |
Explodes when thrown
IT Support
Join Date: Jan 2009
Age: 37
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Spoiler for I...don't think I actually spoil anything, but just in case...:
I'm gonna check tonight to make sure that's the effect, though. If someone has their game and can confirm it for me earlier, all the better.
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2009-06-24, 22:52 | Link #598 |
Onani Master
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I had Audrey by Chapter 17 the first time through when I got my 500th kill during the previous mission. I was hoping to swap out a Shocktrooper who had earned their final potential that was a real let down and was informed of new recruit(s) in the squad section.
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2009-06-24, 23:14 | Link #599 |
WE ARE.... PENN STATE....
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I think I got Audrey rather early, but didn't realize how great she was until a bit later. I got her around Chapter 13, maybe? Something like that.
I got Knute first because of how much I leveled up. Then I got Emile. Then Audrey. I got Lynn around Chapter 16 and used her to take the kill shot in the final battle. And then of course I got Mussad on restarting the clear.
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